Player Matchup

Tsukuyomi
Tsukuyomi
CleanKitten6401
Tsukuyomi
Level 115
God Stats
0W - 1L
1,422 SR
Queue Stats
69W - 46L
1,641 Elo+
Party 1
Agni
Agni
Recertified
Agni
Level 155
God Stats
0W - 3L
1,107 SR
Queue Stats
76W - 45L
1,688 Elo+
Party 1
King Arthur
King Arthur
ShockedWaifer22
King Arthur
Level 124
God Stats
0W - 2L
1,414 SR
Queue Stats
57W - 39L
1,610 Elo+
Party 1
Kali
Kali
joe mamaz2
Kali
Level 143
God Stats
1W - 1L
1,442 SR
Queue Stats
98W - 63L
1,694 Elo+
Party 1
He Bo
He Bo
ucleo
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,604 Elo+
Party 1
Team Averages
Level 123
1,377 SR
1,647 Elo+

VS

Team Averages
Level 96
1,560 SR
1,573 Elo+
Bacchus
Bacchus
Ambrose619
Bacchus
Level 98
God Stats
1W - 1L
1,355 SR
Queue Stats
35W - 39L
1,613 Elo+
Party 2
Kukulkan
Kukulkan
Kanjiteki
Kukulkan
Level 109
God Stats
1W - 0L
1,674 SR
Queue Stats
15W - 21L
1,529 Elo+
Party 2
Discordia
Discordia
King Chan v2
Discordia
Level 143
God Stats
3W - 8L
1,262 SR
Queue Stats
599W - 579L
1,589 Elo+
Solo
Da Ji
Da Ji
Lillythium
Da Ji
Level 68
God Stats
2W - 0L
1,747 SR
Queue Stats
24W - 25L
1,609 Elo+
Party 2
Hera
Hera
Nuggetson51849
Hera
Level 64
God Stats
1W - 1L
1,763 SR
Queue Stats
16W - 14L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CleanKitten6401
Tsukuyomi
20
6 / 8 / 8
11,892
700
15,949
22,639
14,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 9 / 11
12,139
714
21,109
15,776
6,692
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ShockedWaifer22
King Arthur
20
6 / 6 / 14
13,361
786
16,507
20,165
37,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 8 / 9
11,966
704
14,309
18,553
9,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
ucleo
He Bo
17
3 / 11 / 8
10,415
613
9,445
15,066
6,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ambrose619
Bacchus
20
9 / 5 / 23
14,053
827
16,921
25,102
36,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Kanjiteki
Kukulkan
20
14 / 5 / 13
14,025
825
19,600
16,985
9,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Discordia
King Chan v2
Discordia
20
9 / 4 / 22
12,911
759
18,212
14,797
7,486
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
17
4 / 8 / 22
11,738
690
8,043
17,528
9,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
6 / 5 / 19
13,679
805
15,126
14,758
7,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
141
27
Kills
42
42
Deaths
27
50
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ambrose619
Bacchus
9
5
23
4.1
L
Tsukuyomi
CleanKitten6401
Tsukuyomi
6
8
8
1.25
W
Kukulkan
Kanjiteki
Kukulkan
14
5
13
4.1
W
Discordia
King Chan v2
Discordia
9
4
22
5
W
Da Ji
4
8
22
1.88
W
6
5
19
3.1
L
6
9
11
1.28
L
King Arthur
ShockedWaifer22
King Arthur
6
6
14
2.17
L
6
8
9
1.31
L
He Bo
ucleo
He Bo
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,319
Damage
77,902
92,199
Taken
89,170
73,944
Mitigated
70,859
22,195
Healing
26,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ambrose619
Bacchus
16,921
2,696
2,194
3,295
25,102
36,741
340
9,335
15,767
23,686
0
L
Tsukuyomi
CleanKitten6401
Tsukuyomi
15,949
3,801
394
6,566
22,639
14,068
187
18,485
4,154
0
31,427
W
Kukulkan
Kanjiteki
Kukulkan
19,600
3,397
2,592
2,691
16,985
9,618
1,048
5,492
11,493
49,792
0
W
Discordia
King Chan v2
Discordia
18,212
995
3,824
3,670
14,797
7,486
720
4,255
10,542
33,566
0
W
Da Ji
8,043
1,485
1,502
2,271
17,528
9,249
420
6,198
11,330
0
9,708
W
15,126
3,626
1,869
2,308
14,758
7,765
1,744
5,274
9,484
44,082
0
L
21,109
2,031
12
2,337
15,776
6,692
1,063
11,369
4,407
43,405
0
L
King Arthur
ShockedWaifer22
King Arthur
16,507
1,627
1,337
2,584
20,165
37,826
152
14,527
5,638
0
37,461
L
14,309
6,016
2,327
5,016
18,553
9,268
0
13,104
5,449
0
25,189
L
He Bo
ucleo
He Bo
9,445
771
52
1,570
15,066
6,090
0
12,374
2,692
14,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,773
Gold Earned
66,406
136
Minions Killed
168
0
Camps Cleared
0
1,400,665
Distance Traveled
1,360,378
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,053
827
12
1
0
277,512
0
L
Tsukuyomi
11,892
700
30
2
0
300,730
0
W
Kukulkan
14,025
825
59
3
0
276,259
0
W
Discordia
12,911
759
38
2
0
278,784
1
W
Da Ji
11,738
690
2
0
0
274,910
0
W
Hera
13,679
805
57
3
0
252,913
0
L
Agni
12,139
714
38
2
0
265,571
2
L
King Arthur
13,361
786
37
2
0
286,735
0
L
Kali
11,966
704
17
1
0
284,752
2
L
He Bo
10,415
613
14
1
0
262,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role