Player Matchup

Freya
Freya
BruhMoment4545
Freya
Level 28
God Stats
1W - 1L
1,088 SR
Queue Stats
88W - 78L
1,496 Elo+
Party 2
Set
Set
CCC00211
Set
Level 18
God Stats
1W - 1L
1,358 SR
Queue Stats
14W - 19L
1,169 Elo+
Party 2
Guan Yu
Guan Yu
JeffTheStaber
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,346 Elo+
Solo
Team Averages
Level 24
1,315 SR
1,337 Elo+

VS

Team Averages
Level 38
1,437 SR
1,213 Elo+
Loki
Loki
AshenLight1856
Loki
Level 20
God Stats
0W - 1L
1,472 SR
Queue Stats
8W - 13L
1,215 Elo+
Party 1
Mercury
Mercury
BigMeeech12
Mercury
Level 83
God Stats
17W - 27L
1,428 SR
Queue Stats
135W - 148L
1,301 Elo+
Solo
Jormungandr
Jormungandr
Undedlysh
Jormungandr
Level 12
God Stats
1W - 2L
1,411 SR
Queue Stats
5W - 9L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 10
9,276
843
12,865
9,285
3,666
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 4 / 10
7,730
703
4,977
7,206
4,420
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
12
7 / 0 / 12
9,271
843
8,198
9,152
7,945
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 1
7,082
644
4,740
9,121
2,069
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
BigMeeech12
Mercury
7
1 / 9 / 2
6,439
585
4,726
10,041
2,426
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Undedlysh
Jormungandr
11
1 / 3 / 3
7,573
688
5,759
11,606
5,429
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
5
5
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
Mercury
BigMeeech12
Mercury
1
9
2
0.22
W
9
1
10
14
W
3
4
10
2
W
Guan Yu
7
0
12
13
L
Jormungandr
Undedlysh
Jormungandr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,040
Damage
15,225
25,643
Taken
30,768
16,031
Mitigated
9,924
11,370
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,740
1,865
135
1,218
9,121
2,069
0
3,170
5,826
0
15,613
L
Mercury
BigMeeech12
Mercury
4,726
2,587
0
695
10,041
2,426
0
4,896
5,120
0
15,328
W
12,865
5,514
0
5,946
9,285
3,666
1,021
1,945
7,340
43,073
0
W
4,977
2,462
0
496
7,206
4,420
593
851
6,355
0
21,535
W
Guan Yu
8,198
2,383
1,848
3,080
9,152
7,945
936
3,045
6,107
0
18,302
L
Jormungandr
Undedlysh
Jormungandr
5,759
1,593
0
1,908
11,606
5,429
0
4,867
6,589
25,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
21,094
116
Minions Killed
81
0
Camps Cleared
0
545,131
Distance Traveled
527,839
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,082
644
21
2
0
181,152
0
L
Mercury
6,439
585
13
1
0
148,131
0
W
Freya
9,276
843
64
6
0
172,918
2
W
Set
7,730
703
31
3
0
183,026
0
W
Guan Yu
9,271
843
21
2
0
189,187
0
L
Jormungandr
7,573
688
47
4
0
198,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role