Player Matchup

Neith
Neith
Amongg_us
Neith
Level 16
God Stats
25W - 13L
1,401 SR
Queue Stats
222W - 207L
1,251 Elo+
Solo
Bellona
Bellona
The__Stage
Bellona
Level 10
God Stats
5W - 2L
1,714 SR
Queue Stats
123W - 150L
1,246 Elo+
Party 2
Fenrir
Fenrir
dadixd220
Fenrir
Level 26
God Stats
5W - 4L
1,624 SR
Queue Stats
71W - 110L
1,058 Elo+
Party 3
Thor
Thor
eckoz32x
Thor
Level 28
God Stats
2W - 0L
1,823 SR
Queue Stats
46W - 60L
1,196 Elo+
Party 2
Bakasura
Bakasura
kevin_02490
Bakasura
Level 6
God Stats
3W - 7L
1,624 SR
Queue Stats
5W - 13L
1,190 Elo+
Party 3
Team Averages
Level 17
1,637 SR
1,188 Elo+

VS

Team Averages
Level 17
1,510 SR
1,055 Elo+
Hel
Hel
DeadlyCactus892
Hel
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
924 Elo+
Solo
Achilles
Achilles
Ezequiel_Dsmn
Achilles
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 13L
834 Elo+
Solo
Khepri
Khepri
Go6ty
Khepri
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,076 Elo+
Party 1
Merlin
Merlin
OneMOSTRO68
Merlin
Level 28
God Stats
9W - 5L
1,548 SR
Queue Stats
105W - 130L
1,260 Elo+
Party 1
Arachne
Arachne
SaltyOpal
Arachne
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 203L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amongg_us
Neith
15
7 / 0 / 2
8,378
598
7,844
6,483
2,042
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
The__Stage
Bellona
12
1 / 0 / 0
7,056
504
4,674
5,912
4,576
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
dadixd220
Fenrir
12
7 / 5 / 2
7,793
557
9,373
9,365
3,574
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
10
2 / 2 / 2
6,907
493
1,161
8,188
2,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
kevin_02490
Bakasura
8
1 / 5 / 2
5,795
414
1,421
8,750
2,347
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 0
5,040
360
1,155
6,133
3,186
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ezequiel_Dsmn
Achilles
10
0 / 1 / 0
5,860
419
2,407
7,499
3,440
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Go6ty
Khepri
10
1 / 4 / 6
7,120
509
4,050
9,539
5,098
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
12
1 / 3 / 1
6,633
474
4,556
5,549
1,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
SaltyOpal
Arachne
11
8 / 3 / 1
7,524
537
5,225
6,265
2,739
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
18
Kills
11
12
Deaths
19
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Amongg_us
Neith
7
0
2
8
L
1
8
0
0.13
L
Achilles
Ezequiel_Dsmn
Achilles
0
1
0
0
L
Khepri
Go6ty
Khepri
1
4
6
1
L
Merlin
1
3
1
0.5
L
Arachne
SaltyOpal
Arachne
8
3
1
2.83
W
Bellona
The__Stage
Bellona
1
0
0
1
W
Fenrir
dadixd220
Fenrir
7
5
2
1.6
W
Thor
2
2
2
1.5
W
Bakasura
kevin_02490
Bakasura
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,473
Damage
17,393
38,698
Taken
34,985
14,887
Mitigated
16,225
9,021
Healing
1,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Amongg_us
Neith
7,844
2,820
0
5,081
6,483
2,042
142
4,000
2,483
0
53,804
L
1,155
588
226
126
6,133
3,186
230
0
6,133
6,993
0
L
Achilles
Ezequiel_Dsmn
Achilles
2,407
566
0
293
7,499
3,440
140
0
7,099
0
23,268
L
Khepri
Go6ty
Khepri
4,050
1,450
0
0
9,539
5,098
0
0
9,519
16,963
0
L
Merlin
4,556
266
0
184
5,549
1,762
519
0
5,549
41,333
0
L
Arachne
SaltyOpal
Arachne
5,225
3,756
0
1,152
6,265
2,739
1,014
0
6,255
0
18,176
W
Bellona
The__Stage
Bellona
4,674
34
0
770
5,912
4,576
1,400
0
5,912
0
27,953
W
Fenrir
dadixd220
Fenrir
9,373
3,953
0
491
9,365
3,574
255
2,787
6,578
0
32,787
W
Thor
1,161
244
0
2,118
8,188
2,348
816
364
7,824
0
34,770
W
Bakasura
kevin_02490
Bakasura
1,421
1,102
0
561
8,750
2,347
622
2,610
6,140
0
6,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,929
Gold Earned
32,177
278
Minions Killed
179
0
Camps Cleared
0
1,309,957
Distance Traveled
1,124,366
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,378
598
98
7
0
193,657
1
L
Hel
5,040
360
9
1
0
181,847
0
L
Achilles
5,860
419
44
3
0
299,651
0
L
Khepri
7,120
509
20
1
0
205,702
0
L
Merlin
6,633
474
72
5
0
203,680
0
L
Arachne
7,524
537
34
2
0
233,486
0
W
Bellona
7,056
504
56
4
0
300,996
1
W
Fenrir
7,793
557
63
5
0
248,024
1
W
Thor
6,907
493
45
3
0
290,480
0
W
Bakasura
5,795
414
16
1
0
276,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role