Player Matchup

Sobek
Sobek
DarkLarva
Sobek
Level 141
God Stats
3W - 4L
1,663 SR
Queue Stats
315W - 315L
1,472 Elo+
Solo
Nemesis
Nemesis
Devictos
Nemesis
Level 107
God Stats
3W - 4L
1,464 SR
Queue Stats
430W - 436L
1,463 Elo+
Solo
Chang'e
Chang'e
Feellys
Chang'e
Level 107
God Stats
11W - 12L
1,652 SR
Queue Stats
184W - 186L
1,478 Elo+
Solo
Jormungandr
Jormungandr
Slumpee
Jormungandr
Level 79
God Stats
3W - 2L
1,745 SR
Queue Stats
189W - 167L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
blahblahblah313
Ah Muzen Cab
Level 146
God Stats
4W - 8L
1,500 SR
Queue Stats
451W - 428L
1,607 Elo+
Solo
Team Averages
Level 116
1,605 SR
1,515 Elo+

VS

Team Averages
Level 129
1,513 SR
1,499 Elo+
King Arthur
King Arthur
Anmin
King Arthur
Level 145
God Stats
3W - 1L
1,513 SR
Queue Stats
91W - 100L
1,479 Elo+
Party 1
Nox
Nox
BlueNana
Nox
Level 157
God Stats
13W - 15L
1,502 SR
Queue Stats
515W - 514L
1,505 Elo+
Solo
Ymir
Ymir
DarkFeel
Ymir
Level 126
God Stats
3W - 3L
1,162 SR
Queue Stats
11W - 13L
1,403 Elo+
Party 1
Pele
Pele
LordAversis
Pele
Level 156
God Stats
11W - 3L
1,700 SR
Queue Stats
691W - 691L
1,577 Elo+
Solo
Rama
Rama
Perpetualplayz
Rama
Level 62
God Stats
19W - 15L
1,687 SR
Queue Stats
292W - 237L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DarkLarva
Sobek
4
0 / 2 / 0
2,918
584
839
3,784
1,291
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Devictos
Nemesis
2
0 / 2 / 0
2,675
535
194
1,956
292
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Feellys
Chang'e
5
0 / 2 / 0
3,245
649
750
2,450
587
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Slumpee
Jormungandr
6
1 / 1 / 0
3,640
728
1,958
3,428
1,261
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
blahblahblah313
Ah Muzen Cab
4
0 / 0 / 0
2,942
588
1,687
2,061
356
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anmin
King Arthur
6
0 / 1 / 1
3,606
721
1,883
3,238
1,410
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 1
3,497
699
1,162
1,616
465
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
5
1 / 0 / 1
3,547
709
1,398
1,953
583
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
4 / 0 / 1
4,470
894
1,970
2,896
785
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

5
1 / 0 / 1
3,434
687
2,029
2,076
308
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anmin
King Arthur
0
1
1
0.5
W
0
0
1
0.5
W
Ymir
1
0
1
1.5
L
Sobek
DarkLarva
Sobek
0
2
0
0
L
Nemesis
Devictos
Nemesis
0
2
0
0
L
Chang'e
Feellys
Chang'e
0
2
0
0
W
4
0
1
4.5
W
1
0
1
1.5
L
Jormungandr
Slumpee
Jormungandr
1
1
0
1
L
Ah Muzen Cab
blahblahblah313
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,428
Damage
8,442
13,679
Taken
11,779
3,787
Mitigated
3,551
5,045
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anmin
King Arthur
1,883
377
0
1,158
3,238
1,410
0
1,683
1,288
0
12,374
W
1,162
584
0
685
1,616
465
0
735
881
11,124
0
W
Ymir
1,398
389
0
245
1,953
583
0
495
1,458
5,102
0
L
Sobek
DarkLarva
Sobek
839
31
0
980
3,784
1,291
0
1,174
2,610
4,998
0
L
Nemesis
Devictos
Nemesis
194
112
0
363
1,956
292
0
0
1,956
0
5,590
L
Chang'e
Feellys
Chang'e
750
69
71
921
2,450
587
0
782
1,668
10,935
0
W
1,970
590
0
1,138
2,896
785
0
179
2,717
0
17,808
W
2,029
1,787
0
993
2,076
308
0
188
1,888
0
14,265
L
Jormungandr
Slumpee
Jormungandr
1,958
991
0
1,661
3,428
1,261
0
0
3,203
15,004
0
L
Ah Muzen Cab
blahblahblah313
Ah Muzen Cab
1,687
864
0
1,049
2,061
356
0
604
1,457
0
11,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,420
Gold Earned
18,554
93
Minions Killed
141
0
Camps Cleared
0
399,995
Distance Traveled
483,141
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,606
721
33
7
0
97,363
0
W
Nox
3,497
699
26
5
0
90,487
2
W
Ymir
3,547
709
6
1
0
90,521
0
L
Sobek
2,918
584
6
1
0
88,775
2
L
Nemesis
2,675
535
10
2
0
43,261
0
L
Chang'e
3,245
649
28
6
0
96,260
1
W
Pele
4,470
894
37
7
0
101,444
3
W
Rama
3,434
687
39
8
0
103,326
1
L
Jormungandr
3,640
728
31
6
0
78,571
2
L
Ah Muzen Cab
2,942
588
18
4
0
93,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role