Player Matchup

Merlin
Merlin
Big_Cat_997
Merlin
Level 62
God Stats
2W - 1L
1,595 SR
Queue Stats
53W - 43L
1,402 Elo+
Party 1
Mulan
Mulan
FasteningKitty
Mulan
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,234 Elo+
Party 1
Fenrir
Fenrir
TDxMercedes
Fenrir
Level 49
God Stats
3W - 0L
1,220 SR
Queue Stats
49W - 34L
1,378 Elo+
Party 1
Team Averages
Level 41
1,438 SR
1,338 Elo+

VS

Team Averages
Level 20
1,649 SR
1,162 Elo+
Scylla
Scylla
Dc9724Carvalho
Scylla
Level 29
God Stats
3W - 2L
1,814 SR
Queue Stats
19W - 32L
1,172 Elo+
Party 2
Chang'e
Chang'e
I Wishy I4516
Chang'e
Level 22
God Stats
5W - 6L
1,700 SR
Queue Stats
34W - 51L
1,233 Elo+
Party 2
Fenrir
Fenrir
Wolf105105
Fenrir
Level 8
God Stats
0W - 3L
1,432 SR
Queue Stats
1W - 4L
1,081 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
13 / 1 / 6
13,129
772
26,414
7,243
2,864
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 12
10,814
636
5,015
8,152
8,934
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
15
6 / 6 / 7
11,719
689
6,808
12,185
6,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
9,106
536
6,803
15,338
3,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
13
3 / 8 / 6
10,392
611
5,418
15,446
3,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Wolf105105
Fenrir
13
6 / 7 / 0
10,524
619
3,875
15,509
4,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
9
9
Deaths
21
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
13
1
6
16
L
0
6
5
0.42
W
2
2
12
4
L
Chang'e
3
8
6
0.75
W
Fenrir
6
6
7
1.58
L
Fenrir
Wolf105105
Fenrir
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
16,096
27,580
Taken
46,293
18,208
Mitigated
11,350
5,204
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
26,414
965
418
2,134
7,243
2,864
712
4,106
3,137
94,994
0
L
6,803
689
628
1,551
15,338
3,434
33
8,404
6,807
34,664
0
W
5,015
1,159
0
588
8,152
8,934
413
3,315
4,837
0
16,022
L
Chang'e
5,418
357
3,159
4,171
15,446
3,807
0
8,727
6,617
23,075
0
W
Fenrir
6,808
446
0
2,064
12,185
6,410
665
4,900
7,285
0
43,543
L
Fenrir
Wolf105105
Fenrir
3,875
1,080
0
788
15,509
4,109
0
9,287
6,097
0
15,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
30,022
190
Minions Killed
124
0
Camps Cleared
0
799,061
Distance Traveled
783,695
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,129
772
115
7
0
298,570
0
L
Scylla
9,106
536
37
2
0
272,771
0
W
Mulan
10,814
636
25
1
0
259,135
0
L
Chang'e
10,392
611
49
3
0
260,279
1
W
Fenrir
11,719
689
50
3
0
241,356
0
L
Fenrir
10,524
619
38
2
0
250,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role