Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dark-um-Jilo
Ah Muzen Cab
Level 25
God Stats
2W - 3L
1,417 SR
Queue Stats
25W - 31L
1,274 Elo+
Party 1
Bakasura
Bakasura
Grotee
Bakasura
Level 9
God Stats
1W - 1L
1,335 SR
Queue Stats
2W - 3L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
NubShiguraph
Cthulhu
Level 29
God Stats
2W - 2L
1,572 SR
Queue Stats
29W - 36L
1,320 Elo+
Party 1
Ra
Ra
OtKl-DUDEGAMES
Ra
Level 25
God Stats
5W - 4L
1,748 SR
Queue Stats
132W - 126L
1,384 Elo+
Party 2
Hel
Hel
ThomazCastro
Hel
Level 28
God Stats
2W - 3L
1,646 SR
Queue Stats
99W - 102L
1,393 Elo+
Party 2
Team Averages
Level 23
1,543 SR
1,406 Elo+

VS

Team Averages
Level 25
1,439 SR
1,418 Elo+
Janus
Janus
AIKATIRENI
Janus
Level 15
God Stats
1W - 0L
1,248 SR
Queue Stats
136W - 142L
1,370 Elo+
Solo
Fenrir
Fenrir
CabeloGOD
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,400 Elo+
Party 3
Arachne
Arachne
Kirios2950
Arachne
Level 28
God Stats
6W - 4L
1,607 SR
Queue Stats
92W - 100L
1,396 Elo+
Solo
Khepri
Khepri
NNeto22
Khepri
Level 58
God Stats
3W - 3L
1,410 SR
Queue Stats
138W - 148L
1,417 Elo+
Party 3
Artemis
Artemis
Xandaooo
Artemis
Level 8
God Stats
3W - 5L
1,430 SR
Queue Stats
14W - 17L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dark-um-Jilo
Ah Muzen Cab
20
6 / 9 / 3
17,979
461
27,830
29,752
13,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Grotee
Bakasura
19
1 / 12 / 7
15,234
391
8,713
32,495
11,931
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
NubShiguraph
Cthulhu
20
2 / 6 / 13
16,678
428
21,475
33,323
46,221
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 8 / 8
19,234
493
36,177
32,959
14,308
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
13 / 8 / 14
21,067
540
43,676
47,995
23,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
14 / 4 / 8
21,315
547
42,282
29,129
13,379
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
CabeloGOD
Fenrir
20
9 / 12 / 14
18,376
471
24,681
40,052
34,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Kirios2950
Arachne
20
6 / 5 / 13
19,373
497
21,650
36,177
18,315
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
NNeto22
Khepri
20
4 / 5 / 28
18,169
466
14,866
41,414
59,027
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Xandaooo
Artemis
20
10 / 7 / 16
19,136
491
29,050
30,383
13,654
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
122
33
Kills
43
43
Deaths
33
45
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Janus
14
4
8
4.5
W
Fenrir
CabeloGOD
Fenrir
9
12
14
1.33
L
Ah Muzen Cab
Dark-um-Jilo
Ah Muzen Cab
6
9
3
0.83
L
Bakasura
Grotee
Bakasura
1
12
7
0.38
W
Arachne
Kirios2950
Arachne
6
5
13
2.5
W
Khepri
NNeto22
Khepri
4
5
28
3.6
L
Cthulhu
NubShiguraph
Cthulhu
2
6
13
1.42
L
11
8
8
1.88
L
13
8
14
2.5
W
Artemis
Xandaooo
Artemis
10
7
16
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,871
Damage
132,529
176,524
Taken
177,155
108,872
Mitigated
138,430
68,913
Healing
42,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
42,282
1,860
0
10,335
29,129
13,379
1,100
16,973
12,076
203,784
0
W
Fenrir
CabeloGOD
Fenrir
24,681
6,870
0
7,450
40,052
34,055
624
27,134
12,898
0
91,005
L
Ah Muzen Cab
Dark-um-Jilo
Ah Muzen Cab
27,830
15,324
1,226
9,017
29,752
13,367
4,156
12,049
17,703
0
119,322
L
Bakasura
Grotee
Bakasura
8,713
5,472
0
6,380
32,495
11,931
755
8,415
24,080
0
51,181
W
Arachne
Kirios2950
Arachne
21,650
12,328
0
13,119
36,177
18,315
1,414
20,837
15,211
0
118,561
W
Khepri
NNeto22
Khepri
14,866
1,969
0
1,440
41,414
59,027
824
19,615
21,312
72,424
0
L
Cthulhu
NubShiguraph
Cthulhu
21,475
1,347
4,020
2,861
33,323
46,221
1,091
13,368
19,955
89,550
0
L
36,177
2,339
4,229
7,956
32,959
14,308
1,172
12,690
20,269
143,704
0
L
43,676
3,471
11,891
21,333
47,995
23,045
3,051
16,541
31,454
167,339
0
W
Artemis
Xandaooo
Artemis
29,050
20,966
0
9,994
30,383
13,654
5,150
19,019
11,354
0
112,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,192
Gold Earned
96,369
825
Minions Killed
815
0
Camps Cleared
0
3,573,296
Distance Traveled
3,634,268
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
21,315
547
247
6
0
763,463
4
W
Fenrir
18,376
471
129
3
0
673,316
3
L
Ah Muzen Cab
17,979
461
162
4
0
701,576
3
L
Bakasura
15,234
391
92
2
0
706,589
3
W
Arachne
19,373
497
180
5
0
842,384
7
W
Khepri
18,169
466
87
2
0
719,116
8
L
Cthulhu
16,678
428
124
3
0
745,034
5
L
Ra
19,234
493
223
6
0
714,477
9
L
Hel
21,067
540
224
6
0
705,620
3
W
Artemis
19,136
491
172
4
0
635,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role