Player Matchup

Chronos
Chronos
AdrianAndreev
Chronos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,358 Elo+
Party 1
Chaac
Chaac
HeavenGoat
Chaac
Level 81
God Stats
2W - 0L
1,311 SR
Queue Stats
18W - 15L
1,348 Elo+
Party 1
Horus
Horus
Kakairo
Horus
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 17L
1,268 Elo+
Party 1
Team Averages
Level 59
1,437 SR
1,325 Elo+

VS

Team Averages
Level 31
1,482 SR
1,249 Elo+
Bakasura
Bakasura
DEVENTCHAINZ
Bakasura
Level 32
God Stats
9W - 15L
1,475 SR
Queue Stats
58W - 73L
1,326 Elo+
Party 2
Izanami
Izanami
Fluffy724
Izanami
Level 22
God Stats
4W - 12L
1,492 SR
Queue Stats
96W - 129L
1,104 Elo+
Party 2
Merlin
Merlin
Savitar127
Merlin
Level 40
God Stats
5W - 4L
1,479 SR
Queue Stats
12W - 19L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
10 / 2 / 2
11,126
856
16,785
11,792
4,481
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
13
4 / 3 / 6
9,855
758
5,841
10,085
6,216
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
Kakairo
Horus
11
0 / 4 / 5
8,037
618
2,175
8,197
3,646
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DEVENTCHAINZ
Bakasura
12
3 / 4 / 2
8,700
669
6,287
11,762
4,721
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Fluffy724
Izanami
10
0 / 7 / 6
8,149
627
6,374
10,348
3,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Savitar127
Merlin
14
6 / 3 / 1
10,092
776
9,523
7,192
2,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
9
9
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
10
2
2
5.5
L
Bakasura
DEVENTCHAINZ
Bakasura
3
4
2
1
L
Izanami
Fluffy724
Izanami
0
7
6
0.43
W
Chaac
4
3
6
2.33
W
Horus
Kakairo
Horus
0
4
5
0.63
L
Merlin
Savitar127
Merlin
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
22,184
30,074
Taken
29,302
14,343
Mitigated
10,521
11,549
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
16,785
10,480
0
4,521
11,792
4,481
1,616
2,931
8,326
53,547
0
L
Bakasura
DEVENTCHAINZ
Bakasura
6,287
4,228
0
3,423
11,762
4,721
99
5,582
5,955
0
23,786
L
Izanami
Fluffy724
Izanami
6,374
4,358
0
1,173
10,348
3,194
325
6,299
3,874
0
23,079
W
Chaac
5,841
887
889
3,638
10,085
6,216
0
3,640
5,457
0
32,804
W
Horus
Kakairo
Horus
2,175
1,395
654
1,847
8,197
3,646
177
2,980
4,877
0
12,701
L
Merlin
Savitar127
Merlin
9,523
126
423
664
7,192
2,606
0
5,038
2,054
38,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,018
Gold Earned
26,941
163
Minions Killed
151
0
Camps Cleared
0
752,363
Distance Traveled
642,337
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,126
856
81
6
0
240,360
0
L
Bakasura
8,700
669
54
4
0
258,263
2
L
Izanami
8,149
627
40
3
0
167,008
2
W
Chaac
9,855
758
53
4
0
275,578
0
W
Horus
8,037
618
29
2
0
236,425
0
L
Merlin
10,092
776
57
4
0
217,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role