Player Matchup

Sylvanus
Sylvanus
Inhumanum
Sylvanus
Level 158
God Stats
12W - 14L
1,487 SR
Queue Stats
1,016W - 999L
1,515 Elo+
Solo
Mulan
Mulan
Monkeymedia96
Mulan
Level 124
God Stats
0W - 6L
1,500 SR
Queue Stats
98W - 74L
1,476 Elo+
Solo
Zeus
Zeus
Riveeraax
Zeus
Level 79
God Stats
2W - 1L
1,547 SR
Queue Stats
116W - 111L
1,459 Elo+
Solo
Vamana
Vamana
adrielcocotero
Vamana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 123L
1,525 Elo+
Solo
He Bo
He Bo
jumox77
He Bo
Level 139
God Stats
9W - 14L
1,467 SR
Queue Stats
776W - 777L
1,479 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,491 Elo+

VS

Team Averages
Level 126
1,333 SR
1,511 Elo+
Hera
Hera
Bomber07
Hera
Level 146
God Stats
1W - 3L
1,267 SR
Queue Stats
220W - 187L
1,543 Elo+
Party 2
Merlin
Merlin
Kidni
Merlin
Level 128
God Stats
3W - 2L
1,172 SR
Queue Stats
165W - 168L
1,482 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Reall3009
Ah Muzen Cab
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 177L
1,497 Elo+
Party 1
Hel
Hel
RoiRagnarLodbrok
Hel
Level 129
God Stats
2W - 5L
1,138 SR
Queue Stats
525W - 477L
1,527 Elo+
Party 1
Odin
Odin
amarxo21
Odin
Level 101
God Stats
21W - 20L
1,588 SR
Queue Stats
519W - 523L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Inhumanum
Sylvanus
18
0 / 8 / 18
12,356
618
13,594
29,433
33,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 5 / 16
14,883
744
26,296
27,228
28,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
20
5 / 5 / 18
14,435
722
43,886
22,122
9,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
9 / 9 / 8
14,125
706
16,630
30,567
37,672
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
jumox77
He Bo
18
4 / 6 / 13
12,322
616
14,091
17,129
5,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
8 / 5 / 15
14,346
717
22,431
22,031
9,397
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Kidni
Merlin
20
9 / 7 / 9
15,388
769
26,537
26,925
13,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Reall3009
Ah Muzen Cab
20
9 / 4 / 15
14,993
750
32,346
26,459
13,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
2 / 5 / 16
12,941
647
11,036
23,511
15,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
19
5 / 6 / 16
13,198
660
14,321
26,527
23,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
104
27
Kills
33
33
Deaths
27
73
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hera
8
5
15
3.1
L
Sylvanus
Inhumanum
Sylvanus
0
8
18
1.13
W
Merlin
Kidni
Merlin
9
7
9
1.93
L
9
5
16
3.4
W
Ah Muzen Cab
Reall3009
Ah Muzen Cab
9
4
15
4.13
L
Zeus
5
5
18
2.8
W
2
5
16
2
L
9
9
8
1.44
W
Odin
5
6
16
2.17
L
He Bo
jumox77
He Bo
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,497
Damage
106,671
126,479
Taken
125,453
113,991
Mitigated
76,287
57,007
Healing
69,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
22,431
5,472
2,706
2,220
22,031
9,397
1,078
15,658
6,270
42,875
0
L
Sylvanus
Inhumanum
Sylvanus
13,594
1,909
13,910
8,931
29,433
33,440
527
10,911
18,522
18,478
0
W
Merlin
Kidni
Merlin
26,537
1,628
2,174
6,652
26,925
13,828
858
14,694
11,956
68,038
0
L
26,296
3,153
3,940
4,846
27,228
28,461
849
16,340
10,888
0
37,957
W
Ah Muzen Cab
Reall3009
Ah Muzen Cab
32,346
9,577
3,077
6,978
26,459
13,472
3,071
14,873
11,436
0
64,265
L
Zeus
43,886
1,597
2,278
5,593
22,122
9,006
2,026
10,790
11,332
91,518
0
W
11,036
841
27,188
14,400
23,511
15,674
66
13,467
9,766
19,899
0
L
16,630
7,753
3,063
6,648
30,567
37,672
1,392
13,676
16,891
0
41,218
W
Odin
14,321
3,512
2,331
1,561
26,527
23,916
535
12,879
13,248
0
22,975
L
He Bo
jumox77
He Bo
14,091
62
4,577
3,221
17,129
5,412
520
8,287
8,842
33,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,121
Gold Earned
70,866
242
Minions Killed
241
0
Camps Cleared
0
1,703,871
Distance Traveled
1,803,582
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,346
717
47
2
0
345,042
0
L
Sylvanus
12,356
618
22
1
0
315,853
0
W
Merlin
15,388
769
85
4
0
305,169
1
L
Mulan
14,883
744
32
2
0
378,038
0
W
Ah Muzen Cab
14,993
750
59
3
0
390,726
0
L
Zeus
14,435
722
92
5
0
318,221
3
W
Hel
12,941
647
25
1
0
392,639
7
L
Vamana
14,125
706
57
3
0
349,215
1
W
Odin
13,198
660
25
1
0
370,006
1
L
He Bo
12,322
616
39
2
0
342,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role