Player Matchup

Ra
Ra
Valenti36
Ra
Level 146
God Stats
6W - 2L
1,586 SR
Queue Stats
330W - 299L
1,519 Elo+
Party 2
Odin
Odin
crazy jason84
Odin
Level 128
God Stats
3W - 0L
1,671 SR
Queue Stats
144W - 125L
1,548 Elo+
Party 2
Sol
Sol
ollayvalenti3
Sol
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 170L
1,548 Elo+
Party 2
Erlang Shen
Erlang Shen
redruM414
Erlang Shen
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 60L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
wajdaman
Ah Puch
Level 115
God Stats
5W - 3L
1,500 SR
Queue Stats
145W - 165L
1,413 Elo+
Solo
Team Averages
Level 108
1,551 SR
1,502 Elo+

VS

Team Averages
Level 56
1,578 SR
1,546 Elo+
The Morrigan
The Morrigan
Icebluemink
The Morrigan
Level 69
God Stats
3W - 2L
1,816 SR
Queue Stats
29W - 21L
1,553 Elo+
Party 1
Chang'e
Chang'e
LifeorMegadeth
Chang'e
Level 67
God Stats
1W - 1L
1,516 SR
Queue Stats
34W - 27L
1,521 Elo+
Party 1
Ymir
Ymir
SeymourSac
Ymir
Level 27
God Stats
0W - 2L
1,173 SR
Queue Stats
40W - 38L
1,563 Elo+
Party 1
Mercury
Mercury
SmellyBoiy
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,608 Elo+
Party 1
Hera
Hera
xO-tinydiam0nd
Hera
Level 98
God Stats
8W - 1L
1,884 SR
Queue Stats
109W - 120L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 16
13,974
822
23,485
18,047
9,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 6 / 24
11,860
698
14,048
21,559
20,290
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 5 / 21
12,738
749
24,199
20,512
9,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
redruM414
Erlang Shen
17
6 / 7 / 17
12,850
756
8,359
34,858
31,453
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
wajdaman
Ah Puch
20
4 / 2 / 19
12,689
746
24,770
14,496
6,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Icebluemink
The Morrigan
19
3 / 6 / 14
11,541
679
20,856
16,956
7,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 4 / 10
11,545
679
11,289
20,786
9,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 6 / 14
11,680
687
13,082
26,784
28,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
SmellyBoiy
Mercury
20
10 / 7 / 6
13,203
777
20,529
19,893
8,866
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 6 / 13
10,639
626
23,167
20,131
9,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
79
29
Kills
22
22
Deaths
29
97
Assists
57
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Icebluemink
The Morrigan
3
6
14
1.67
L
5
4
10
2.5
L
3
6
14
1.67
L
Mercury
SmellyBoiy
Mercury
10
7
6
1.86
W
11
2
16
9.5
W
3
6
24
2.5
W
5
5
21
3.1
W
Erlang Shen
redruM414
Erlang Shen
6
7
17
2.07
W
Ah Puch
wajdaman
Ah Puch
4
2
19
6.75
L
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,861
Damage
88,923
109,472
Taken
104,550
76,946
Mitigated
63,755
59,830
Healing
53,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Icebluemink
The Morrigan
20,856
3,726
2,416
1,210
16,956
7,802
264
11,479
5,466
45,890
567
L
11,289
1,141
20,956
10,527
20,786
9,510
312
14,526
6,260
29,147
0
L
13,082
1,166
3,210
1,708
26,784
28,571
250
19,512
7,272
23,683
0
L
Mercury
SmellyBoiy
Mercury
20,529
9,043
2,845
3,625
19,893
8,866
881
15,046
4,847
0
28,005
W
23,485
1,635
20,209
10,744
18,047
9,881
1,621
9,431
8,616
60,692
0
W
14,048
3,547
1,580
1,517
21,559
20,290
179
16,732
4,827
0
24,583
W
24,199
4,630
1,664
6,924
20,512
9,002
3,624
11,102
9,410
56,172
0
W
Erlang Shen
redruM414
Erlang Shen
8,359
3,848
2,178
8,973
34,858
31,453
779
21,263
13,595
0
14,424
W
Ah Puch
wajdaman
Ah Puch
24,770
1,104
2,989
3,052
14,496
6,320
962
9,467
5,029
70,721
0
L
23,167
3,743
3,259
3,998
20,131
9,006
50
11,880
8,251
49,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,111
Gold Earned
58,608
206
Minions Killed
196
0
Camps Cleared
0
1,565,794
Distance Traveled
1,575,599
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,541
679
58
3
0
287,070
0
L
Chang'e
11,545
679
47
3
0
332,339
1
L
Ymir
11,680
687
28
2
0
311,435
2
L
Mercury
13,203
777
30
2
0
333,185
1
W
Ra
13,974
822
66
4
0
324,924
4
W
Odin
11,860
698
16
1
0
300,921
1
W
Sol
12,738
749
48
3
0
311,234
0
W
Erlang Shen
12,850
756
5
0
0
289,880
0
W
Ah Puch
12,689
746
71
4
0
338,835
0
L
Hera
10,639
626
33
2
0
311,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role