Player Matchup

Fenrir
Fenrir
Silver I
Clyde8490
Fenrir
Silver I
Level 145
God Stats
8W - 10L
1,614 SR
Queue Stats
408W - 406L
1,316 MMR
Solo
The Morrigan
The Morrigan
Silver II
JCMDThe1st
The Morrigan
Silver II
Level 61
God Stats
17W - 16L
1,518 SR
Queue Stats
120W - 107L
1,378 MMR
Party 1
Nike
Nike
Silver II
Kevv2003
Nike
Silver II
Level 64
God Stats
19W - 8L
1,656 SR
Queue Stats
131W - 122L
1,296 MMR
Party 1
Cupid
Cupid
Gold V
Obese alpaka
Cupid
Gold V
Level 84
God Stats
18W - 12L
1,620 SR
Queue Stats
311W - 315L
1,347 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
maxovrkll
Kumbhakarna
Bronze III
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 21L
1,318 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,582 SR
1,331 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,599 SR
1,331 MMR
Hun Batz
Hun Batz
Bronze III
IEvoloN
Hun Batz
Bronze III
Level 30
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 3L
1,278 MMR
Solo
Jormungandr
Jormungandr
Gold V
Vin-Laden1101
Jormungandr
Gold V
Level 129
God Stats
4W - 8L
1,447 SR
Queue Stats
377W - 376L
1,320 MMR
Solo
Heimdallr
Heimdallr
Gold V
ZG Tempest
Heimdallr
Gold V
Level 107
God Stats
19W - 20L
1,575 SR
Queue Stats
212W - 212L
1,353 MMR
Solo
Hel
Hel
Gold III
joshino baby
Hel
Gold III
Level 108
God Stats
68W - 52L
1,639 SR
Queue Stats
888W - 856L
1,448 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
macespatron
Erlang Shen
Gold V
Level 104
God Stats
12W - 8L
1,750 SR
Queue Stats
439W - 412L
1,255 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clyde8490
Fenrir
20
4 / 7 / 13
15,513
485
11,809
26,600
16,531
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
JCMDThe1st
The Morrigan
20
7 / 7 / 10
16,018
501
20,176
15,339
6,126
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nike
20
1 / 4 / 10
14,533
454
17,414
28,181
25,775
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
10 / 4 / 4
19,499
609
47,211
29,716
14,377
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
maxovrkll
Kumbhakarna
18
3 / 6 / 10
14,982
468
5,823
23,968
24,505
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ArachneTsukuyomiBakasuraFreyaCthulhu

VS

Bans
NemesisRavanaAchillesCerberusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IEvoloN
Hun Batz
19
4 / 4 / 6
14,496
453
12,281
19,613
8,933
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Vin-Laden1101
Jormungandr
19
4 / 6 / 6
14,356
449
18,157
43,286
53,163
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
ZG Tempest
Heimdallr
20
8 / 5 / 6
17,079
534
25,850
25,834
13,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 6
15,537
486
18,843
26,560
12,098
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
macespatron
Erlang Shen
18
4 / 5 / 15
15,385
481
12,059
33,871
39,581
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
67
25
Kills
28
28
Deaths
25
47
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Clyde8490
Fenrir
4
7
13
1.5
L
Hun Batz
IEvoloN
Hun Batz
4
4
6
1.75
W
The Morrigan
JCMDThe1st
The Morrigan
7
7
10
1.71
W
Nike
1
4
10
1.5
W
10
4
4
3
L
Jormungandr
Vin-Laden1101
Jormungandr
4
6
6
1.17
L
Heimdallr
ZG Tempest
Heimdallr
8
5
6
2.2
L
8
5
6
2.2
L
Erlang Shen
macespatron
Erlang Shen
4
5
15
2.3
W
Kumbhakarna
maxovrkll
Kumbhakarna
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,433
Damage
87,190
123,804
Taken
149,164
87,314
Mitigated
127,094
40,885
Healing
66,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Clyde8490
Fenrir
11,809
1,765
0
8,437
26,600
16,531
967
6,628
19,847
0
105,685
L
Hun Batz
IEvoloN
Hun Batz
12,281
2,741
0
4,542
19,613
8,933
382
2,288
17,200
0
95,147
W
The Morrigan
JCMDThe1st
The Morrigan
20,176
3,815
81
1,962
15,339
6,126
1,113
6,073
8,883
108,921
6,682
W
Nike
17,414
2,325
0
6,488
28,181
25,775
847
8,901
18,705
0
96,742
W
47,211
24,047
843
20,385
29,716
14,377
3,045
6,134
23,432
0
221,585
L
Jormungandr
Vin-Laden1101
Jormungandr
18,157
1,695
0
12,129
43,286
53,163
985
5,755
36,869
93,242
0
L
Heimdallr
ZG Tempest
Heimdallr
25,850
16,552
0
9,793
25,834
13,319
1,690
3,798
21,986
0
154,375
L
18,843
821
18,781
18,119
26,560
12,098
545
5,105
21,330
129,144
0
L
Erlang Shen
macespatron
Erlang Shen
12,059
3,747
0
3,260
33,871
39,581
577
7,607
26,084
0
39,035
W
Kumbhakarna
maxovrkll
Kumbhakarna
5,823
761
1,314
1,375
23,968
24,505
117
8,334
15,506
24,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,545
Gold Earned
76,853
732
Minions Killed
694
0
Camps Cleared
0
3,064,366
Distance Traveled
2,932,024
43
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,513
485
119
4
0
654,559
15
L
Hun Batz
14,496
453
113
4
0
652,002
8
W
The Morrigan
16,018
501
150
5
0
563,558
6
W
Nike
14,533
454
141
4
0
659,723
2
W
Cupid
19,499
609
287
9
0
604,860
10
L
Jormungandr
14,356
449
150
5
0
481,393
4
L
Heimdallr
17,079
534
218
7
0
519,758
3
L
Hel
15,537
486
171
5
0
640,162
3
L
Erlang Shen
15,385
481
42
1
0
638,709
14
W
Kumbhakarna
14,982
468
35
1
0
581,666
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role