Player Matchup

Aphrodite
Aphrodite
Claydough 03
Aphrodite
Level 21
God Stats
7W - 4L
1,450 SR
Queue Stats
57W - 78L
1,393 Elo+
Party 1
Artemis
Artemis
LIVEmeatsamwich
Artemis
Level 34
God Stats
23W - 31L
1,364 SR
Queue Stats
76W - 109L
1,361 Elo+
Party 1
Loki
Loki
Noctivagus Teo
Loki
Level 106
God Stats
0W - 3L
1,498 SR
Queue Stats
92W - 116L
1,403 Elo+
Party 1
King Arthur
King Arthur
S1ickF1fty
King Arthur
Level 69
God Stats
6W - 15L
1,521 SR
Queue Stats
181W - 201L
1,421 Elo+
Party 1
Scylla
Scylla
TTVWildman9059
Scylla
Level 18
God Stats
3W - 3L
1,324 SR
Queue Stats
11W - 7L
1,674 Elo+
Party 1
Team Averages
Level 50
1,431 SR
1,450 Elo+

VS

Team Averages
Level 55
1,518 SR
1,446 Elo+
Cthulhu
Cthulhu
AntiVenom467
Cthulhu
Level 17
God Stats
36W - 37L
1,516 SR
Queue Stats
156W - 149L
1,452 Elo+
Party 3
Zeus
Zeus
FabianInfante96
Zeus
Level 121
God Stats
17W - 10L
1,589 SR
Queue Stats
88W - 89L
1,460 Elo+
Party 2
Neith
Neith
Lambrox98
Neith
Level 67
God Stats
10W - 3L
1,559 SR
Queue Stats
44W - 46L
1,464 Elo+
Party 2
Bellona
Bellona
Sempaiputa1
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 2
Ne Zha
Ne Zha
Urwu
Ne Zha
Level 69
God Stats
7W - 6L
1,424 SR
Queue Stats
422W - 409L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Claydough 03
Aphrodite
20
5 / 8 / 31
15,065
1,076
13,072
25,317
20,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
0 / 12 / 18
12,898
921
5,458
26,878
16,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
18 / 6 / 14
17,523
1,252
21,437
20,641
6,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
S1ickF1fty
King Arthur
20
12 / 9 / 23
17,037
1,217
30,991
44,992
57,822
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 18
13,457
961
24,176
18,555
6,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AntiVenom467
Cthulhu
20
9 / 5 / 15
15,402
1,100
22,508
16,988
15,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 6 / 16
17,811
1,272
55,098
17,507
7,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Lambrox98
Neith
20
7 / 9 / 18
15,030
1,074
22,927
21,914
8,813
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Sempaiputa1
Bellona
20
0 / 14 / 17
13,104
936
5,712
26,934
30,103
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Urwu
Ne Zha
20
6 / 8 / 20
15,366
1,098
22,258
19,857
8,609
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
124
42
Kills
38
38
Deaths
42
104
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AntiVenom467
Cthulhu
9
5
15
3.3
L
Aphrodite
Claydough 03
Aphrodite
5
8
31
2.56
W
16
6
16
4
L
0
12
18
0.75
W
Neith
Lambrox98
Neith
7
9
18
1.78
L
18
6
14
4.17
L
King Arthur
S1ickF1fty
King Arthur
12
9
23
2.61
W
Bellona
Sempaiputa1
Bellona
0
14
17
0.61
L
7
3
18
5.33
W
Ne Zha
Urwu
Ne Zha
6
8
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,134
Damage
128,503
136,383
Taken
103,200
108,017
Mitigated
70,490
31,279
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AntiVenom467
Cthulhu
22,508
1,528
1,718
0
16,988
15,387
0
8,293
8,585
36,580
0
L
Aphrodite
Claydough 03
Aphrodite
13,072
576
10,221
9,600
25,317
20,019
0
17,465
7,827
28,719
0
W
55,098
2,750
0
3,594
17,507
7,578
0
3,018
14,234
87,637
0
L
5,458
3,792
0
0
26,878
16,871
0
14,844
11,959
0
17,497
W
Neith
Lambrox98
Neith
22,927
13,912
0
2,911
21,914
8,813
0
9,902
11,885
0
69,111
L
21,437
8,049
0
21
20,641
6,914
0
11,166
9,375
0
57,376
L
King Arthur
S1ickF1fty
King Arthur
30,991
6,554
1,014
8,762
44,992
57,822
0
23,536
21,282
0
75,230
W
Bellona
Sempaiputa1
Bellona
5,712
2,192
0
526
26,934
30,103
0
9,626
17,133
0
14,091
L
24,176
2,325
0
1,661
18,555
6,391
0
10,595
7,835
34,791
0
W
Ne Zha
Urwu
Ne Zha
22,258
6,605
0
2,395
19,857
8,609
0
6,409
13,173
0
49,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,980
Gold Earned
76,713
254
Minions Killed
277
4
Camps Cleared
9
1,326,015
Distance Traveled
1,283,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,402
1,100
54
4
0
272,508
0
L
Aphrodite
15,065
1,076
48
3
1
279,176
0
W
Zeus
17,811
1,272
75
5
5
252,786
0
L
Artemis
12,898
921
26
2
1
183,779
0
W
Neith
15,030
1,074
96
7
1
239,189
0
L
Loki
17,523
1,252
61
4
2
278,516
0
L
King Arthur
17,037
1,217
93
7
0
300,628
0
W
Bellona
13,104
936
25
2
0
228,129
0
L
Scylla
13,457
961
26
2
0
283,916
0
W
Ne Zha
15,366
1,098
27
2
3
290,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role