Player Matchup

Sobek
Sobek
DangGurlYuThicc
Sobek
Level 124
God Stats
2W - 3L
1,582 SR
Queue Stats
42W - 38L
1,478 Elo+
Party 1
Merlin
Merlin
PleaseNoGankMe
Merlin
Level 144
God Stats
22W - 20L
1,592 SR
Queue Stats
322W - 260L
1,615 Elo+
Party 1
Cupid
Cupid
Tug Boat Wade
Cupid
Level 27
God Stats
13W - 3L
1,690 SR
Queue Stats
252W - 205L
1,570 Elo+
Party 1
Team Averages
Level 98
1,622 SR
1,554 Elo+

VS

Team Averages
Level 27
1,399 SR
1,524 Elo+
Chang'e
Chang'e
JustJay5050
Chang'e
Level 29
God Stats
2W - 1L
1,590 SR
Queue Stats
2W - 6L
1,543 Elo+
Solo
Medusa
Medusa
johnrodriguez903
Medusa
Level 29
God Stats
0W - 5L
1,113 SR
Queue Stats
21W - 22L
1,570 Elo+
Solo
Cthulhu
Cthulhu
xKingCthulhu
Cthulhu
Level 24
God Stats
2W - 5L
1,494 SR
Queue Stats
2W - 6L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
9,881
760
4,893
11,892
9,956
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 2 / 4
9,388
722
12,504
9,111
3,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 8
8,236
634
5,298
7,279
2,503
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JustJay5050
Chang'e
11
3 / 4 / 4
8,561
659
5,892
10,512
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 5 / 3
8,620
663
12,888
8,769
2,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xKingCthulhu
Cthulhu
10
0 / 2 / 6
7,623
586
3,904
8,192
2,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
7
7
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Chang'e
JustJay5050
Chang'e
3
4
4
1.25
W
5
2
4
3.5
W
1
3
8
1.67
L
4
5
3
1.1
L
Cthulhu
xKingCthulhu
Cthulhu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,695
Damage
22,684
28,282
Taken
27,473
15,700
Mitigated
10,440
7,296
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,893
487
0
2,385
11,892
9,956
216
3,757
8,135
12,155
0
L
Chang'e
JustJay5050
Chang'e
5,892
703
2,514
4,274
10,512
5,052
340
6,084
4,428
24,938
0
W
12,504
1,136
0
3,498
9,111
3,241
764
3,807
5,304
60,535
0
W
5,298
2,668
0
1,413
7,279
2,503
0
2,296
4,983
0
19,825
L
12,888
5,466
0
698
8,769
2,807
0
6,329
2,440
0
37,645
L
Cthulhu
xKingCthulhu
Cthulhu
3,904
199
210
811
8,192
2,581
220
5,016
3,176
19,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,505
Gold Earned
24,804
148
Minions Killed
135
0
Camps Cleared
0
671,953
Distance Traveled
632,865
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,881
760
14
1
0
238,176
1
L
Chang'e
8,561
659
49
4
0
194,751
0
W
Merlin
9,388
722
104
8
0
216,227
4
W
Cupid
8,236
634
30
2
0
217,550
2
L
Medusa
8,620
663
63
5
0
215,189
4
L
Cthulhu
7,623
586
23
2
0
222,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role