Player Matchup

Pele
Pele
MotherlyCashews
Pele
Level 18
God Stats
42W - 34L
1,505 SR
Queue Stats
63W - 43L
958 Elo+
Party 1
Zeus
Zeus
PremiumDinosaur
Zeus
Level 123
God Stats
1W - 0L
1,934 SR
Queue Stats
60W - 45L
1,620 Elo+
Party 1
Cabrakan
Cabrakan
totundrot
Cabrakan
Level 24
God Stats
1W - 4L
1,189 SR
Queue Stats
9W - 19L
1,187 Elo+
Solo
Team Averages
Level 55
1,543 SR
1,255 Elo+

VS

Team Averages
Level 12
1,485 SR
1,140 Elo+
Ao Kuang
Ao Kuang
Sgier101
Ao Kuang
Level 27
God Stats
0W - 1L
1,803 SR
Queue Stats
98W - 130L
1,318 Elo+
Solo
Neith
Neith
bluerose1005
Neith
Level 6
God Stats
1W - 4L
1,152 SR
Queue Stats
1W - 8L
1,117 Elo+
Party 2
Hou Yi
Hou Yi
dylangirardh
Hou Yi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
984 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 15
8,380
838
5,968
5,667
2,100
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
10 / 0 / 9
8,668
867
12,641
5,430
1,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
totundrot
Cabrakan
11
8 / 1 / 11
8,899
890
4,089
6,845
5,099
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Sgier101
Ao Kuang
10
2 / 4 / 0
6,226
623
2,702
9,711
3,403
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 9 / 1
5,631
563
3,347
8,003
2,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hou Yi
6
0 / 11 / 1
5,450
545
2,295
10,160
3,189
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
24
Kills
2
2
Deaths
24
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
W
10
0
9
14.5
L
Ao Kuang
Sgier101
Ao Kuang
2
4
0
0.5
L
0
9
1
0.06
L
Hou Yi
0
11
1
0.05
W
Cabrakan
totundrot
Cabrakan
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
8,344
17,942
Taken
27,874
8,828
Mitigated
9,231
6,188
Healing
2,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,968
2,503
0
2,977
5,667
2,100
0
1,768
3,899
0
28,294
W
12,641
1,124
97
2,670
5,430
1,629
462
56
5,374
37,533
0
L
Ao Kuang
Sgier101
Ao Kuang
2,702
532
189
1,835
9,711
3,403
0
5,596
4,115
15,751
0
L
3,347
1,928
0
120
8,003
2,639
8
5,344
2,659
0
8,003
L
Hou Yi
2,295
1,470
0
0
10,160
3,189
0
5,826
4,334
0
6,923
W
Cabrakan
totundrot
Cabrakan
4,089
904
0
444
6,845
5,099
500
974
5,871
11,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
17,307
115
Minions Killed
39
0
Camps Cleared
0
516,032
Distance Traveled
424,395
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,380
838
42
4
0
186,242
1
W
Zeus
8,668
867
52
5
0
147,419
2
L
Ao Kuang
6,226
623
19
2
0
162,439
0
L
Neith
5,631
563
11
1
0
122,503
0
L
Hou Yi
5,450
545
9
1
0
139,453
1
W
Cabrakan
8,899
890
21
2
0
182,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role