Player Matchup

Chaac
Chaac
ServantOfRome
Chaac
Level 18
God Stats
26W - 21L
1,375 SR
Queue Stats
33W - 31L
1,145 Elo+
Party 1
King Arthur
King Arthur
TXC_Grinder
King Arthur
Level 9
God Stats
8W - 9L
1,378 SR
Queue Stats
32W - 23L
1,148 Elo+
Party 1
Anhur
Anhur
Vargas1916
Anhur
Level 25
God Stats
7W - 7L
1,500 SR
Queue Stats
96W - 125L
1,162 Elo+
Solo
Amaterasu
Amaterasu
chuu_attak_365
Amaterasu
Level 18
God Stats
16W - 19L
1,409 SR
Queue Stats
39W - 60L
1,198 Elo+
Solo
Neith
Neith
rileytowle69
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
979 Elo+
Solo
Team Averages
Level 15
1,432 SR
1,126 Elo+

VS

Team Averages
Level 16
1,340 SR
1,141 Elo+
Artemis
Artemis
Coolgamer13230
Artemis
Level 14
God Stats
1W - 4L
1,280 SR
Queue Stats
28W - 45L
1,196 Elo+
Solo
Zeus
Zeus
MrDucky46038
Zeus
Level 4
God Stats
1W - 3L
1,328 SR
Queue Stats
1W - 9L
957 Elo+
Solo
Nemesis
Nemesis
ana_oop69
Nemesis
Level 22
God Stats
12W - 18L
1,353 SR
Queue Stats
98W - 100L
1,217 Elo+
Solo
Mulan
Mulan
silva-nublado
Mulan
Level 14
God Stats
2W - 4L
1,057 SR
Queue Stats
19W - 30L
1,130 Elo+
Solo
Chaac
Chaac
z lFactionsMods
Chaac
Level 27
God Stats
1W - 1L
1,683 SR
Queue Stats
15W - 19L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 17
14,362
1,026
31,811
21,265
13,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
TXC_Grinder
King Arthur
20
11 / 1 / 15
14,267
1,019
29,179
24,657
16,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
20
8 / 0 / 10
15,639
1,117
8,194
9,004
8,012
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
chuu_attak_365
Amaterasu
19
7 / 1 / 13
13,266
948
12,139
10,044
6,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
0 / 0 / 0
8,600
614
0
0
0
Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 0
10,962
783
6,206
11,878
4,658
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 12 / 1
10,964
783
6,508
13,347
5,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ana_oop69
Nemesis
18
1 / 6 / 2
11,850
846
9,692
23,179
17,356
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
2 / 6 / 1
12,039
860
8,055
19,602
10,691
17
0 / 6 / 2
11,293
807
21,292
28,131
39,173
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
37
Kills
4
4
Deaths
38
55
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
1
12
1
0.13
W
11
2
17
9.75
W
King Arthur
TXC_Grinder
King Arthur
11
1
15
18.5
W
Anhur
8
0
10
13
L
Nemesis
ana_oop69
Nemesis
1
6
2
0.33
W
Amaterasu
chuu_attak_365
Amaterasu
7
1
13
13.5
W
0
0
0
0
L
2
6
1
0.42
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,323
Damage
51,753
64,970
Taken
96,137
43,471
Mitigated
77,542
20,402
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,206
3,064
0
619
11,878
4,658
0
0
11,878
0
28,066
L
6,508
3,390
0
275
13,347
5,664
0
0
13,030
8,493
0
W
31,811
16,590
0
7,455
21,265
13,178
0
1,867
19,248
0
55,388
W
King Arthur
TXC_Grinder
King Arthur
29,179
5,517
0
10,784
24,657
16,182
0
3,047
21,391
0
41,409
W
Anhur
8,194
4,145
0
0
9,004
8,012
0
701
8,278
0
38,506
L
Nemesis
ana_oop69
Nemesis
9,692
3,979
0
1,210
23,179
17,356
0
0
23,179
0
24,912
W
Amaterasu
chuu_attak_365
Amaterasu
12,139
6,059
0
2,163
10,044
6,099
0
474
9,545
0
20,260
W
0
0
0
0
0
0
0
0
0
0
0
L
8,055
483
0
297
19,602
10,691
0
0
19,428
0
15,272
L
21,292
4,758
223
7,704
28,131
39,173
0
0
27,476
0
43,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,134
Gold Earned
57,108
151
Minions Killed
141
5
Camps Cleared
1
1,055,514
Distance Traveled
1,016,482
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,962
783
42
3
0
149,789
0
L
Zeus
10,964
783
2
0
0
145,498
0
W
Chaac
14,362
1,026
54
4
0
275,066
6
W
King Arthur
14,267
1,019
18
1
0
266,176
0
W
Anhur
15,639
1,117
64
5
1
239,066
0
L
Nemesis
11,850
846
26
2
0
260,155
2
W
Amaterasu
13,266
948
15
1
4
275,206
0
W
Neith
8,600
614
0
0
0
0
0
L
Mulan
12,039
860
21
2
0
236,554
3
L
Chaac
11,293
807
50
4
1
224,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role