Player Matchup

Nemesis
Nemesis
Huoman-Warrior
Nemesis
Level 89
God Stats
3W - 3L
1,508 SR
Queue Stats
265W - 313L
1,349 Elo+
Solo
Fenrir
Fenrir
KelpieDemon
Fenrir
Level 63
God Stats
6W - 9L
1,357 SR
Queue Stats
305W - 276L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
gurukage
Sun Wukong
Level 62
God Stats
107W - 53L
1,552 SR
Queue Stats
287W - 278L
1,420 Elo+
Solo
Ares
Ares
stompandslap
Ares
Level 78
God Stats
5W - 1L
1,500 SR
Queue Stats
196W - 198L
1,347 Elo+
Solo
Hou Yi
Hou Yi
キャメルDマツゲ
Hou Yi
Level 40
God Stats
11W - 5L
1,423 SR
Queue Stats
210W - 243L
1,271 Elo+
Solo
Team Averages
Level 66
1,468 SR
1,346 Elo+

VS

Team Averages
Level 103
1,440 SR
1,356 Elo+
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DukeofEarl97
He Bo
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
84W - 100L
1,347 Elo+
Solo
Aphrodite
Aphrodite
SirenUltima
Aphrodite
Level 158
God Stats
170W - 162L
1,484 SR
Queue Stats
343W - 347L
1,367 Elo+
Solo
Neith
Neith
balcarse02
Neith
Level 81
God Stats
196W - 224L
1,467 SR
Queue Stats
273W - 331L
1,390 Elo+
Solo
Fenrir
Fenrir
vital210victor
Fenrir
Level 66
God Stats
1W - 3L
1,247 SR
Queue Stats
11W - 29L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 16
14,887
992
23,268
18,138
13,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
10 / 2 / 16
14,529
969
20,983
16,925
15,423
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
gurukage
Sun Wukong
20
6 / 2 / 18
13,995
933
24,404
17,694
26,131
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 5 / 19
13,911
927
15,102
16,121
18,377
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 2 / 21
14,484
966
14,429
11,763
9,277
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 4 / 9
14,022
935
18,264
28,798
32,803
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 5 / 7
14,304
954
21,492
18,812
6,277
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
SirenUltima
Aphrodite
18
1 / 2 / 4
12,375
825
7,383
11,301
11,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
4 / 16 / 9
14,430
962
21,878
39,264
23,528
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 9 / 1
11,384
759
575
9,330
2,878

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
43
36
Kills
13
13
Deaths
36
90
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
9
1.88
L
4
5
7
1.5
W
10
2
16
9
W
Fenrir
10
2
16
9
L
Aphrodite
SirenUltima
Aphrodite
1
2
4
1.5
L
Neith
4
16
9
0.53
W
Sun Wukong
gurukage
Sun Wukong
6
2
18
7.5
W
5
5
19
2.9
L
1
9
1
0.17
W
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,186
Damage
69,592
80,641
Taken
107,505
82,399
Mitigated
77,391
18,169
Healing
23,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,264
2,417
0
9,663
28,798
32,803
0
3,960
24,583
0
41,584
L
21,492
2,626
535
2,608
18,812
6,277
0
2,830
15,882
50,833
0
W
23,268
8,811
303
4,250
18,138
13,191
0
6,465
10,873
0
38,129
W
Fenrir
20,983
5,134
231
2,161
16,925
15,423
0
5,937
10,688
0
39,225
L
Aphrodite
SirenUltima
Aphrodite
7,383
952
3,486
4,732
11,301
11,905
0
1,662
9,564
28,192
0
L
Neith
21,878
16,551
452
1,525
39,264
23,528
0
5,532
33,407
0
46,497
W
Sun Wukong
gurukage
Sun Wukong
24,404
7,519
1,285
3,543
17,694
26,131
0
7,452
10,067
0
44,794
W
15,102
580
546
1,468
16,121
18,377
0
6,128
9,868
19,515
0
L
575
425
0
169
9,330
2,878
0
1,118
8,137
0
4,098
W
14,429
6,781
0
4,382
11,763
9,277
0
2,893
8,770
0
46,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,806
Gold Earned
66,515
224
Minions Killed
214
5
Camps Cleared
11
1,287,685
Distance Traveled
1,051,637
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,022
935
57
4
1
289,007
0
L
He Bo
14,304
954
59
4
3
235,029
0
W
Nemesis
14,887
992
39
3
0
315,105
0
W
Fenrir
14,529
969
48
3
1
283,023
0
L
Aphrodite
12,375
825
50
3
4
218,511
0
L
Neith
14,430
962
42
3
1
225,479
3
W
Sun Wukong
13,995
933
48
3
3
253,846
0
W
Ares
13,911
927
3
0
0
202,997
0
L
Fenrir
11,384
759
6
0
2
83,611
1
W
Hou Yi
14,484
966
86
6
1
232,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role