Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
APNFW3
Cernunnos
Level 26
God Stats
21W - 15L
1,452 SR
Queue Stats
61W - 59L
1,531 Elo+
Solo
Persephone
Persephone
WhyAmiBleeding69
Persephone
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 43L
1,704 Elo+
Party 2
Cthulhu
Cthulhu
YTG Delphine
Cthulhu
Level 22
God Stats
5W - 8L
1,571 SR
Queue Stats
25W - 38L
1,430 Elo+
Party 2
Ymir
Ymir
uglyboxeater
Ymir
Level 16
God Stats
3W - 2L
1,749 SR
Queue Stats
102W - 44L
1,617 Elo+
Party 2
Team Averages
Level 23
1,554 SR
1,557 Elo+

VS

Team Averages
Level 35
1,603 SR
1,554 Elo+
Ymir
Ymir
Beatmeupskadi
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
Morningstar6462
Guan Yu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 51L
1,540 Elo+
Solo
Artemis
Artemis
ROBTHECORNCOB_
Artemis
Level 126
God Stats
6W - 0L
1,850 SR
Queue Stats
150W - 116L
1,552 Elo+
Party 1
Bakasura
Bakasura
The Croginator
Bakasura
Level 10
God Stats
6W - 3L
1,994 SR
Queue Stats
14W - 7L
1,701 Elo+
Solo
Olorun
Olorun
fast and moose
Olorun
Level 18
God Stats
1W - 6L
1,170 SR
Queue Stats
93W - 103L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 0 / 0
3,518
704
1,586
3,179
957
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
APNFW3
Cernunnos
4
0 / 1 / 0
2,755
551
1,267
2,755
399
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
WhyAmiBleeding69
Persephone
6
0 / 0 / 0
3,269
654
1,888
892
184
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
YTG Delphine
Cthulhu
4
0 / 1 / 0
2,984
597
849
2,442
655
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 1 / 0
2,508
502
155
883
228
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,493
699
1,386
2,157
680
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

4
0 / 1 / 0
3,232
646
1,202
3,227
1,464
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 0 / 1
3,585
717
2,269
1,254
242
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
6
1 / 0 / 0
3,742
748
943
2,277
531
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 1
3,515
703
405
2,535
782
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
0
0
1
L
Cernunnos
APNFW3
Cernunnos
0
1
0
0
W
1
0
1
1.5
W
0
1
0
0
W
1
0
1
1.5
W
Bakasura
1
0
0
1
L
Persephone
WhyAmiBleeding69
Persephone
0
0
0
0
L
Cthulhu
YTG Delphine
Cthulhu
0
1
0
0
W
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,745
Damage
6,205
10,151
Taken
11,450
2,423
Mitigated
3,699
4,065
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,586
574
0
2,115
3,179
957
0
77
2,752
0
10,848
L
Cernunnos
APNFW3
Cernunnos
1,267
629
0
845
2,755
399
0
623
2,132
0
8,022
W
1,386
383
0
870
2,157
680
0
507
1,650
7,767
0
W
1,202
546
85
1,115
3,227
1,464
0
0
3,027
124
9,912
W
2,269
1,095
0
718
1,254
242
0
342
912
0
9,738
W
Bakasura
943
753
0
1,649
2,277
531
31
128
2,124
0
11,929
L
Persephone
WhyAmiBleeding69
Persephone
1,888
35
0
551
892
184
0
197
695
12,253
0
L
Cthulhu
YTG Delphine
Cthulhu
849
163
0
470
2,442
655
0
763
1,679
5,441
0
W
405
180
66
1,721
2,535
782
0
1,915
620
13,718
0
L
155
70
0
84
883
228
0
208
635
1,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,034
Gold Earned
17,567
75
Minions Killed
102
0
Camps Cleared
0
370,712
Distance Traveled
430,091
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,518
704
30
6
0
80,510
1
L
Cernunnos
2,755
551
17
3
0
87,661
2
W
Ymir
3,493
699
13
3
0
89,686
2
W
Guan Yu
3,232
646
22
4
0
82,208
0
W
Artemis
3,585
717
15
3
0
80,108
2
W
Bakasura
3,742
748
28
6
0
103,111
1
L
Persephone
3,269
654
18
4
0
95,734
2
L
Cthulhu
2,984
597
7
1
0
83,564
2
W
Olorun
3,515
703
24
5
0
74,978
0
L
Ymir
2,508
502
3
1
0
23,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role