Player Matchup

Fenrir
Fenrir
Fellartu1904
Fenrir
Level 4
God Stats
1W - 1L
1,226 SR
Queue Stats
1W - 2L
1,153 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LilZeref2
Kumbhakarna
Level 49
God Stats
1W - 0L
1,997 SR
Queue Stats
17W - 21L
1,411 Elo+
Party 2
Neith
Neith
SotoXD0509
Neith
Level 100
God Stats
2W - 2L
1,568 SR
Queue Stats
52W - 42L
1,464 Elo+
Party 2
Team Averages
Level 51
1,597 SR
1,343 Elo+

VS

Team Averages
Level 58
1,535 SR
1,432 Elo+
Rama
Rama
ADAMKINGKONG31
Rama
Level 61
God Stats
16W - 4L
1,615 SR
Queue Stats
149W - 125L
1,427 Elo+
Party 1
Ra
Ra
Sexavier9536
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,396 Elo+
Party 1
King Arthur
King Arthur
deadkillingman
King Arthur
Level 83
God Stats
14W - 9L
1,489 SR
Queue Stats
110W - 88L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 2 / 6
10,000
833
5,777
9,478
3,889
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
LilZeref2
Kumbhakarna
13
4 / 1 / 15
9,664
805
4,765
10,269
9,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
13
7 / 4 / 10
9,891
824
10,574
9,307
3,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
7,204
600
1,293
3,793
805
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 9 / 1
8,710
726
7,722
11,554
3,950
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
deadkillingman
King Arthur
12
3 / 7 / 2
8,683
724
7,691
12,218
12,396
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
6
7
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Fenrir
8
2
6
5.5
W
Kumbhakarna
LilZeref2
Kumbhakarna
4
1
15
11.5
L
3
9
1
0.39
W
Neith
7
4
10
3
L
King Arthur
deadkillingman
King Arthur
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,116
Damage
16,706
29,054
Taken
27,565
16,233
Mitigated
17,151
4,865
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,293
802
0
445
3,793
805
0
457
3,336
0
4,748
W
Fenrir
5,777
812
0
1,320
9,478
3,889
573
2,483
6,995
0
27,059
W
Kumbhakarna
LilZeref2
Kumbhakarna
4,765
342
0
285
10,269
9,084
147
3,041
7,228
24,405
0
L
7,722
1,683
708
1,561
11,554
3,950
0
2,180
9,199
39,949
0
W
Neith
10,574
6,901
0
3,260
9,307
3,260
1,982
2,286
7,021
0
49,502
L
King Arthur
deadkillingman
King Arthur
7,691
792
0
901
12,218
12,396
0
1,841
10,257
0
19,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
24,597
143
Minions Killed
95
0
Camps Cleared
0
672,821
Distance Traveled
405,759
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,204
600
9
1
0
54,486
1
W
Fenrir
10,000
833
35
3
0
223,189
1
W
Kumbhakarna
9,664
805
27
2
0
263,610
3
L
Ra
8,710
726
57
5
0
162,631
1
W
Neith
9,891
824
81
7
0
186,022
0
L
King Arthur
8,683
724
29
2
0
188,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role