Player Matchup

Fenrir
Fenrir
CαριтαηAмєяιcα
Fenrir
Level 29
God Stats
1W - 0L
1,290 SR
Queue Stats
28W - 21L
1,603 Elo+
Party 2
Anhur
Anhur
DσcтσяSтяαηgε
Anhur
Level 22
God Stats
3W - 0L
1,775 SR
Queue Stats
18W - 7L
1,766 Elo+
Party 2
Scylla
Scylla
Th0ughtPatrol
Scylla
Level 26
God Stats
7W - 5L
1,417 SR
Queue Stats
182W - 141L
1,619 Elo+
Solo
Team Averages
Level 26
1,494 SR
1,663 Elo+

VS

Team Averages
Level 20
1,493 SR
1,145 Elo+
Cthulhu
Cthulhu
Gimbe1
Cthulhu
Level 13
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 6L
1,148 Elo+
Party 1
Cabrakan
Cabrakan
Grucci420
Cabrakan
Level 28
God Stats
0W - 1L
1,697 SR
Queue Stats
7W - 12L
1,169 Elo+
Party 1
Scylla
Scylla
Zulior
Scylla
Level 18
God Stats
0W - 3L
1,520 SR
Queue Stats
3W - 10L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 21
11,736
734
11,116
15,097
6,925
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
15 / 2 / 18
13,339
834
21,717
11,341
4,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
20 / 0 / 20
13,687
855
30,518
8,941
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gimbe1
Cthulhu
11
0 / 16 / 2
8,380
524
8,031
30,525
18,915
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
Grucci420
Cabrakan
13
3 / 13 / 1
10,291
643
8,494
20,198
10,866
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
Zulior
Scylla
11
1 / 15 / 3
9,688
606
7,572
20,529
5,106
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
10
44
Kills
4
4
Deaths
44
59
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
2
21
9.75
W
15
2
18
12
L
Cthulhu
Gimbe1
Cthulhu
0
16
2
0.06
L
Cabrakan
Grucci420
Cabrakan
3
13
1
0.27
W
20
0
20
30
L
Scylla
Zulior
Scylla
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,351
Damage
24,097
35,379
Taken
71,252
14,393
Mitigated
34,887
8,292
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,116
3,162
0
771
15,097
6,925
362
9,707
5,390
0
19,928
W
21,717
12,496
0
4,266
11,341
4,175
1,319
8,401
2,940
0
74,955
L
Cthulhu
Gimbe1
Cthulhu
8,031
310
322
1,402
30,525
18,915
0
16,408
14,117
29,167
0
L
Cabrakan
Grucci420
Cabrakan
8,494
1,244
258
817
20,198
10,866
0
5,236
14,962
14,259
0
W
30,518
2,285
0
3,255
8,941
3,293
1,691
6,001
2,940
64,686
0
L
Scylla
Zulior
Scylla
7,572
618
853
3,350
20,529
5,106
0
8,874
11,655
26,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,762
Gold Earned
28,359
177
Minions Killed
77
0
Camps Cleared
0
812,108
Distance Traveled
648,081
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,736
734
16
1
0
280,628
0
W
Anhur
13,339
834
86
5
0
246,558
5
L
Cthulhu
8,380
524
39
2
0
219,624
6
L
Cabrakan
10,291
643
15
1
0
214,528
1
W
Scylla
13,687
855
75
5
0
284,922
1
L
Scylla
9,688
606
23
1
0
213,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role