Player Matchup

Bellona
Bellona
AmberRamsy
Bellona
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 5L
1,516 Elo+
Party 2
Ymir
Ymir
Krazar0722
Ymir
Level 19
God Stats
8W - 5L
1,484 SR
Queue Stats
130W - 110L
1,329 Elo+
Party 3
Nu Wa
Nu Wa
NovoProcaine
Nu Wa
Level 96
God Stats
1W - 1L
1,700 SR
Queue Stats
11W - 7L
1,501 Elo+
Party 2
Bakasura
Bakasura
Ondzag32
Bakasura
Level 19
God Stats
20W - 6L
1,769 SR
Queue Stats
116W - 95L
1,344 Elo+
Solo
Neith
Neith
WitzNS
Neith
Level 15
God Stats
13W - 8L
1,346 SR
Queue Stats
28W - 23L
1,378 Elo+
Party 3
Team Averages
Level 31
1,560 SR
1,414 Elo+

VS

Team Averages
Level 21
1,536 SR
1,396 Elo+
Apollo
Apollo
Frautsy
Apollo
Level 7
God Stats
2W - 1L
1,523 SR
Queue Stats
8W - 3L
1,643 Elo+
Solo
Erlang Shen
Erlang Shen
Noros890
Erlang Shen
Level 29
God Stats
2W - 1L
1,565 SR
Queue Stats
124W - 144L
1,392 Elo+
Solo
Da Ji
Da Ji
THEF7ROOK
Da Ji
Level 27
God Stats
13W - 18L
1,430 SR
Queue Stats
29W - 38L
1,322 Elo+
Solo
Ra
Ra
WhistlerBebop
Ra
Level 13
God Stats
3W - 0L
1,690 SR
Queue Stats
20W - 25L
1,214 Elo+
Party 1
Cthulhu
Cthulhu
tobeboy10
Cthulhu
Level 29
God Stats
21W - 21L
1,473 SR
Queue Stats
109W - 113L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmberRamsy
Bellona
17
2 / 16 / 4
11,523
443
9,709
27,371
16,343
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 9 / 7
12,443
479
4,481
27,836
28,390
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 7 / 8
13,958
537
28,156
20,209
8,409
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
Ondzag32
Bakasura
20
10 / 10 / 7
15,367
591
25,102
28,177
14,972
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
WitzNS
Neith
15
1 / 10 / 6
9,896
381
9,234
17,785
7,582
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Frautsy
Apollo
20
16 / 5 / 16
16,949
652
35,548
27,290
12,533
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Noros890
Erlang Shen
19
9 / 5 / 6
14,982
576
14,294
29,406
25,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
THEF7ROOK
Da Ji
20
17 / 5 / 3
16,761
645
17,689
26,504
10,108
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 5 / 10
14,747
567
14,208
16,101
7,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tobeboy10
Cthulhu
18
6 / 4 / 17
15,552
598
16,525
29,709
39,896
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
104
22
Kills
52
52
Deaths
24
32
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bellona
AmberRamsy
Bellona
2
16
4
0.25
W
Apollo
Frautsy
Apollo
16
5
16
4.8
L
4
9
7
0.83
W
Erlang Shen
Noros890
Erlang Shen
9
5
6
2.4
L
5
7
8
1.29
L
Bakasura
Ondzag32
Bakasura
10
10
7
1.35
W
Da Ji
THEF7ROOK
Da Ji
17
5
3
3.7
W
4
5
10
1.8
L
Neith
WitzNS
Neith
1
10
6
0.4
W
Cthulhu
tobeboy10
Cthulhu
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,682
Damage
98,264
121,378
Taken
129,010
75,696
Mitigated
95,545
13,177
Healing
53,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AmberRamsy
Bellona
9,709
4,995
0
1,129
27,371
16,343
0
6,804
20,142
0
44,220
W
Apollo
Frautsy
Apollo
35,548
27,420
0
15,997
27,290
12,533
8,899
8,314
18,556
0
135,426
L
4,481
1,425
0
925
27,836
28,390
360
7,260
20,526
35,705
0
W
Erlang Shen
Noros890
Erlang Shen
14,294
8,983
0
9,482
29,406
25,611
5,193
8,295
19,583
0
93,745
L
28,156
5,948
345
2,322
20,209
8,409
686
7,850
12,284
86,560
0
L
Bakasura
Ondzag32
Bakasura
25,102
17,749
0
5,998
28,177
14,972
0
3,403
24,699
0
109,741
W
Da Ji
THEF7ROOK
Da Ji
17,689
8,996
207
8,285
26,504
10,108
622
8,337
17,747
0
92,840
W
14,208
1,724
4,431
4,931
16,101
7,397
1,666
6,588
8,917
93,274
0
L
Neith
WitzNS
Neith
9,234
5,108
0
2,458
17,785
7,582
1,423
5,416
12,319
0
52,160
W
Cthulhu
tobeboy10
Cthulhu
16,525
1,140
438
9,286
29,709
39,896
1,619
7,945
21,335
69,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,187
Gold Earned
78,991
490
Minions Killed
613
0
Camps Cleared
0
2,163,624
Distance Traveled
2,343,058
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,523
443
78
3
0
386,628
2
W
Apollo
16,949
652
157
6
0
469,501
1
L
Ymir
12,443
479
48
2
0
462,246
0
W
Erlang Shen
14,982
576
124
5
0
418,529
1
L
Nu Wa
13,958
537
115
4
0
429,083
7
L
Bakasura
15,367
591
149
6
0
464,943
0
W
Da Ji
16,761
645
87
3
0
486,131
0
W
Ra
14,747
567
155
6
0
454,894
0
L
Neith
9,896
381
100
4
0
420,724
1
W
Cthulhu
15,552
598
90
3
0
514,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role