Player Matchup

Ymir
Ymir
NEH2003
Ymir
Level 55
God Stats
5W - 9L
1,403 SR
Queue Stats
21W - 48L
1,174 Elo+
Party 2
Kuzenbo
Kuzenbo
franco__sala
Kuzenbo
Level 48
God Stats
11W - 14L
1,475 SR
Queue Stats
21W - 51L
1,154 Elo+
Party 2
Anhur
Anhur
tscala12345
Anhur
Level 42
God Stats
1W - 4L
1,318 SR
Queue Stats
29W - 68L
1,217 Elo+
Party 2
Team Averages
Level 48
1,399 SR
1,182 Elo+

VS

Team Averages
Level 73
1,627 SR
1,283 Elo+
Horus
Horus
OhhMaurii
Horus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,295 Elo+
Party 1
Fenrir
Fenrir
agus212frati
Fenrir
Level 86
God Stats
4W - 5L
1,563 SR
Queue Stats
37W - 50L
1,266 Elo+
Party 1
Discordia
Discordia
taipodes
Discordia
Level 84
God Stats
1W - 0L
1,819 SR
Queue Stats
21W - 26L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
NEH2003
Ymir
16
2 / 6 / 9
13,171
599
9,360
22,182
11,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
franco__sala
Kuzenbo
17
2 / 1 / 9
14,201
646
11,044
20,406
32,221
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
9 / 3 / 3
14,680
667
13,320
17,515
8,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OhhMaurii
Horus
16
2 / 4 / 6
13,963
635
4,771
21,080
25,804
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
18
5 / 6 / 4
14,856
675
11,273
15,931
7,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
taipodes
Discordia
18
3 / 3 / 7
13,911
632
30,495
10,080
4,684
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
10
10
Deaths
13
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
NEH2003
Ymir
2
6
9
1.08
W
Horus
OhhMaurii
Horus
2
4
6
1.25
W
Fenrir
5
6
4
1.17
L
Kuzenbo
franco__sala
Kuzenbo
2
1
9
6.5
W
Discordia
taipodes
Discordia
3
3
7
2.17
L
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,724
Damage
46,539
60,103
Taken
47,091
51,741
Mitigated
38,217
11,227
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
NEH2003
Ymir
9,360
1,030
0
5,072
22,182
11,079
313
12,727
9,455
64,393
0
W
Horus
OhhMaurii
Horus
4,771
1,537
1,878
4,671
21,080
25,804
921
8,695
12,385
0
14,861
W
Fenrir
11,273
1,987
0
877
15,931
7,729
0
7,007
8,924
0
73,621
L
Kuzenbo
franco__sala
Kuzenbo
11,044
4,542
0
1,347
20,406
32,221
417
8,805
11,601
40,277
0
W
Discordia
taipodes
Discordia
30,495
1,761
0
2,317
10,080
4,684
1,331
4,768
5,312
125,063
0
L
13,320
6,574
0
4,808
17,515
8,441
2,382
9,083
8,432
0
70,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,052
Gold Earned
42,730
242
Minions Killed
263
0
Camps Cleared
0
1,142,409
Distance Traveled
1,184,550
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,171
599
83
4
0
341,784
3
W
Horus
13,963
635
14
1
0
375,566
5
W
Fenrir
14,856
675
90
4
0
418,756
3
L
Kuzenbo
14,201
646
40
2
0
453,150
0
W
Discordia
13,911
632
159
7
0
390,228
0
L
Anhur
14,680
667
119
5
0
347,475
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role