Player Matchup

Xbalanque
Xbalanque
Gamingpro128806
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,265 Elo+
Solo
Cthulhu
Cthulhu
Utilityboar
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,330 Elo+
Solo
Hera
Hera
YNW_Savage24
Hera
Level 27
God Stats
8W - 13L
1,442 SR
Queue Stats
252W - 256L
1,474 Elo+
Solo
Nemesis
Nemesis
dragonmaster729
Nemesis
Level 23
God Stats
6W - 6L
1,581 SR
Queue Stats
75W - 68L
1,311 Elo+
Solo
Guan Yu
Guan Yu
rural_crystal82
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,326 Elo+
Solo
Team Averages
Level 14
1,504 SR
1,341 Elo+

VS

Team Averages
Level 23
1,493 SR
1,390 Elo+
Thanatos
Thanatos
CrazyTail235
Thanatos
Level 29
God Stats
8W - 10L
1,499 SR
Queue Stats
26W - 27L
1,465 Elo+
Solo
Guan Yu
Guan Yu
ImperiaNapoleon
Guan Yu
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
160W - 143L
1,393 Elo+
Solo
Rama
Rama
OanatraO
Rama
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,295 Elo+
Solo
Cthulhu
Cthulhu
WaVe McCL0udZ
Cthulhu
Level 27
God Stats
38W - 26L
1,502 SR
Queue Stats
174W - 184L
1,355 Elo+
Party 1
Chang'e
Chang'e
cG_FAMXUSx3TONER
Chang'e
Level 26
God Stats
51W - 58L
1,465 SR
Queue Stats
364W - 368L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gamingpro128806
Xbalanque
17
0 / 10 / 2
10,964
914
8,650
17,973
10,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Utilityboar
Cthulhu
18
1 / 7 / 3
11,299
942
15,425
25,699
25,426
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 1 / 0
9,406
784
244
805
111
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
2 / 4 / 2
11,594
966
14,089
22,839
9,863
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 14 / 0
10,227
852
8,542
27,828
22,810
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrazyTail235
Thanatos
20
14 / 0 / 13
14,353
1,196
23,606
13,495
6,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
6 / 0 / 19
12,033
1,003
12,224
12,188
11,993
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
20
5 / 2 / 23
12,494
1,041
16,357
8,846
3,909
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
18
6 / 2 / 15
12,019
1,002
14,760
11,669
7,257
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 0 / 16
12,256
1,021
15,054
8,354
3,269
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
122
4
Kills
36
36
Deaths
4
7
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CrazyTail235
Thanatos
14
0
13
20.5
L
Xbalanque
Gamingpro128806
Xbalanque
0
10
2
0.1
W
6
0
19
15.5
W
Rama
5
2
23
8.25
L
Cthulhu
Utilityboar
Cthulhu
1
7
3
0.36
W
Cthulhu
6
2
15
6.75
L
0
1
0
0
W
5
0
16
13
L
2
4
2
0.75
L
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,950
Damage
82,001
95,144
Taken
54,552
68,490
Mitigated
32,707
5,800
Healing
33,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CrazyTail235
Thanatos
23,606
9,667
0
12,183
13,495
6,279
0
4,941
8,479
0
54,415
L
Xbalanque
Gamingpro128806
Xbalanque
8,650
5,553
0
0
17,973
10,280
0
3,959
14,014
0
36,668
W
12,224
2,967
3,119
3,670
12,188
11,993
0
3,657
8,281
0
15,585
W
Rama
16,357
13,707
0
2,627
8,846
3,909
0
3,144
5,677
0
24,576
L
Cthulhu
Utilityboar
Cthulhu
15,425
978
0
0
25,699
25,426
0
8,864
16,511
38,311
0
W
Cthulhu
14,760
1,308
2,370
510
11,669
7,257
0
2,892
8,632
28,778
0
L
244
0
0
0
805
111
0
98
707
1,972
0
W
15,054
478
4,292
4,606
8,354
3,269
0
1,788
6,541
47,707
0
L
14,089
5,711
0
2,748
22,839
9,863
0
6,763
16,076
0
43,766
L
8,542
2,589
718
2,334
27,828
22,810
0
10,130
17,698
827
18,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,490
Gold Earned
63,155
199
Minions Killed
222
5
Camps Cleared
5
888,491
Distance Traveled
1,105,862
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,353
1,196
76
6
3
261,608
0
L
Xbalanque
10,964
914
69
6
2
208,340
0
W
Guan Yu
12,033
1,003
10
1
1
243,848
0
W
Rama
12,494
1,041
21
2
1
191,861
2
L
Cthulhu
11,299
942
54
5
2
230,653
0
W
Cthulhu
12,019
1,002
27
2
0
211,151
0
L
Hera
9,406
784
1
0
0
13,931
0
W
Chang'e
12,256
1,021
88
7
0
197,394
0
L
Nemesis
11,594
966
56
5
0
244,585
0
L
Guan Yu
10,227
852
19
2
1
190,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role