Player Matchup

Nemesis
Nemesis
MASTERZHONG
Nemesis
Level 24
God Stats
11W - 9L
1,881 SR
Queue Stats
128W - 120L
1,589 Elo+
Party 3
Izanami
Izanami
SqueezyPineapple
Izanami
Level 24
God Stats
38W - 29L
1,651 SR
Queue Stats
223W - 222L
1,408 Elo+
Solo
Heimdallr
Heimdallr
TarkovDad
Heimdallr
Level 8
God Stats
3W - 5L
1,459 SR
Queue Stats
4W - 8L
1,278 Elo+
Party 1
Discordia
Discordia
foorty21
Discordia
Level 36
God Stats
10W - 7L
1,536 SR
Queue Stats
34W - 40L
1,558 Elo+
Party 3
Hercules
Hercules
thejordan317
Hercules
Level 17
God Stats
3W - 5L
1,242 SR
Queue Stats
7W - 10L
1,394 Elo+
Party 1
Team Averages
Level 22
1,554 SR
1,445 Elo+

VS

Team Averages
Level 15
1,431 SR
1,463 Elo+
Scylla
Scylla
Dolliane
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,637 Elo+
Party 2
Fenrir
Fenrir
GSCRAZY
Fenrir
Level 5
God Stats
0W - 2L
1,277 SR
Queue Stats
18W - 22L
1,495 Elo+
Solo
Cerberus
Cerberus
Namonirako
Cerberus
Level 6
God Stats
0W - 2L
1,511 SR
Queue Stats
5W - 9L
1,250 Elo+
Solo
Izanami
Izanami
TwoHumpChamp
Izanami
Level 20
God Stats
2W - 3L
1,366 SR
Queue Stats
30W - 27L
1,435 Elo+
Solo
Ymir
Ymir
dillonthederp
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MASTERZHONG
Nemesis
19
9 / 3 / 10
12,699
668
13,950
18,263
7,862
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
9 / 5 / 5
11,769
619
12,682
10,791
4,295
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
TarkovDad
Heimdallr
13
1 / 4 / 9
8,794
463
6,439
9,288
3,242
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
foorty21
Discordia
15
5 / 3 / 10
10,759
566
12,342
7,600
2,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
thejordan317
Hercules
14
7 / 0 / 10
10,025
528
8,269
12,122
11,527
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dolliane
Scylla
16
7 / 6 / 5
10,098
531
12,521
10,709
3,468
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
GSCRAZY
Fenrir
11
0 / 11 / 4
7,173
378
1,755
15,387
5,453
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Namonirako
Cerberus
11
0 / 8 / 4
7,767
409
4,063
18,480
16,051
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
TwoHumpChamp
Izanami
7
1 / 2 / 0
6,301
332
1,569
3,056
613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

15
6 / 5 / 5
10,069
530
10,676
18,608
15,939
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
31
Kills
14
15
Deaths
32
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dolliane
Scylla
7
6
5
1.58
L
Fenrir
GSCRAZY
Fenrir
0
11
4
0.18
W
Nemesis
MASTERZHONG
Nemesis
9
3
10
4.67
L
Cerberus
Namonirako
Cerberus
0
8
4
0.25
W
9
5
5
2.3
W
Heimdallr
TarkovDad
Heimdallr
1
4
9
1.38
L
Izanami
TwoHumpChamp
Izanami
1
2
0
0.5
L
6
5
5
1.7
W
Discordia
foorty21
Discordia
5
3
10
3.33
W
Hercules
thejordan317
Hercules
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,682
Damage
30,584
58,064
Taken
66,240
29,239
Mitigated
41,524
18,308
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dolliane
Scylla
12,521
1,415
0
2,208
10,709
3,468
0
3,746
6,963
42,051
0
L
Fenrir
GSCRAZY
Fenrir
1,755
573
0
451
15,387
5,453
0
3,222
12,090
0
22,491
W
Nemesis
MASTERZHONG
Nemesis
13,950
6,304
527
10,385
18,263
7,862
3,665
7,262
11,001
0
95,006
L
Cerberus
Namonirako
Cerberus
4,063
228
0
2,236
18,480
16,051
168
2,650
15,530
18,300
0
W
12,682
9,586
0
1,458
10,791
4,295
3,847
5,059
5,732
0
95,623
W
Heimdallr
TarkovDad
Heimdallr
6,439
3,911
0
0
9,288
3,242
1,396
5,093
4,195
0
31,957
L
Izanami
TwoHumpChamp
Izanami
1,569
1,116
0
370
3,056
613
780
0
2,988
0
23,736
L
10,676
2,361
0
250
18,608
15,939
0
2,724
15,767
37,554
0
W
Discordia
foorty21
Discordia
12,342
875
182
2,643
7,600
2,313
398
5,279
2,321
49,901
0
W
Hercules
thejordan317
Hercules
8,269
1,864
0
3,113
12,122
11,527
994
4,567
7,555
0
25,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,046
Gold Earned
41,408
440
Minions Killed
250
0
Camps Cleared
0
1,721,021
Distance Traveled
1,283,923
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,098
531
74
4
0
295,547
3
L
Fenrir
7,173
378
35
2
0
247,714
0
W
Nemesis
12,699
668
121
6
0
375,876
0
L
Cerberus
7,767
409
42
2
0
328,674
1
W
Izanami
11,769
619
153
8
0
304,106
0
W
Heimdallr
8,794
463
49
3
0
326,659
1
L
Izanami
6,301
332
40
2
0
128,669
2
L
Ymir
10,069
530
59
3
0
283,319
1
W
Discordia
10,759
566
73
4
0
343,345
2
W
Hercules
10,025
528
44
2
0
371,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role