Player Matchup

Discordia
Discordia
Gold III
elgrandpa
Discordia
Gold III
Level 154
God Stats
13W - 10L
1,724 SR
Queue Stats
124W - 107L
1,423 MMR
Party 2
Tyr
Tyr
Gold II
ericlol120
Tyr
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 142L
1,378 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
jorgelelkiller
Tsukuyomi
Gold I
Level 133
God Stats
6W - 6L
1,608 SR
Queue Stats
220W - 183L
1,497 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,611 SR
1,433 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,597 SR
1,261 MMR
Ullr
Ullr
Silver V
ByPamKzZz
Ullr
Silver V
Level 154
God Stats
0W - 2L
1,778 SR
Queue Stats
92W - 86L
1,101 MMR
Party 1
King Arthur
King Arthur
Silver II
MaxFDOOM
King Arthur
Silver II
Level 69
God Stats
5W - 8L
1,513 SR
Queue Stats
20W - 27L
1,338 MMR
Solo
Hel
Hel
Silver I
Vector15932
Hel
Silver I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,344 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
elgrandpa
Discordia
17
6 / 3 / 8
13,273
664
18,694
10,788
3,493
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 11
11,606
580
7,535
22,377
16,146
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
jorgelelkiller
Tsukuyomi
18
8 / 4 / 5
14,154
708
21,951
14,700
6,084
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
PersephoneCupidAphroditeCthulhuSobek

VS

Bans
Hou YiCernunnosKumbhakarnaApolloYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
7 / 4 / 4
13,289
664
13,212
21,246
6,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
MaxFDOOM
King Arthur
14
3 / 4 / 5
12,291
615
10,815
20,184
18,580
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 6
11,357
568
6,086
17,163
6,808
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
14
Kills
11
11
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
7
4
4
2.25
L
King Arthur
MaxFDOOM
King Arthur
3
4
5
1.38
L
1
6
6
0.67
W
Discordia
elgrandpa
Discordia
6
3
8
3.33
W
0
4
11
1.38
W
Tsukuyomi
jorgelelkiller
Tsukuyomi
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,180
Damage
30,113
47,865
Taken
58,593
25,723
Mitigated
32,265
12,277
Healing
20,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
13,212
4,315
0
1,002
21,246
6,877
542
8,102
13,019
0
73,654
L
King Arthur
MaxFDOOM
King Arthur
10,815
1,062
0
4,081
20,184
18,580
105
5,865
14,075
0
30,257
L
6,086
175
7,303
7,973
17,163
6,808
66
5,152
11,911
42,886
0
W
Discordia
elgrandpa
Discordia
18,694
387
450
3,195
10,788
3,493
985
1,341
9,447
62,927
0
W
7,535
517
0
4,919
22,377
16,146
674
3,053
19,324
0
35,218
W
Tsukuyomi
jorgelelkiller
Tsukuyomi
21,951
4,685
0
3,713
14,700
6,084
2,342
1,719
12,981
0
94,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,033
Gold Earned
36,937
205
Minions Killed
187
0
Camps Cleared
0
1,148,949
Distance Traveled
1,116,721
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,289
664
84
4
0
382,748
9
L
King Arthur
12,291
615
17
1
0
397,691
3
L
Hel
11,357
568
86
4
0
336,282
3
W
Discordia
13,273
664
81
4
0
351,973
3
W
Tyr
11,606
580
41
2
0
383,893
6
W
Tsukuyomi
14,154
708
83
4
0
413,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role