Player Matchup

Nemesis
Nemesis
Fin_-J
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
XToxic-_-I3ladeX
Cthulhu
Level 85
God Stats
4W - 7L
1,500 SR
Queue Stats
26W - 39L
1,286 Elo+
Party 2
Ares
Ares
ghosts5000
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,429 Elo+

VS

Team Averages
Level 48
1,543 SR
1,337 Elo+
Kali
Kali
AngryCartoon99
Kali
Level 89
God Stats
10W - 2L
1,707 SR
Queue Stats
27W - 22L
1,282 Elo+
Party 1
Bacchus
Bacchus
Hawowdi
Bacchus
Level 27
God Stats
1W - 2L
1,278 SR
Queue Stats
9W - 12L
1,295 Elo+
Party 1
Nu Wa
Nu Wa
Polish an Proud
Nu Wa
Level 28
God Stats
20W - 11L
1,644 SR
Queue Stats
221W - 185L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fin_-J
Nemesis
8
0 / 9 / 1
6,429
643
4,725
8,744
2,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 5 / 1
6,346
635
4,990
9,093
4,371
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 6 / 1
6,323
632
1,601
10,173
4,271
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 0 / 3
9,866
987
8,009
7,490
3,122
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Hawowdi
Bacchus
11
2 / 1 / 18
8,650
865
3,206
5,917
3,876
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 1 / 14
8,873
887
9,284
4,676
1,454
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
0
Kills
20
20
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
0
3
13.5
L
Nemesis
Fin_-J
Nemesis
0
9
1
0.06
W
Bacchus
Hawowdi
Bacchus
2
1
18
11
W
6
1
14
13
L
0
5
1
0.1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,316
Damage
20,499
28,010
Taken
18,083
11,166
Mitigated
8,452
1,080
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,009
4,785
0
5,458
7,490
3,122
1,577
3,172
4,143
0
42,495
L
Nemesis
Fin_-J
Nemesis
4,725
2,230
0
124
8,744
2,524
0
4,288
4,456
0
21,997
W
Bacchus
Hawowdi
Bacchus
3,206
445
0
0
5,917
3,876
441
1,450
4,301
9,343
0
W
9,284
2,501
0
1,855
4,676
1,454
926
1,686
2,940
35,357
0
L
4,990
282
222
584
9,093
4,371
0
3,442
5,651
20,357
0
L
1,601
143
0
150
10,173
4,271
0
4,760
5,413
8,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,098
Gold Earned
27,389
87
Minions Killed
122
0
Camps Cleared
0
498,612
Distance Traveled
611,730
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,866
987
63
6
0
215,522
0
L
Nemesis
6,429
643
41
4
0
175,343
1
W
Bacchus
8,650
865
15
2
0
206,166
0
W
Nu Wa
8,873
887
44
4
0
190,042
5
L
Cthulhu
6,346
635
36
4
0
184,473
2
L
Ares
6,323
632
10
1
0
138,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role