Player Matchup

Ganesha
Ganesha
Dumb Ninja 25
Ganesha
Level 82
God Stats
2W - 1L
1,774 SR
Queue Stats
59W - 67L
1,334 Elo+
Party 1
Hachiman
Hachiman
OldSwankyArc
Hachiman
Level 26
God Stats
20W - 10L
1,537 SR
Queue Stats
30W - 31L
1,313 Elo+
Party 1
Horus
Horus
SweetKid1916972
Horus
Level 63
God Stats
1W - 2L
1,380 SR
Queue Stats
53W - 63L
1,287 Elo+
Party 1
Team Averages
Level 57
1,564 SR
1,311 Elo+

VS

Team Averages
Level 41
1,453 SR
1,244 Elo+
Hercules
Hercules
Dante0511
Hercules
Level 81
God Stats
1W - 2L
1,333 SR
Queue Stats
26W - 28L
1,260 Elo+
Party 2
Hachiman
Hachiman
EZ legacy08
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,194 Elo+
Party 2
Heimdallr
Heimdallr
Nic3GamingChair
Heimdallr
Level 15
God Stats
1W - 3L
1,525 SR
Queue Stats
6W - 16L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
2 / 9 / 19
15,156
689
14,334
28,881
32,899
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
OldSwankyArc
Hachiman
20
15 / 5 / 8
17,382
790
27,544
23,311
10,479
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 5 / 8
15,860
721
18,599
23,762
26,756
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dante0511
Hercules
16
2 / 13 / 15
14,133
642
12,023
34,849
30,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
EZ legacy08
Hachiman
15
3 / 11 / 9
13,948
634
11,201
20,219
5,389
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Nic3GamingChair
Heimdallr
19
14 / 4 / 5
16,740
761
27,812
17,129
6,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
28
Kills
19
19
Deaths
28
35
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dante0511
Hercules
2
13
15
0.73
W
Ganesha
2
9
19
1.28
L
Hachiman
EZ legacy08
Hachiman
3
11
9
0.68
L
Heimdallr
Nic3GamingChair
Heimdallr
14
4
5
4.13
W
Hachiman
OldSwankyArc
Hachiman
15
5
8
3.8
W
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,477
Damage
51,036
75,954
Taken
72,197
70,134
Mitigated
42,816
27,499
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dante0511
Hercules
12,023
3,005
1,261
8,183
34,849
30,862
783
5,246
29,302
0
48,130
W
Ganesha
14,334
1,142
481
8,674
28,881
32,899
953
76
28,804
50,497
0
L
Hachiman
EZ legacy08
Hachiman
11,201
8,718
0
1,748
20,219
5,389
43
4,246
15,746
0
30,089
L
Heimdallr
Nic3GamingChair
Heimdallr
27,812
15,436
1,398
2,487
17,129
6,565
2,925
4,848
12,180
0
69,388
W
Hachiman
OldSwankyArc
Hachiman
27,544
14,205
951
10,021
23,311
10,479
2,568
0
23,311
0
97,732
W
18,599
9,048
1,799
5,573
23,762
26,756
168
903
22,859
0
97,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,398
Gold Earned
44,821
239
Minions Killed
166
0
Camps Cleared
0
1,142,680
Distance Traveled
1,013,904
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,133
642
51
2
0
333,284
1
W
Ganesha
15,156
689
17
1
0
397,275
2
L
Hachiman
13,948
634
38
2
0
317,832
0
L
Heimdallr
16,740
761
77
4
0
362,788
0
W
Hachiman
17,382
790
137
6
0
411,008
0
W
Horus
15,860
721
85
4
0
334,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role