Player Matchup

Tsukuyomi
Tsukuyomi
CROSSTHESTREEMZ
Tsukuyomi
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
384W - 426L
1,285 Elo+
Solo
Arachne
Arachne
minipandaman
Arachne
Level 7
God Stats
1W - 1L
1,209 SR
Queue Stats
1W - 2L
1,023 Elo+
Party 1
Pele
Pele
raxestaco
Pele
Level 12
God Stats
1W - 0L
1,262 SR
Queue Stats
1W - 2L
1,023 Elo+
Party 1
Team Averages
Level 34
1,324 SR
1,110 Elo+

VS

Team Averages
Level 37
1,309 SR
1,223 Elo+
King Arthur
King Arthur
APandaBoy_APB
King Arthur
Level 41
God Stats
0W - 1L
1,282 SR
Queue Stats
15W - 28L
1,136 Elo+
Party 2
Skadi
Skadi
B_D_S_M_MissOwO
Skadi
Level 28
God Stats
38W - 47L
1,457 SR
Queue Stats
54W - 62L
1,266 Elo+
Party 2
Merlin
Merlin
JovialBacchus0
Merlin
Level 42
God Stats
2W - 1L
1,188 SR
Queue Stats
63W - 76L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CROSSTHESTREEMZ
Tsukuyomi
20
15 / 3 / 6
20,378
703
29,914
28,622
12,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
minipandaman
Arachne
20
8 / 10 / 10
18,387
634
21,824
35,176
15,442
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Pele
19
1 / 13 / 14
16,700
576
16,776
31,945
20,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
APandaBoy_APB
King Arthur
18
3 / 10 / 15
16,682
575
14,913
29,668
25,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 6 / 11
19,390
669
25,174
22,665
22,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 8 / 9
18,903
652
28,819
25,957
10,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
60
24
Kills
25
26
Deaths
24
30
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
APandaBoy_APB
King Arthur
3
10
15
1.05
L
11
6
11
2.75
W
Tsukuyomi
CROSSTHESTREEMZ
Tsukuyomi
15
3
6
6
L
11
8
9
1.94
W
Arachne
minipandaman
Arachne
8
10
10
1.3
W
Pele
1
13
14
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,514
Damage
68,906
95,743
Taken
78,290
48,977
Mitigated
58,028
17,672
Healing
22,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
APandaBoy_APB
King Arthur
14,913
4,130
1,517
5,022
29,668
25,168
0
548
29,120
0
48,464
L
25,174
12,418
0
3,024
22,665
22,539
2,534
0
22,665
0
95,975
W
Tsukuyomi
CROSSTHESTREEMZ
Tsukuyomi
29,914
11,441
0
5,662
28,622
12,746
1,179
10,891
17,731
0
151,966
L
28,819
1,662
909
11,769
25,957
10,321
1,361
908
25,049
115,720
0
W
Arachne
minipandaman
Arachne
21,824
13,993
0
8,829
35,176
15,442
1,478
9,173
26,003
0
87,422
W
Pele
16,776
4,792
0
3,181
31,945
20,789
1,150
8,929
22,860
0
61,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,465
Gold Earned
54,975
296
Minions Killed
290
0
Camps Cleared
0
1,434,180
Distance Traveled
1,160,424
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,682
575
47
2
0
464,017
1
L
Skadi
19,390
669
123
4
0
338,275
1
W
Tsukuyomi
20,378
703
138
5
0
556,345
0
L
Merlin
18,903
652
120
4
0
358,132
3
W
Arachne
18,387
634
87
3
0
451,977
0
W
Pele
16,700
576
71
2
0
425,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role