Player Matchup

Yemoja
Yemoja
Kakarotto9524
Yemoja
Level 16
God Stats
0W - 1L
1,516 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
MacMills
Hel
Level 19
God Stats
32W - 33L
1,389 SR
Queue Stats
108W - 101L
1,262 Elo+
Solo
Rama
Rama
SLUMGUNNA
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Solo
Cabrakan
Cabrakan
i sCAr U 03
Cabrakan
Level 18
God Stats
10W - 13L
1,588 SR
Queue Stats
130W - 142L
1,224 Elo+
Party 1
Cerberus
Cerberus
laundromatt18
Cerberus
Level 12
God Stats
14W - 14L
1,459 SR
Queue Stats
121W - 139L
1,251 Elo+
Party 1
Team Averages
Level 14
1,490 SR
1,287 Elo+

VS

Team Averages
Level 21
1,414 SR
1,264 Elo+
Cerberus
Cerberus
Mystigen117
Cerberus
Level 17
God Stats
47W - 57L
1,463 SR
Queue Stats
135W - 144L
1,236 Elo+
Solo
Bastet
Bastet
Onelife aye1
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 74L
1,344 Elo+
Solo
Cthulhu
Cthulhu
cary566
Cthulhu
Level 13
God Stats
1W - 1L
1,230 SR
Queue Stats
4W - 7L
1,228 Elo+
Solo
Tsukuyomi
Tsukuyomi
kenai990621
Tsukuyomi
Level 29
God Stats
9W - 5L
1,376 SR
Queue Stats
130W - 119L
1,241 Elo+
Solo
Artemis
Artemis
mv_games123
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 46L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
12,305
410
14,125
28,108
38,787
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
2 / 8 / 3
12,139
405
13,649
28,576
10,882
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
16
0 / 8 / 1
10,581
353
3,504
16,378
4,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
i sCAr U 03
Cabrakan
20
6 / 10 / 4
13,924
464
22,227
36,185
26,157
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
laundromatt18
Cerberus
18
4 / 13 / 2
12,074
402
20,724
55,892
41,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mystigen117
Cerberus
20
6 / 1 / 10
15,816
527
30,678
32,874
24,829
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
20
12 / 6 / 16
16,260
542
26,814
27,247
11,069
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
cary566
Cthulhu
4
0 / 0 / 0
8,779
293
0
390
93
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
kenai990621
Tsukuyomi
20
23 / 2 / 10
20,025
668
51,185
33,493
15,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
mv_games123
Artemis
20
3 / 5 / 16
13,773
459
32,495
28,110
9,008
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
13
Kills
44
46
Deaths
14
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
2
8
3
0.44
W
Cerberus
Mystigen117
Cerberus
6
1
10
11
W
Bastet
12
6
16
3.33
L
Rama
0
8
1
0.06
W
Cthulhu
cary566
Cthulhu
0
0
0
0
L
Cabrakan
i sCAr U 03
Cabrakan
6
10
4
0.8
W
Tsukuyomi
kenai990621
Tsukuyomi
23
2
10
14
L
Cerberus
laundromatt18
Cerberus
4
13
2
0.38
W
Artemis
mv_games123
Artemis
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,229
Damage
141,172
165,139
Taken
122,114
122,022
Mitigated
60,978
49,188
Healing
60,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,125
3,466
4,124
1,122
28,108
38,787
81
8,003
20,105
55,516
0
L
13,649
1,429
9,215
12,402
28,576
10,882
552
2,234
26,342
68,159
0
W
Cerberus
Mystigen117
Cerberus
30,678
5,557
1,345
20,279
32,874
24,829
1,126
21,257
11,617
123,847
0
W
Bastet
26,814
12,775
0
9,015
27,247
11,069
3,537
12,986
14,261
0
114,531
L
Rama
3,504
3,093
0
3,006
16,378
4,841
1,949
1,170
15,208
0
47,543
W
Cthulhu
cary566
Cthulhu
0
0
0
0
390
93
0
0
390
1,167
0
L
Cabrakan
i sCAr U 03
Cabrakan
22,227
3,111
0
3,477
36,185
26,157
1,389
5,423
30,762
58,704
0
W
Tsukuyomi
kenai990621
Tsukuyomi
51,185
12,327
0
19,058
33,493
15,979
4,478
16,236
17,257
0
209,121
L
Cerberus
laundromatt18
Cerberus
20,724
2,003
0
15,842
55,892
41,355
842
13,848
42,044
60,868
0
W
Artemis
mv_games123
Artemis
32,495
23,449
0
10,810
28,110
9,008
3,300
21,022
7,088
0
80,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,023
Gold Earned
74,653
440
Minions Killed
709
0
Camps Cleared
0
1,978,047
Distance Traveled
2,296,488
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,305
410
88
3
0
385,459
1
L
Hel
12,139
405
118
4
0
446,831
13
W
Cerberus
15,816
527
244
8
0
527,813
3
W
Bastet
16,260
542
123
4
0
595,311
0
L
Rama
10,581
353
77
3
0
311,963
3
W
Cthulhu
8,779
293
1
0
0
24,575
0
L
Cabrakan
13,924
464
66
2
0
410,780
0
W
Tsukuyomi
20,025
668
258
9
0
653,026
0
L
Cerberus
12,074
402
91
3
0
423,014
1
W
Artemis
13,773
459
83
3
0
495,763
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role