Player Matchup

Susano
Susano
El_Diablo_IT
Susano
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 71L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
Tanderen
Sun Wukong
Level 8
God Stats
1W - 5L
1,176 SR
Queue Stats
1W - 6L
1,104 Elo+
Solo
Jing Wei
Jing Wei
karelvverberckt6
Jing Wei
Level 17
God Stats
3W - 3L
1,204 SR
Queue Stats
18W - 35L
1,067 Elo+
Solo
Ra
Ra
prototype-1967
Ra
Level 27
God Stats
7W - 2L
1,698 SR
Queue Stats
95W - 77L
1,406 Elo+
Party 1
Nemesis
Nemesis
slackerdream29
Nemesis
Level 25
God Stats
1W - 5L
1,060 SR
Queue Stats
76W - 94L
1,195 Elo+
Solo
Team Averages
Level 21
1,328 SR
1,231 Elo+

VS

Team Averages
Level 19
1,404 SR
1,233 Elo+
Bellona
Bellona
MaestrulNinja
Bellona
Level 14
God Stats
0W - 1L
1,151 SR
Queue Stats
4W - 7L
1,135 Elo+
Solo
Raijin
Raijin
The_Kamiky-93
Raijin
Level 18
God Stats
2W - 6L
1,834 SR
Queue Stats
26W - 27L
1,400 Elo+
Solo
Cernunnos
Cernunnos
Vilday06
Cernunnos
Level 6
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Anhur
Anhur
blackdreams1999
Anhur
Level 28
God Stats
0W - 3L
1,290 SR
Queue Stats
140W - 165L
1,302 Elo+
Solo
Artemis
Artemis
robhairyass
Artemis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
7
0 / 0 / 0
4,525
566
121
3,572
857
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Sun Wukong
Tanderen
Sun Wukong
8
1 / 1 / 0
4,906
613
2,313
3,966
2,485
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

10
3 / 0 / 0
5,524
691
3,677
3,090
814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
5 / 0 / 0
5,557
695
4,716
2,890
639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 3
4,547
568
806
3,128
823
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
1
0 / 0 / 0
1,599
200
0
0
0
7
0 / 1 / 0
3,680
460
1,585
2,673
943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Vilday06
Cernunnos
7
0 / 3 / 0
4,139
517
2,229
5,629
1,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
3,805
476
1,658
4,860
1,511
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
robhairyass
Artemis
8
1 / 1 / 0
4,575
572
1,799
3,381
870
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
9
Kills
1
1
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
0
0
0
0
L
Bellona
0
0
0
0
W
Sun Wukong
Tanderen
Sun Wukong
1
1
0
1
L
0
1
0
0
L
Cernunnos
Vilday06
Cernunnos
0
3
0
0
L
0
4
0
0
W
3
0
0
3
W
5
0
0
5
L
Artemis
robhairyass
Artemis
1
1
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,633
Damage
7,271
16,646
Taken
16,543
5,618
Mitigated
4,830
4,784
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
121
0
0
1,771
3,572
857
0
0
3,572
0
20,339
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Tanderen
Sun Wukong
2,313
653
0
166
3,966
2,485
0
0
3,966
233
16,585
L
1,585
318
222
477
2,673
943
0
2,035
638
14,034
0
L
Cernunnos
Vilday06
Cernunnos
2,229
1,115
0
1,539
5,629
1,506
267
0
5,629
0
16,824
L
1,658
989
0
590
4,860
1,511
0
2,681
2,179
0
8,709
W
3,677
2,657
0
570
3,090
814
1,014
0
3,090
0
24,486
W
4,716
1,262
348
1,291
2,890
639
259
307
2,583
28,091
0
L
Artemis
robhairyass
Artemis
1,799
1,237
0
1,083
3,381
870
64
136
3,045
0
14,765
W
806
205
7
631
3,128
823
127
1,278
1,850
0
8,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,059
Gold Earned
17,798
191
Minions Killed
97
0
Camps Cleared
0
793,343
Distance Traveled
542,227
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,525
566
39
5
0
142,748
4
L
Bellona
1,599
200
0
0
0
0
0
W
Sun Wukong
4,906
613
37
5
0
156,338
1
L
Raijin
3,680
460
26
3
0
148,379
0
L
Cernunnos
4,139
517
26
3
0
137,601
0
L
Anhur
3,805
476
18
2
0
131,788
0
W
Jing Wei
5,524
691
43
5
0
172,280
3
W
Ra
5,557
695
43
5
0
162,669
1
L
Artemis
4,575
572
27
3
0
124,459
0
W
Nemesis
4,547
568
29
4
0
159,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role