Player Matchup

Hun Batz
Hun Batz
Negricokill
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,593 Elo+
Solo
Cernunnos
Cernunnos
Oscarfrmx
Cernunnos
Level 28
God Stats
59W - 71L
1,451 SR
Queue Stats
67W - 83L
1,278 Elo+
Solo
Kukulkan
Kukulkan
borisPareballe
Kukulkan
Level 26
God Stats
3W - 5L
1,483 SR
Queue Stats
39W - 40L
1,364 Elo+
Solo
Ares
Ares
jo2119
Ares
Level 7
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 3L
1,306 Elo+
Solo
Fenrir
Fenrir
mr_wazzany
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
830 Elo+
Solo
Team Averages
Level 15
1,446 SR
1,274 Elo+

VS

Team Averages
Level 20
1,557 SR
1,373 Elo+
Ra
Ra
Alyed88
Ra
Level 14
God Stats
2W - 0L
1,629 SR
Queue Stats
49W - 36L
1,232 Elo+
Party 1
Ullr
Ullr
Icy__toxic
Ullr
Level 15
God Stats
36W - 17L
1,700 SR
Queue Stats
64W - 29L
1,668 Elo+
Solo
Ao Kuang
Ao Kuang
SpiritA7A
Ao Kuang
Level 41
God Stats
14W - 5L
1,593 SR
Queue Stats
175W - 166L
1,335 Elo+
Party 1
Olorun
Olorun
iR88Kie
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 59L
1,377 Elo+
Party 1
Cthulhu
Cthulhu
refined_ledger
Cthulhu
Level 7
God Stats
14W - 7L
1,361 SR
Queue Stats
44W - 31L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Negricokill
Hun Batz
7
1 / 1 / 0
4,199
700
658
3,484
952
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Cernunnos
Oscarfrmx
Cernunnos
4
0 / 3 / 0
3,240
540
1,070
3,376
995
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
4
1 / 2 / 0
3,401
567
1,024
2,958
718
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
jo2119
Ares
5
0 / 2 / 0
3,372
562
874
4,055
1,705
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
mr_wazzany
Fenrir
1
0 / 0 / 0
2,817
470
0
418
124
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,032
672
60
917
189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
3 / 0 / 1
4,306
718
3,279
2,387
488
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
SpiritA7A
Ao Kuang
6
0 / 0 / 0
4,214
702
107
3,657
831
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
iR88Kie
Olorun
8
2 / 0 / 0
4,660
777
3,010
2,250
692
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
3 / 2 / 1
4,181
697
1,544
2,844
896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
8
8
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
3
0
1
3.5
L
Hun Batz
Negricokill
Hun Batz
1
1
0
1
L
Cernunnos
Oscarfrmx
Cernunnos
0
3
0
0
W
Ao Kuang
SpiritA7A
Ao Kuang
0
0
0
0
L
Kukulkan
1
2
0
0.5
W
Olorun
iR88Kie
Olorun
2
0
0
2
L
Ares
jo2119
Ares
0
2
0
0
L
Fenrir
mr_wazzany
Fenrir
0
0
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,626
Damage
8,000
14,291
Taken
12,055
4,494
Mitigated
3,096
2,647
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
60
37
0
125
917
189
735
0
917
11,618
0
W
3,279
1,822
0
1,000
2,387
488
0
243
2,044
0
11,089
L
Hun Batz
Negricokill
Hun Batz
658
189
0
960
3,484
952
0
209
3,275
0
18,656
L
Cernunnos
Oscarfrmx
Cernunnos
1,070
481
0
175
3,376
995
252
836
2,540
0
7,627
W
Ao Kuang
SpiritA7A
Ao Kuang
107
0
0
2,237
3,657
831
0
0
3,657
18,268
0
L
Kukulkan
1,024
465
0
512
2,958
718
112
666
2,292
9,522
0
W
Olorun
iR88Kie
Olorun
3,010
1,687
0
1,019
2,250
692
480
874
1,376
20,227
0
L
Ares
jo2119
Ares
874
253
0
1,000
4,055
1,705
0
2,644
1,411
5,195
0
L
Fenrir
mr_wazzany
Fenrir
0
0
0
0
418
124
0
366
52
0
1,150
W
1,544
673
0
400
2,844
896
0
781
1,998
5,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,029
Gold Earned
21,393
83
Minions Killed
122
0
Camps Cleared
0
480,803
Distance Traveled
600,408
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,032
672
25
4
0
98,510
0
W
Ullr
4,306
718
18
3
0
115,563
1
L
Hun Batz
4,199
700
44
7
0
93,212
0
L
Cernunnos
3,240
540
19
3
0
97,156
0
W
Ao Kuang
4,214
702
38
6
0
136,036
0
L
Kukulkan
3,401
567
10
2
0
121,226
2
W
Olorun
4,660
777
31
5
0
116,823
0
L
Ares
3,372
562
8
1
0
116,429
0
L
Fenrir
2,817
470
2
0
0
52,780
0
W
Cthulhu
4,181
697
10
2
0
133,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role