Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Vamana op
King Arthur
Level 16
God Stats
3W - 1L
1,823 SR
Queue Stats
196W - 21L
1,821 Elo+
Party 1
Hera
Hera
WaevheDosses
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 14L
1,902 Elo+
Party 1
Team Averages
Level 64
1,608 SR
1,741 Elo+

VS

Team Averages
Level 50
1,685 SR
1,518 Elo+
Hera
Hera
OniFans xoxo
Hera
Level 3
God Stats
0W - 1L
1,762 SR
Queue Stats
43W - 5L
1,500 Elo+
Party 2
Da Ji
Da Ji
TooAmazingg4u
Da Ji
Level 128
God Stats
20W - 8L
1,825 SR
Queue Stats
607W - 119L
1,819 Elo+
Party 2
Cthulhu
Cthulhu
YonderLamb8
Cthulhu
Level 18
God Stats
0W - 2L
1,467 SR
Queue Stats
4W - 8L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 2 / 11
7,834
783
6,840
9,749
7,790
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Vamana op
King Arthur
10
4 / 2 / 9
7,557
756
8,310
9,408
7,162
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
8 / 0 / 4
8,511
851
9,788
4,235
1,293
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
6,140
614
3,927
7,352
2,294
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 2
6,646
665
6,415
9,223
4,451
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
YonderLamb8
Cthulhu
9
1 / 4 / 1
6,536
654
4,404
13,708
6,896
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
4
4
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
11
4.25
L
1
7
1
0.21
L
2
4
2
0.75
W
King Arthur
Vamana op
King Arthur
4
2
9
4.25
W
8
0
4
10
L
Cthulhu
YonderLamb8
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,938
Damage
14,746
23,392
Taken
30,283
16,245
Mitigated
13,641
7,240
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,840
406
0
3,298
9,749
7,790
597
3,517
6,032
22,564
0
L
3,927
893
0
942
7,352
2,294
0
3,865
3,277
18,331
0
L
6,415
1,178
0
1,182
9,223
4,451
0
5,633
3,346
0
13,027
W
King Arthur
Vamana op
King Arthur
8,310
1,543
0
3,120
9,408
7,162
589
3,440
5,845
0
14,629
W
9,788
2,413
0
822
4,235
1,293
1,588
1,397
2,763
43,516
0
L
Cthulhu
YonderLamb8
Cthulhu
4,404
576
89
2,101
13,708
6,896
25
6,680
6,523
19,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,902
Gold Earned
19,322
130
Minions Killed
83
0
Camps Cleared
0
545,230
Distance Traveled
504,859
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,834
783
25
3
0
181,553
4
L
Hera
6,140
614
29
3
0
145,450
1
L
Da Ji
6,646
665
19
2
0
173,970
2
W
King Arthur
7,557
756
17
2
0
175,193
0
W
Hera
8,511
851
88
9
0
188,484
3
L
Cthulhu
6,536
654
35
4
0
185,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role