Player Matchup

Zeus
Zeus
AllusiveTofu
Zeus
Level 7
God Stats
1W - 2L
1,372 SR
Queue Stats
4W - 6L
1,226 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BigSmooth16X
Tsukuyomi
Level 5
God Stats
21W - 20L
1,332 SR
Queue Stats
63W - 54L
1,315 Elo+
Party 3
Sobek
Sobek
Coltethics7818
Sobek
Level 8
God Stats
1W - 2L
1,372 SR
Queue Stats
4W - 9L
1,134 Elo+
Party 1
Ares
Ares
Duddragonslays0
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 74L
1,401 Elo+
Party 3
Hercules
Hercules
Napooupoule
Hercules
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 98L
1,263 Elo+
Solo
Team Averages
Level 11
1,415 SR
1,268 Elo+

VS

Team Averages
Level 18
1,482 SR
1,297 Elo+
Odin
Odin
EdgePapercut
Odin
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,252 Elo+
Solo
Ravana
Ravana
FrostByte939
Ravana
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 58L
1,275 Elo+
Party 2
Achilles
Achilles
MgrGamache
Achilles
Level 10
God Stats
5W - 4L
1,415 SR
Queue Stats
46W - 27L
1,150 Elo+
Solo
Discordia
Discordia
miiyell
Discordia
Level 24
God Stats
77W - 77L
1,495 SR
Queue Stats
181W - 160L
1,403 Elo+
Solo
Horus
Horus
xstermin
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 8
11,000
917
19,507
19,015
8,083
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
BigSmooth16X
Tsukuyomi
17
2 / 13 / 7
11,004
917
14,693
21,455
14,408
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 11 / 6
11,355
946
11,801
27,170
40,866
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 10 / 6
10,359
863
7,146
21,562
28,853
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Napooupoule
Hercules
16
5 / 7 / 2
11,647
971
13,554
21,890
12,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 21
12,215
1,018
11,305
13,833
6,731
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
20
9 / 2 / 27
12,657
1,055
11,764
18,138
13,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
MgrGamache
Achilles
20
22 / 2 / 27
15,706
1,309
39,300
17,662
14,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
miiyell
Discordia
20
8 / 0 / 24
13,418
1,118
24,345
4,146
1,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
xstermin
Horus
20
10 / 1 / 35
14,184
1,182
13,589
19,746
21,371
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
189
11
Kills
55
55
Deaths
11
29
Assists
134
Player
Kills
Deaths
Assists
KDA
L
1
14
8
0.36
L
Tsukuyomi
BigSmooth16X
Tsukuyomi
2
13
7
0.42
L
3
11
6
0.55
L
0
10
6
0.3
W
6
6
21
2.75
W
Ravana
9
2
27
11.25
W
Achilles
MgrGamache
Achilles
22
2
27
17.75
L
Hercules
Napooupoule
Hercules
5
7
2
0.86
W
Discordia
miiyell
Discordia
8
0
24
20
W
Horus
xstermin
Horus
10
1
35
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,701
Damage
100,303
111,092
Taken
73,525
104,383
Mitigated
57,407
7,883
Healing
22,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,507
4,133
0
0
19,015
8,083
0
3,201
15,814
43,360
0
L
Tsukuyomi
BigSmooth16X
Tsukuyomi
14,693
4,284
0
613
21,455
14,408
0
4,534
16,921
0
28,738
L
11,801
1,501
0
2,945
27,170
40,866
0
7,018
20,152
27,407
0
L
7,146
1,000
537
1,011
21,562
28,853
0
4,206
17,356
21,587
0
W
11,305
6,179
0
0
13,833
6,731
0
7,829
5,879
0
15,873
W
Ravana
11,764
5,873
0
6,101
18,138
13,274
0
6,436
11,677
0
23,585
W
Achilles
MgrGamache
Achilles
39,300
20,922
1,215
3,601
17,662
14,159
0
11,544
5,765
0
57,735
L
Hercules
Napooupoule
Hercules
13,554
5,654
0
2,777
21,890
12,173
0
5,861
16,029
0
31,692
W
Discordia
miiyell
Discordia
24,345
776
418
1,177
4,146
1,872
0
1,174
2,972
58,727
0
W
Horus
xstermin
Horus
13,589
6,945
4,316
6,081
19,746
21,371
0
10,718
8,778
536
17,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,365
Gold Earned
68,180
163
Minions Killed
187
2
Camps Cleared
9
941,001
Distance Traveled
1,074,186
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,000
917
55
5
0
143,108
1
L
Tsukuyomi
11,004
917
23
2
0
213,989
0
L
Sobek
11,355
946
23
2
0
203,152
0
L
Ares
10,359
863
18
2
1
169,673
1
W
Odin
12,215
1,018
4
0
1
170,157
0
W
Ravana
12,657
1,055
18
2
5
188,194
0
W
Achilles
15,706
1,309
54
5
3
236,226
2
L
Hercules
11,647
971
44
4
1
211,079
0
W
Discordia
13,418
1,118
99
8
0
231,495
0
W
Horus
14,184
1,182
12
1
0
248,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role