Player Matchup

Jormungandr
Jormungandr
Ifrit2shiva4
Jormungandr
Level 27
God Stats
7W - 10L
1,411 SR
Queue Stats
118W - 143L
1,202 Elo+
Solo
Da Ji
Da Ji
SweetChedda
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,253 Elo+
Solo
Nu Wa
Nu Wa
WESLEYROODE
Nu Wa
Level 16
God Stats
1W - 3L
1,191 SR
Queue Stats
14W - 32L
1,137 Elo+
Solo
Cthulhu
Cthulhu
ghostbow
Cthulhu
Level 11
God Stats
4W - 15L
1,258 SR
Queue Stats
14W - 44L
1,077 Elo+
Solo
Awilix
Awilix
x 4k kd26
Awilix
Level 15
God Stats
5W - 10L
1,500 SR
Queue Stats
217W - 205L
1,163 Elo+
Solo
Team Averages
Level 20
1,372 SR
1,166 Elo+

VS

Team Averages
Level 22
1,440 SR
1,217 Elo+
Anubis
Anubis
Maymix
Anubis
Level 15
God Stats
3W - 4L
1,176 SR
Queue Stats
11W - 18L
1,138 Elo+
Party 1
Chaac
Chaac
Naynix4934
Chaac
Level 14
God Stats
3W - 5L
1,274 SR
Queue Stats
10W - 15L
1,224 Elo+
Party 1
He Bo
He Bo
Shaggish
He Bo
Level 29
God Stats
5W - 1L
1,766 SR
Queue Stats
70W - 73L
1,159 Elo+
Solo
Artemis
Artemis
ViBeOuT_1
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 52L
1,309 Elo+
Solo
Neith
Neith
jkeperalta
Neith
Level 26
God Stats
1W - 2L
1,484 SR
Queue Stats
110W - 138L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ifrit2shiva4
Jormungandr
19
3 / 10 / 11
12,605
970
17,004
26,439
32,349
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 11 / 7
13,145
1,011
10,167
22,633
9,692
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 11 / 13
13,627
1,048
32,357
22,065
8,110
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
ghostbow
Cthulhu
15
1 / 9 / 4
10,351
796
5,866
18,666
9,102
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
x 4k kd26
Awilix
19
6 / 9 / 8
13,348
1,027
12,087
16,975
9,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Maymix
Anubis
20
3 / 5 / 26
12,488
961
12,952
15,830
6,867
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
19
3 / 7 / 23
12,381
952
13,713
21,636
18,004
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Shaggish
He Bo
20
8 / 5 / 22
14,144
1,088
14,992
16,762
4,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ViBeOuT_1
Artemis
20
28 / 1 / 15
18,256
1,404
36,564
17,224
6,387
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
20
8 / 2 / 27
13,950
1,073
19,137
13,327
4,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
163
20
Kills
50
50
Deaths
20
43
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ifrit2shiva4
Jormungandr
3
10
11
0.85
W
Anubis
Maymix
Anubis
3
5
26
3.2
W
Chaac
3
7
23
2.07
W
He Bo
Shaggish
He Bo
8
5
22
3.8
L
6
11
7
0.86
W
Artemis
ViBeOuT_1
Artemis
28
1
15
35.5
L
4
11
13
0.95
L
Cthulhu
ghostbow
Cthulhu
1
9
4
0.33
W
Neith
8
2
27
10.75
L
Awilix
x 4k kd26
Awilix
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,481
Damage
97,358
106,778
Taken
84,779
68,551
Mitigated
40,307
4,778
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ifrit2shiva4
Jormungandr
17,004
5,332
0
776
26,439
32,349
0
10,096
16,068
48,750
0
W
Anubis
Maymix
Anubis
12,952
1,434
0
0
15,830
6,867
0
9,694
6,136
31,784
0
W
Chaac
13,713
5,440
0
3,290
21,636
18,004
0
14,217
7,419
0
27,566
W
He Bo
Shaggish
He Bo
14,992
2,968
0
1,597
16,762
4,982
0
11,824
4,938
32,446
0
L
10,167
1,621
0
166
22,633
9,692
0
5,520
17,088
0
24,203
W
Artemis
ViBeOuT_1
Artemis
36,564
26,758
0
3,488
17,224
6,387
0
12,184
5,040
0
54,863
L
32,357
15,317
242
3,279
22,065
8,110
0
3,556
18,359
59,689
0
L
Cthulhu
ghostbow
Cthulhu
5,866
103
315
0
18,666
9,102
0
5,375
13,196
10,858
0
W
Neith
19,137
12,085
789
2,101
13,327
4,067
0
7,308
6,019
0
49,537
L
Awilix
x 4k kd26
Awilix
12,087
4,685
0
0
16,975
9,298
0
3,397
13,503
0
23,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,076
Gold Earned
71,219
182
Minions Killed
217
2
Camps Cleared
4
934,400
Distance Traveled
1,150,905
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,605
970
68
5
0
198,808
0
W
Anubis
12,488
961
35
3
1
221,145
0
W
Chaac
12,381
952
33
3
1
233,359
0
W
He Bo
14,144
1,088
40
3
0
233,938
2
L
Da Ji
13,145
1,011
33
3
1
181,090
0
W
Artemis
18,256
1,404
46
4
1
240,029
0
L
Nu Wa
13,627
1,048
48
4
1
180,711
1
L
Cthulhu
10,351
796
14
1
0
160,348
0
W
Neith
13,950
1,073
63
5
1
222,434
0
L
Awilix
13,348
1,027
19
1
0
213,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role