Player Matchup

Cthulhu
Cthulhu
Arialnord
Cthulhu
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,511 Elo+
Party 1
Apollo
Apollo
KevalitYolz
Apollo
Level 144
God Stats
1W - 0L
1,366 SR
Queue Stats
133W - 161L
1,511 Elo+
Party 1
Vulcan
Vulcan
oxxxydrocher777
Vulcan
Level 49
God Stats
6W - 4L
1,629 SR
Queue Stats
59W - 56L
1,553 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,525 Elo+

VS

Team Averages
Level 45
1,509 SR
1,446 Elo+
Nu Wa
Nu Wa
DeusMetus
Nu Wa
Level 63
God Stats
6W - 9L
1,443 SR
Queue Stats
213W - 234L
1,498 Elo+
Party 2
Loki
Loki
DruidTR
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,369 Elo+
Solo
Horus
Horus
FiFey
Horus
Level 65
God Stats
23W - 18L
1,585 SR
Queue Stats
238W - 265L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arialnord
Cthulhu
10
1 / 1 / 12
7,710
771
5,459
10,089
5,422
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
11
8 / 2 / 5
8,330
833
8,025
7,432
2,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
6 / 1 / 7
7,846
785
6,513
4,056
1,442
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DeusMetus
Nu Wa
9
0 / 5 / 4
6,592
659
7,073
5,293
1,653
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
DruidTR
Loki
7
1 / 7 / 1
5,983
598
2,557
8,044
2,469
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
FiFey
Horus
10
2 / 3 / 2
7,600
760
3,255
9,612
6,011
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
3
4
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arialnord
Cthulhu
1
1
12
7
L
Nu Wa
DeusMetus
Nu Wa
0
5
4
0.4
L
Loki
DruidTR
Loki
1
7
1
0.21
L
Horus
FiFey
Horus
2
3
2
1
W
Apollo
8
2
5
5.25
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,997
Damage
12,885
21,577
Taken
22,949
9,375
Mitigated
10,133
5,011
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arialnord
Cthulhu
5,459
240
463
2,698
10,089
5,422
0
4,439
5,650
18,987
0
L
Nu Wa
DeusMetus
Nu Wa
7,073
2,425
0
188
5,293
1,653
0
2,073
3,220
29,386
0
L
Loki
DruidTR
Loki
2,557
586
0
296
8,044
2,469
0
3,256
4,788
0
15,113
L
Horus
FiFey
Horus
3,255
904
592
2,321
9,612
6,011
0
6,719
2,893
0
7,898
W
Apollo
8,025
3,511
0
870
7,432
2,511
1,304
1,656
5,776
0
29,997
W
6,513
1,279
0
980
4,056
1,442
1,132
990
3,066
26,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,886
Gold Earned
20,175
123
Minions Killed
78
0
Camps Cleared
0
528,607
Distance Traveled
482,975
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,710
771
25
3
0
187,941
4
L
Nu Wa
6,592
659
41
4
0
149,858
2
L
Loki
5,983
598
25
3
0
150,597
0
L
Horus
7,600
760
12
1
0
182,520
4
W
Apollo
8,330
833
57
6
0
184,131
2
W
Vulcan
7,846
785
41
4
0
156,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role