Player Matchup

Jormungandr
Jormungandr
C0000NBURGER
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,134 Elo+
Party 3
Chaac
Chaac
Chango2004
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,418 Elo+
Solo
Arachne
Arachne
LawlBBQsawce
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 112L
1,393 Elo+
Solo
Anhur
Anhur
denver3020
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 3
Zeus
Zeus
imainany
Zeus
Level 11
God Stats
0W - 1L
1,381 SR
Queue Stats
8W - 14L
1,305 Elo+
Solo
Team Averages
Level 12
1,476 SR
1,279 Elo+

VS

Team Averages
Level 9
1,596 SR
1,356 Elo+
Thoth
Thoth
Ender34Xtreme
Thoth
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,317 Elo+
Party 1
Ares
Ares
EnkindledRose
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,421 Elo+
Party 2
Fenrir
Fenrir
RiceChexwithMilk
Fenrir
Level 7
God Stats
2W - 0L
1,750 SR
Queue Stats
9W - 12L
1,224 Elo+
Party 1
Artemis
Artemis
Slaabo
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,364 Elo+
Party 2
Guan Yu
Guan Yu
xXBoKoXx
Guan Yu
Level 24
God Stats
2W - 0L
1,731 SR
Queue Stats
21W - 12L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C0000NBURGER
Jormungandr
18
0 / 9 / 6
11,004
917
8,047
20,323
13,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
20
6 / 5 / 7
13,513
1,126
18,716
21,920
9,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
LawlBBQsawce
Arachne
19
12 / 15 / 3
15,292
1,274
27,229
26,901
10,846
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
19
0 / 16 / 11
12,020
1,002
13,758
24,855
6,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
19
2 / 11 / 11
13,072
1,089
19,467
19,001
4,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 22
13,896
1,158
18,061
10,582
4,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 30
14,355
1,196
19,124
20,371
24,320
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
23 / 4 / 21
15,836
1,320
30,029
25,618
14,127
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Slaabo
Artemis
18
3 / 5 / 18
11,476
956
10,357
11,591
7,751
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
xXBoKoXx
Guan Yu
20
12 / 4 / 26
14,331
1,194
23,276
27,629
35,688
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
173
20
Kills
56
56
Deaths
20
38
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
C0000NBURGER
Jormungandr
0
9
6
0.33
L
Chaac
6
5
7
1.9
W
10
3
22
7
W
8
4
30
5.75
L
Arachne
LawlBBQsawce
Arachne
12
15
3
0.9
W
23
4
21
8.38
W
Artemis
Slaabo
Artemis
3
5
18
2.4
L
Anhur
0
16
11
0.34
L
Zeus
2
11
11
0.68
W
Guan Yu
xXBoKoXx
Guan Yu
12
4
26
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,217
Damage
100,847
113,000
Taken
95,791
44,902
Mitigated
86,761
13,802
Healing
15,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
C0000NBURGER
Jormungandr
8,047
1,447
0
568
20,323
13,317
0
8,697
11,501
31,251
0
L
Chaac
18,716
5,031
0
7,368
21,920
9,439
0
6,744
14,951
0
56,022
W
18,061
1,193
0
450
10,582
4,875
0
2,474
7,908
45,869
0
W
19,124
1,775
0
1,737
20,371
24,320
0
5,487
14,684
38,959
0
L
Arachne
LawlBBQsawce
Arachne
27,229
20,147
0
3,983
26,901
10,846
0
9,342
17,409
0
43,931
W
30,029
10,736
0
3,262
25,618
14,127
0
6,391
19,102
0
44,414
W
Artemis
Slaabo
Artemis
10,357
6,510
0
208
11,591
7,751
0
3,489
8,002
0
25,452
L
Anhur
13,758
7,515
0
967
24,855
6,637
0
8,658
16,047
0
31,021
L
Zeus
19,467
3,988
0
916
19,001
4,663
0
4,048
14,803
45,561
0
W
Guan Yu
xXBoKoXx
Guan Yu
23,276
5,807
3,378
6,300
27,629
35,688
0
8,898
17,207
400
38,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,901
Gold Earned
69,894
215
Minions Killed
212
9
Camps Cleared
4
1,090,391
Distance Traveled
1,076,716
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,004
917
39
3
1
222,306
0
L
Chaac
13,513
1,126
74
6
3
242,333
0
W
Thoth
13,896
1,158
69
6
0
212,838
2
W
Ares
14,355
1,196
31
3
1
211,156
2
L
Arachne
15,292
1,274
28
2
4
232,908
0
W
Fenrir
15,836
1,320
29
2
2
257,253
0
W
Artemis
11,476
956
38
3
0
170,089
0
L
Anhur
12,020
1,002
19
2
1
186,431
2
L
Zeus
13,072
1,089
55
5
0
206,413
0
W
Guan Yu
14,331
1,194
45
4
1
225,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role