Player Matchup

Amaterasu
Amaterasu
Facu7789
Amaterasu
Level 28
God Stats
14W - 12L
1,471 SR
Queue Stats
113W - 114L
1,266 Elo+
Party 1
Artemis
Artemis
FinnessinDAplug
Artemis
Level 5
God Stats
40W - 32L
1,158 SR
Queue Stats
123W - 110L
1,128 Elo+
Solo
Fenrir
Fenrir
JuanseGVA_44
Fenrir
Level 23
God Stats
3W - 3L
1,318 SR
Queue Stats
47W - 59L
1,231 Elo+
Party 1
Hera
Hera
TDDSA98
Hera
Level 37
God Stats
10W - 9L
1,558 SR
Queue Stats
120W - 150L
1,240 Elo+
Party 1
Cabrakan
Cabrakan
darkking10
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,271 Elo+
Solo
Team Averages
Level 22
1,401 SR
1,227 Elo+

VS

Team Averages
Level 22
1,441 SR
1,202 Elo+
Set
Set
Chunim90
Set
Level 28
God Stats
17W - 17L
1,442 SR
Queue Stats
56W - 67L
1,214 Elo+
Solo
Hou Yi
Hou Yi
ESP spidey
Hou Yi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
971 Elo+
Solo
Hel
Hel
MacMills
Hel
Level 18
God Stats
32W - 33L
1,381 SR
Queue Stats
108W - 101L
1,274 Elo+
Solo
Terra
Terra
Mr waffles10149
Terra
Level 29
God Stats
1W - 2L
1,504 SR
Queue Stats
69W - 84L
1,307 Elo+
Solo
Medusa
Medusa
diegobmd1992
Medusa
Level 28
God Stats
8W - 13L
1,375 SR
Queue Stats
195W - 209L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Facu7789
Amaterasu
20
5 / 3 / 7
14,564
502
12,818
23,100
22,376
Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
9 / 5 / 2
15,558
536
21,903
16,206
7,448
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
17
8 / 9 / 1
13,843
477
13,181
21,182
9,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
TDDSA98
Hera
20
4 / 5 / 7
14,814
511
28,331
15,012
5,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cabrakan
darkking10
Cabrakan
11
0 / 4 / 1
11,253
388
3,411
8,368
5,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 6
13,183
455
11,871
21,247
8,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
ESP spidey
Hou Yi
14
0 / 6 / 9
10,203
352
2,843
14,478
4,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 5 / 2
14,888
513
11,425
22,878
9,594
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 5 / 6
13,382
461
9,039
29,557
26,357
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
20
8 / 5 / 2
13,761
475
17,249
16,143
6,377
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
26
Kills
26
26
Deaths
27
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
6
6
1.33
L
Hou Yi
ESP spidey
Hou Yi
0
6
9
0.75
W
Amaterasu
Facu7789
Amaterasu
5
3
7
2.83
W
9
5
2
2
W
Fenrir
8
9
1
0.94
L
10
5
2
2.2
L
3
5
6
1.2
W
Hera
TDDSA98
Hera
4
5
7
1.5
W
Cabrakan
darkking10
Cabrakan
0
4
1
0.13
L
Medusa
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,644
Damage
52,427
83,868
Taken
104,303
49,816
Mitigated
55,441
19,486
Healing
28,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,871
5,553
694
4,346
21,247
8,427
949
3,956
17,241
0
73,109
L
Hou Yi
ESP spidey
Hou Yi
2,843
230
0
0
14,478
4,686
171
6,772
7,681
0
13,292
W
Amaterasu
Facu7789
Amaterasu
12,818
5,511
0
10,142
23,100
22,376
2,588
907
21,119
0
72,056
W
21,903
10,733
0
3,983
16,206
7,448
8,155
5,397
10,809
0
83,387
W
Fenrir
13,181
2,936
243
1,154
21,182
9,118
404
7,026
14,156
0
48,298
L
11,425
829
5,400
8,252
22,878
9,594
1,551
9,558
13,270
97,468
0
L
9,039
2,615
1,719
5,215
29,557
26,357
105
9,928
19,552
62,188
0
W
Hera
TDDSA98
Hera
28,331
8,070
189
3,775
15,012
5,733
4,614
4,556
10,456
121,735
0
W
Cabrakan
darkking10
Cabrakan
3,411
175
0
0
8,368
5,141
81
2,578
5,790
28,860
0
L
Medusa
17,249
10,980
741
1,656
16,143
6,377
1,360
2,314
13,326
0
76,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,032
Gold Earned
65,417
510
Minions Killed
525
0
Camps Cleared
0
2,335,907
Distance Traveled
2,119,259
11
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,183
455
101
3
0
450,953
5
L
Hou Yi
10,203
352
29
1
0
350,070
6
W
Amaterasu
14,564
502
96
3
0
591,819
3
W
Artemis
15,558
536
136
5
0
506,070
0
W
Fenrir
13,843
477
42
1
0
493,658
0
L
Hel
14,888
513
180
6
0
467,154
15
L
Terra
13,382
461
97
3
0
467,732
7
W
Hera
14,814
511
185
6
0
476,526
4
W
Cabrakan
11,253
388
51
2
0
267,834
4
L
Medusa
13,761
475
118
4
0
383,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role