Player Matchup

Bacchus
Bacchus
EvilNixon
Bacchus
Level 62
God Stats
1W - 1L
1,726 SR
Queue Stats
96W - 69L
1,605 Elo+
Party 2
Erlang Shen
Erlang Shen
Faol0100
Erlang Shen
Level 27
God Stats
2W - 2L
1,455 SR
Queue Stats
40W - 33L
1,609 Elo+
Party 2
Agni
Agni
HuginnMuninn2
Agni
Level 40
God Stats
0W - 3L
1,449 SR
Queue Stats
67W - 60L
1,557 Elo+
Solo
Nu Wa
Nu Wa
Th3Arc
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,473 Elo+
Solo
Fenrir
Fenrir
mot0wn
Fenrir
Level 21
God Stats
6W - 6L
1,531 SR
Queue Stats
61W - 53L
1,561 Elo+
Party 2
Team Averages
Level 39
1,532 SR
1,561 Elo+

VS

Team Averages
Level 56
1,633 SR
1,557 Elo+
Thanatos
Thanatos
Aer0pyr099
Thanatos
Level 129
God Stats
2W - 0L
1,650 SR
Queue Stats
181W - 173L
1,635 Elo+
Party 1
Odin
Odin
Akshark21
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
GoodLooking9
Cernunnos
Level 23
God Stats
1W - 0L
1,385 SR
Queue Stats
16W - 20L
1,395 Elo+
Party 1
Cerberus
Cerberus
stenen8788
Cerberus
Level 44
God Stats
18W - 12L
1,680 SR
Queue Stats
233W - 192L
1,627 Elo+
Solo
Anubis
Anubis
whissaman
Anubis
Level 58
God Stats
9W - 2L
1,950 SR
Queue Stats
56W - 41L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EvilNixon
Bacchus
20
3 / 8 / 23
13,713
980
22,640
27,257
34,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Faol0100
Erlang Shen
20
10 / 12 / 14
15,347
1,096
15,559
27,402
22,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
7 / 4 / 17
15,053
1,075
23,047
14,390
5,267
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Th3Arc
Nu Wa
20
4 / 1 / 18
13,996
1,000
25,191
8,019
2,901
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
mot0wn
Fenrir
20
6 / 10 / 21
14,927
1,066
18,858
27,115
22,602
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aer0pyr099
Thanatos
20
6 / 7 / 23
14,705
1,050
21,692
24,129
11,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
20
4 / 7 / 24
14,146
1,010
9,123
22,275
22,263
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
GoodLooking9
Cernunnos
20
9 / 4 / 19
15,076
1,077
18,196
17,046
7,521
Cerberus
stenen8788
Cerberus
20
3 / 5 / 25
14,084
1,006
9,102
25,126
31,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
whissaman
Anubis
20
13 / 7 / 19
16,446
1,175
39,108
24,962
15,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
145
30
Kills
35
35
Deaths
30
93
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aer0pyr099
Thanatos
6
7
23
2.5
W
Odin
4
7
24
2.29
L
Bacchus
EvilNixon
Bacchus
3
8
23
1.81
L
Erlang Shen
Faol0100
Erlang Shen
10
12
14
1.42
W
Cernunnos
GoodLooking9
Cernunnos
9
4
19
4.63
L
7
4
17
3.88
L
Nu Wa
Th3Arc
Nu Wa
4
1
18
13
L
Fenrir
mot0wn
Fenrir
6
10
21
1.65
W
Cerberus
stenen8788
Cerberus
3
5
25
3.1
W
Anubis
whissaman
Anubis
13
7
19
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,295
Damage
97,221
104,183
Taken
113,538
87,485
Mitigated
87,750
4,917
Healing
27,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aer0pyr099
Thanatos
21,692
5,259
0
12,476
24,129
11,070
0
16,486
7,493
0
54,149
W
Odin
9,123
4,018
412
518
22,275
22,263
0
12,350
8,886
0
20,883
L
Bacchus
EvilNixon
Bacchus
22,640
2,502
0
0
27,257
34,692
0
10,773
16,484
39,564
0
L
Erlang Shen
Faol0100
Erlang Shen
15,559
8,322
0
580
27,402
22,023
0
11,125
16,277
1,244
35,132
W
Cernunnos
GoodLooking9
Cernunnos
18,196
8,811
0
2,974
17,046
7,521
0
11,941
4,980
0
49,404
L
23,047
1,481
0
1,402
14,390
5,267
0
9,344
5,046
47,463
0
L
Nu Wa
Th3Arc
Nu Wa
25,191
2,969
114
1,148
8,019
2,901
0
2,984
5,035
56,905
0
L
Fenrir
mot0wn
Fenrir
18,858
5,753
0
1,673
27,115
22,602
0
13,984
13,131
0
34,382
W
Cerberus
stenen8788
Cerberus
9,102
555
0
1,368
25,126
31,271
0
15,316
9,635
27,430
0
W
Anubis
whissaman
Anubis
39,108
1,193
0
10,002
24,962
15,625
0
15,985
8,827
85,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,036
Gold Earned
74,457
229
Minions Killed
303
5
Camps Cleared
12
1,328,059
Distance Traveled
1,275,347
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,705
1,050
66
5
6
289,419
1
W
Odin
14,146
1,010
28
2
0
254,504
0
L
Bacchus
13,713
980
33
2
1
296,473
2
L
Erlang Shen
15,347
1,096
39
3
1
218,067
0
W
Cernunnos
15,076
1,077
71
5
0
239,411
0
L
Agni
15,053
1,075
67
5
2
269,965
1
L
Nu Wa
13,996
1,000
57
4
1
277,188
0
L
Fenrir
14,927
1,066
33
2
0
266,366
0
W
Cerberus
14,084
1,006
26
2
1
278,640
1
W
Anubis
16,446
1,175
112
8
5
213,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role