Player Matchup

Fenrir
Fenrir
Krzyychuuuu
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,092 Elo+
Solo
Mercury
Mercury
Pascal3991
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
884 Elo+
Solo
Medusa
Medusa
Tollstuhlfahrer1
Medusa
Level 21
God Stats
28W - 27L
1,527 SR
Queue Stats
64W - 64L
1,449 Elo+
Solo
Ah Puch
Ah Puch
UniformMango545
Ah Puch
Level 16
God Stats
1W - 2L
1,677 SR
Queue Stats
131W - 114L
1,591 Elo+
Party 2
Serqet
Serqet
WestBromNo1
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 114L
1,562 Elo+
Party 2
Team Averages
Level 12
1,541 SR
1,316 Elo+

VS

Team Averages
Level 22
1,535 SR
1,479 Elo+
Agni
Agni
Atmosphir997254
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,721 Elo+
Solo
Heimdallr
Heimdallr
Best OAT
Heimdallr
Level 23
God Stats
3W - 2L
1,808 SR
Queue Stats
58W - 31L
1,625 Elo+
Solo
Hou Yi
Hou Yi
KNx__18
Hou Yi
Level 31
God Stats
5W - 1L
1,600 SR
Queue Stats
115W - 90L
1,395 Elo+
Party 1
Cerberus
Cerberus
Vlr Cloaking
Cerberus
Level 22
God Stats
5W - 9L
1,197 SR
Queue Stats
112W - 114L
1,273 Elo+
Solo
Tsukuyomi
Tsukuyomi
i-BoMBeR_99
Tsukuyomi
Level 28
God Stats
37W - 23L
1,568 SR
Queue Stats
95W - 85L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 11 / 4
8,055
474
4,518
12,969
4,778
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Pascal3991
Mercury
11
1 / 6 / 1
7,282
428
2,186
7,874
2,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 5 / 1
8,272
487
11,862
11,920
4,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 6 / 5
8,287
487
11,012
9,322
2,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
13
5 / 2 / 2
8,642
508
6,190
12,042
4,361
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 4
9,179
540
4,294
9,323
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Best OAT
Heimdallr
19
11 / 2 / 5
12,636
743
14,343
15,279
6,614
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
KNx__18
Hou Yi
13
2 / 4 / 7
8,382
493
5,809
10,512
3,556
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Vlr Cloaking
Cerberus
11
4 / 0 / 2
8,195
482
3,039
4,294
3,286
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
i-BoMBeR_99
Tsukuyomi
15
7 / 4 / 3
9,637
567
9,918
11,393
3,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
17
Kills
30
30
Deaths
18
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
8
4
1
W
Heimdallr
Best OAT
Heimdallr
11
2
5
6.75
W
Hou Yi
KNx__18
Hou Yi
2
4
7
1.38
L
Fenrir
3
11
4
0.45
L
Mercury
Pascal3991
Mercury
1
6
1
0.25
L
5
5
1
1.1
L
3
6
5
0.92
W
Cerberus
Vlr Cloaking
Cerberus
4
0
2
5
L
Serqet
5
2
2
3
W
Tsukuyomi
i-BoMBeR_99
Tsukuyomi
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,768
Damage
37,403
54,127
Taken
50,801
18,261
Mitigated
19,560
6,960
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,294
606
0
0
9,323
2,493
1,649
2,876
5,939
31,723
0
W
Heimdallr
Best OAT
Heimdallr
14,343
6,558
0
6,082
15,279
6,614
130
2,395
12,704
0
106,066
W
Hou Yi
KNx__18
Hou Yi
5,809
3,418
643
2,276
10,512
3,556
1,560
2,187
8,325
0
33,864
L
Fenrir
4,518
831
0
316
12,969
4,778
872
2,115
10,854
0
18,920
L
Mercury
Pascal3991
Mercury
2,186
300
0
331
7,874
2,386
0
2,710
4,889
0
25,380
L
11,862
5,261
0
1,877
11,920
4,099
253
0
11,916
0
52,889
L
11,012
504
0
1,496
9,322
2,637
0
1,895
7,401
44,796
0
W
Cerberus
Vlr Cloaking
Cerberus
3,039
182
313
1,244
4,294
3,286
1,079
918
3,376
19,414
0
L
Serqet
6,190
1,638
0
2,940
12,042
4,361
0
313
11,725
0
45,302
W
Tsukuyomi
i-BoMBeR_99
Tsukuyomi
9,918
2,245
304
4,068
11,393
3,611
1,189
2,636
8,577
0
42,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
48,029
316
Minions Killed
398
0
Camps Cleared
0
1,608,213
Distance Traveled
1,363,816
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,179
540
66
4
0
280,637
0
W
Heimdallr
12,636
743
162
10
0
312,823
3
W
Hou Yi
8,382
493
61
4
0
287,361
2
L
Fenrir
8,055
474
28
2
0
297,032
0
L
Mercury
7,282
428
59
3
0
307,674
0
L
Medusa
8,272
487
78
5
0
315,307
3
L
Ah Puch
8,287
487
68
4
0
293,150
2
W
Cerberus
8,195
482
47
3
0
164,121
1
L
Serqet
8,642
508
83
5
0
395,050
1
W
Tsukuyomi
9,637
567
62
4
0
318,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role