Player Matchup

Anubis
Anubis
DHTLHOLYSWORD
Anubis
Level 23
God Stats
9W - 8L
1,500 SR
Queue Stats
113W - 106L
1,325 Elo+
Solo
Fenrir
Fenrir
GAMER704
Fenrir
Level 11
God Stats
3W - 4L
1,338 SR
Queue Stats
10W - 18L
1,042 Elo+
Solo
Kali
Kali
Gohanilson
Kali
Level 27
God Stats
67W - 71L
1,355 SR
Queue Stats
126W - 135L
1,133 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Magister203
Ah Muzen Cab
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
54W - 100L
1,217 Elo+
Solo
Rama
Rama
Swankypantz13
Rama
Level 26
God Stats
2W - 1L
1,394 SR
Queue Stats
37W - 49L
1,243 Elo+
Solo
Team Averages
Level 22
1,417 SR
1,192 Elo+

VS

Team Averages
Level 34
1,438 SR
1,269 Elo+
Set
Set
DarkLettuce4206
Set
Level 24
God Stats
6W - 1L
1,544 SR
Queue Stats
52W - 81L
1,148 Elo+
Solo
Sobek
Sobek
DemonFoxtato
Sobek
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 58L
1,105 Elo+
Solo
Discordia
Discordia
Morgana0704
Discordia
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hel
Hel
Psycho_Actions
Hel
Level 12
God Stats
2W - 9L
1,073 SR
Queue Stats
10W - 20L
1,185 Elo+
Solo
Cerberus
Cerberus
RhythmicWalrus
Cerberus
Level 108
God Stats
10W - 10L
1,571 SR
Queue Stats
19W - 23L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
11,265
939
5,844
4,969
2,290
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Fenrir
GAMER704
Fenrir
18
2 / 13 / 7
11,731
978
3,318
26,000
7,499
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

18
4 / 10 / 8
12,724
1,060
17,790
31,187
9,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Magister203
Ah Muzen Cab
18
8 / 12 / 6
13,236
1,103
28,109
23,385
7,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 8 / 10
11,044
920
13,721
32,761
8,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 7 / 16
15,393
1,283
39,244
19,038
10,824
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 2 / 26
12,489
1,041
12,616
15,553
16,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Morgana0704
Discordia
17
1 / 4 / 12
10,822
902
6,955
11,362
4,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 3 / 18
12,887
1,074
18,788
16,462
6,435
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
20
17 / 1 / 22
16,221
1,352
31,960
20,876
35,653
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
139
17
Kills
45
45
Deaths
17
35
Assists
94
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
19
7
16
3.86
W
1
2
26
7
L
Fenrir
GAMER704
Fenrir
2
13
7
0.42
L
4
10
8
0.8
L
Ah Muzen Cab
Magister203
Ah Muzen Cab
8
12
6
0.92
W
Discordia
Morgana0704
Discordia
1
4
12
1.75
W
7
3
18
5.33
W
Cerberus
17
1
22
28
L
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,782
Damage
109,563
118,302
Taken
83,291
34,614
Mitigated
73,522
11,397
Healing
26,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,844
696
0
0
4,969
2,290
0
2,332
2,637
13,236
0
W
39,244
20,580
0
1,816
19,038
10,824
0
609
18,429
0
58,016
W
12,616
1,150
877
3,246
15,553
16,107
0
923
14,630
22,887
0
L
Fenrir
GAMER704
Fenrir
3,318
759
0
121
26,000
7,499
0
16,978
9,022
0
13,726
L
17,790
12,735
0
1,818
31,187
9,265
0
15,895
15,292
0
27,560
L
Ah Muzen Cab
Magister203
Ah Muzen Cab
28,109
11,523
307
2,700
23,385
7,527
0
17,270
6,115
0
60,625
W
Discordia
Morgana0704
Discordia
6,955
2,811
0
424
11,362
4,503
0
1,087
10,275
8,239
0
W
18,788
3,166
5,532
7,356
16,462
6,435
0
1,734
14,728
41,765
0
W
Cerberus
31,960
2,930
112
7,054
20,876
35,653
0
1,491
19,196
45,979
0
L
13,721
12,156
518
5,933
32,761
8,033
0
17,844
14,917
0
22,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,000
Gold Earned
67,812
138
Minions Killed
195
4
Camps Cleared
3
912,126
Distance Traveled
1,090,050
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,265
939
26
2
0
86,930
0
W
Set
15,393
1,283
57
5
1
205,981
0
W
Sobek
12,489
1,041
27
2
0
222,101
1
L
Fenrir
11,731
978
10
1
0
193,484
0
L
Kali
12,724
1,060
23
2
4
236,883
2
L
Ah Muzen Cab
13,236
1,103
60
5
0
189,439
0
W
Discordia
10,822
902
3
0
0
173,641
1
W
Hel
12,887
1,074
74
6
2
220,165
3
W
Cerberus
16,221
1,352
34
3
0
268,162
0
L
Rama
11,044
920
19
2
0
205,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role