Player Matchup

Bellona
Bellona
CleberThiago
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 82L
1,291 Elo+
Party 2
Zeus
Zeus
Malkron3099
Zeus
Level 24
God Stats
13W - 6L
1,628 SR
Queue Stats
91W - 96L
1,409 Elo+
Solo
Jing Wei
Jing Wei
Marco_Verissimo
Jing Wei
Level 27
God Stats
8W - 15L
1,375 SR
Queue Stats
101W - 135L
1,387 Elo+
Solo
Agni
Agni
PedrinSmoke
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,383 Elo+
Party 2
Nike
Nike
Phishing_01
Nike
Level 20
God Stats
10W - 10L
1,516 SR
Queue Stats
77W - 102L
1,328 Elo+
Solo
Team Averages
Level 20
1,504 SR
1,360 Elo+

VS

Team Averages
Level 30
1,390 SR
1,356 Elo+
Yemoja
Yemoja
MBelts
Yemoja
Level 22
God Stats
9W - 6L
1,152 SR
Queue Stats
15W - 13L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
Magjc17
Sun Wukong
Level 7
God Stats
3W - 1L
1,529 SR
Queue Stats
3W - 1L
1,448 Elo+
Party 1
Janus
Janus
MarvelusUKT
Janus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,344 Elo+
Party 1
Ra
Ra
MyEgg
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,344 Elo+
Party 1
Nemesis
Nemesis
lRyoto
Nemesis
Level 58
God Stats
1W - 1L
1,270 SR
Queue Stats
3W - 2L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CleberThiago
Bellona
15
1 / 13 / 4
9,387
853
9,455
20,210
11,197
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 6 / 2
10,361
942
17,097
15,508
9,363
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
16
1 / 2 / 4
9,983
908
5,144
10,794
4,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 3 / 5
10,252
932
8,058
12,979
5,549
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 5
9,666
879
7,053
16,325
11,683
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

111

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MBelts
Yemoja
18
0 / 1 / 23
11,359
1,033
8,367
10,934
11,311
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Magjc17
Sun Wukong
17
4 / 0 / 17
10,606
964
11,017
10,418
7,390
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 1 / 12
11,988
1,090
20,728
6,689
2,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ra
17
5 / 3 / 16
11,320
1,029
11,472
13,234
5,737
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
lRyoto
Nemesis
17
12 / 3 / 7
12,691
1,154
17,798
11,863
4,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
105
8
Kills
30
30
Deaths
8
20
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Bellona
CleberThiago
Bellona
1
13
4
0.23
W
Yemoja
MBelts
Yemoja
0
1
23
11.5
W
Sun Wukong
Magjc17
Sun Wukong
4
0
17
12.5
L
4
6
2
0.83
L
Jing Wei
1
2
4
1.5
W
9
1
12
15
W
Ra
5
3
16
4.33
L
1
3
5
1.17
L
1
6
5
0.58
W
Nemesis
lRyoto
Nemesis
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,807
Damage
69,382
75,816
Taken
53,138
42,350
Mitigated
31,679
4,347
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CleberThiago
Bellona
9,455
2,478
492
1,190
20,210
11,197
0
11,339
8,571
0
14,924
W
Yemoja
MBelts
Yemoja
8,367
1,571
3,669
281
10,934
11,311
0
5,426
5,408
25,230
0
W
Sun Wukong
Magjc17
Sun Wukong
11,017
2,254
0
714
10,418
7,390
0
5,602
4,616
0
15,408
L
17,097
1,996
0
838
15,508
9,363
0
6,889
8,544
38,617
0
L
Jing Wei
5,144
5,111
0
1,146
10,794
4,558
0
5,110
5,634
0
24,760
W
20,728
600
0
0
6,689
2,574
0
3,130
3,487
52,956
0
W
Ra
11,472
1,149
3,963
3,629
13,234
5,737
0
6,390
6,719
27,922
0
L
8,058
750
0
0
12,979
5,549
0
8,423
4,481
40,901
0
L
7,053
380
219
462
16,325
11,683
0
8,806
7,444
0
19,055
W
Nemesis
lRyoto
Nemesis
17,798
10,802
0
1,593
11,863
4,667
0
3,985
7,261
0
29,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,649
Gold Earned
57,964
179
Minions Killed
206
4
Camps Cleared
9
846,528
Distance Traveled
1,037,164
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,387
853
9
1
0
148,793
1
W
Yemoja
11,359
1,033
25
2
2
211,509
0
W
Sun Wukong
10,606
964
19
2
0
208,211
1
L
Zeus
10,361
942
45
4
0
162,671
4
L
Jing Wei
9,983
908
27
2
4
175,129
0
W
Janus
11,988
1,090
89
8
1
234,630
1
W
Ra
11,320
1,029
52
5
0
170,474
0
L
Agni
10,252
932
77
7
0
189,865
0
L
Nike
9,666
879
21
2
0
170,070
1
W
Nemesis
12,691
1,154
21
2
6
212,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role