Player Matchup

Neith
Neith
McflurryJr
Neith
Level 8
God Stats
3W - 3L
1,316 SR
Queue Stats
33W - 26L
1,458 Elo+
Party 1
Fenrir
Fenrir
Tacos IXI
Fenrir
Level 25
God Stats
2W - 1L
1,453 SR
Queue Stats
3W - 2L
1,354 Elo+
Party 1
Ah Puch
Ah Puch
im guxlty
Ah Puch
Level 83
God Stats
8W - 5L
1,605 SR
Queue Stats
80W - 54L
1,417 Elo+
Party 1
Team Averages
Level 39
1,458 SR
1,410 Elo+

VS

Team Averages
Level 74
1,527 SR
1,339 Elo+
Ah Muzen Cab
Ah Muzen Cab
Baron Voldemort
Ah Muzen Cab
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 267L
1,335 Elo+
Solo
Erlang Shen
Erlang Shen
CH0PPAxDABOI-_-
Erlang Shen
Level 24
God Stats
0W - 1L
1,688 SR
Queue Stats
6W - 13L
1,206 Elo+
Party 2
Janus
Janus
CH0PPAxTW4WN
Janus
Level 86
God Stats
1W - 5L
1,393 SR
Queue Stats
151W - 134L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
5 / 2 / 21
15,422
701
11,057
14,000
5,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Tacos IXI
Fenrir
18
12 / 5 / 8
16,026
728
11,777
16,172
6,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
im guxlty
Ah Puch
20
10 / 5 / 15
16,352
743
27,846
17,476
6,343
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Baron Voldemort
Ah Muzen Cab
17
5 / 9 / 5
14,570
662
14,274
24,936
9,440
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
CH0PPAxDABOI-_-
Erlang Shen
16
1 / 11 / 5
12,759
580
10,549
20,637
7,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 7 / 4
14,427
656
9,530
13,407
6,267
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
27
Kills
12
12
Deaths
27
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Baron Voldemort
Ah Muzen Cab
5
9
5
0.83
L
Erlang Shen
CH0PPAxDABOI-_-
Erlang Shen
1
11
5
0.32
L
6
7
4
1.14
W
Neith
5
2
21
7.75
W
Fenrir
Tacos IXI
Fenrir
12
5
8
3.2
W
Ah Puch
im guxlty
Ah Puch
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,680
Damage
34,353
47,648
Taken
58,980
18,172
Mitigated
23,267
17,375
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Baron Voldemort
Ah Muzen Cab
14,274
5,699
575
9,383
24,936
9,440
709
11,687
13,249
677
74,134
L
Erlang Shen
CH0PPAxDABOI-_-
Erlang Shen
10,549
4,493
512
2,242
20,637
7,560
405
7,780
12,857
0
32,211
L
9,530
66
281
1,269
13,407
6,267
230
8,414
4,993
77,131
0
W
Neith
11,057
5,957
1,840
7,309
14,000
5,014
2,485
4,573
9,427
0
68,988
W
Fenrir
Tacos IXI
Fenrir
11,777
2,555
0
3,570
16,172
6,815
173
1,635
14,537
0
37,961
W
Ah Puch
im guxlty
Ah Puch
27,846
879
1,648
3,008
17,476
6,343
1,372
4,380
13,096
95,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
41,756
230
Minions Killed
248
0
Camps Cleared
0
1,193,881
Distance Traveled
1,074,105
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,570
662
109
5
0
347,862
3
L
Erlang Shen
12,759
580
43
2
0
384,213
0
L
Janus
14,427
656
96
4
0
342,030
2
W
Neith
15,422
701
85
4
0
387,060
1
W
Fenrir
16,026
728
41
2
0
427,526
0
W
Ah Puch
16,352
743
104
5
0
379,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role