Player Matchup

Cthulhu
Cthulhu
Daddygoose1
Cthulhu
Level 86
God Stats
13W - 6L
1,567 SR
Queue Stats
278W - 279L
1,394 Elo+
Party 2
Neith
Neith
I2horni2brook
Neith
Level 3
God Stats
7W - 4L
1,335 SR
Queue Stats
7W - 7L
1,231 Elo+
Party 2
Merlin
Merlin
K_Fitz05
Merlin
Level 86
God Stats
12W - 14L
1,574 SR
Queue Stats
184W - 192L
1,402 Elo+
Party 2
Scylla
Scylla
TGGJ07
Scylla
Level 29
God Stats
43W - 33L
1,643 SR
Queue Stats
524W - 583L
1,372 Elo+
Party 1
Mulan
Mulan
XxEXCLUS1V3xX
Mulan
Level 46
God Stats
3W - 2L
1,569 SR
Queue Stats
970W - 1,027L
1,378 Elo+
Party 1
Team Averages
Level 50
1,537 SR
1,355 Elo+

VS

Team Averages
Level 38
1,375 SR
1,247 Elo+
Olorun
Olorun
ErikClappington
Olorun
Level 65
God Stats
0W - 1L
1,408 SR
Queue Stats
2W - 4L
1,184 Elo+
Party 3
Neith
Neith
MsDenverCO
Neith
Level 47
God Stats
9W - 14L
1,238 SR
Queue Stats
15W - 22L
1,016 Elo+
Party 3
Bacchus
Bacchus
SwaVay303
Bacchus
Level 26
God Stats
0W - 2L
1,193 SR
Queue Stats
1W - 5L
1,174 Elo+
Party 3
Horus
Horus
SwampDonk25
Horus
Level 37
God Stats
1W - 1L
1,674 SR
Queue Stats
180W - 191L
1,361 Elo+
Solo
Ymir
Ymir
WhiteTchalla
Ymir
Level 16
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daddygoose1
Cthulhu
19
5 / 3 / 25
12,448
1,132
16,055
16,635
19,837
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 1 / 17
10,464
951
4,812
2,104
886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
K_Fitz05
Merlin
20
14 / 0 / 22
12,961
1,178
29,461
6,712
3,103
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
TGGJ07
Scylla
19
12 / 1 / 22
13,104
1,191
19,936
9,601
3,922
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 1 / 18
12,220
1,111
10,235
8,951
7,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 4
11,271
1,025
16,069
20,444
7,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
15
0 / 2 / 1
9,198
836
3,032
7,536
2,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
SwaVay303
Bacchus
15
1 / 12 / 1
9,586
871
2,424
18,835
6,940
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 7 / 3
10,271
934
4,797
17,515
15,583
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 8 / 2
10,418
947
11,627
22,764
9,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
17
40
Kills
6
6
Deaths
40
104
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Daddygoose1
Cthulhu
5
3
25
5.83
L
2
11
4
0.36
W
0
1
17
8.5
W
Merlin
K_Fitz05
Merlin
14
0
22
25
L
Neith
0
2
1
0.25
L
Bacchus
SwaVay303
Bacchus
1
12
1
0.13
L
1
7
3
0.36
W
Scylla
TGGJ07
Scylla
12
1
22
23
L
2
8
2
0.38
W
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,499
Damage
37,949
44,003
Taken
87,094
35,702
Mitigated
41,371
3,747
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Daddygoose1
Cthulhu
16,055
1,351
0
500
16,635
19,837
0
11,536
4,934
26,656
0
L
16,069
9,823
531
2,782
20,444
7,100
0
17,747
2,599
49,390
0
W
4,812
2,745
0
281
2,104
886
0
1,781
323
0
20,759
W
Merlin
K_Fitz05
Merlin
29,461
2,357
0
484
6,712
3,103
0
3,835
2,802
53,992
0
L
Neith
3,032
1,321
0
1,260
7,536
2,432
0
6,882
604
0
13,383
L
Bacchus
SwaVay303
Bacchus
2,424
491
0
0
18,835
6,940
0
14,928
3,808
10,818
0
L
4,797
2,127
152
1,311
17,515
15,583
0
10,052
7,242
0
11,824
W
Scylla
TGGJ07
Scylla
19,936
4,581
0
2,042
9,601
3,922
0
7,372
2,154
31,664
0
L
11,627
1,136
414
4,353
22,764
9,316
0
15,211
7,389
22,663
0
W
10,235
2,464
0
440
8,951
7,954
0
5,596
3,280
0
21,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,197
Gold Earned
50,744
196
Minions Killed
153
3
Camps Cleared
2
935,335
Distance Traveled
874,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,448
1,132
25
2
0
203,045
0
L
Olorun
11,271
1,025
64
6
0
167,054
0
W
Neith
10,464
951
42
4
1
139,119
0
W
Merlin
12,961
1,178
55
5
1
197,359
0
L
Neith
9,198
836
18
2
0
167,510
0
L
Bacchus
9,586
871
14
1
0
152,875
0
L
Horus
10,271
934
15
1
2
189,188
0
W
Scylla
13,104
1,191
29
3
1
201,051
0
L
Ymir
10,418
947
42
4
0
197,871
0
W
Mulan
12,220
1,111
45
4
0
194,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role