Player Matchup

Cthulhu
Cthulhu
DeviiLDonut69
Cthulhu
Level 52
God Stats
0W - 2L
1,252 SR
Queue Stats
4W - 14L
1,468 Elo+
Party 2
Ares
Ares
KTMEOW666
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,307 Elo+
Party 2
Hades
Hades
NicolasVillon74
Hades
Level 45
God Stats
0W - 1L
1,320 SR
Queue Stats
6W - 7L
1,465 Elo+
Solo
Tyr
Tyr
PR0J3CT ECH0
Tyr
Level 44
God Stats
0W - 1L
1,233 SR
Queue Stats
4W - 2L
1,618 Elo+
Party 2
Thor
Thor
thacker92
Thor
Level 28
God Stats
2W - 2L
1,474 SR
Queue Stats
2W - 2L
1,562 Elo+
Party 2
Team Averages
Level 35
1,356 SR
1,484 Elo+

VS

Team Averages
Level 42
1,535 SR
1,406 Elo+
Discordia
Discordia
DeehAlm7
Discordia
Level 43
God Stats
43W - 33L
1,493 SR
Queue Stats
156W - 148L
1,474 Elo+
Solo
Hera
Hera
Derieriii
Hera
Level 64
God Stats
7W - 6L
1,554 SR
Queue Stats
13W - 22L
1,355 Elo+
Party 1
Freya
Freya
JuicySkunk
Freya
Level 34
God Stats
1W - 1L
1,753 SR
Queue Stats
21W - 25L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
LoCorleone
Kukulkan
Level 4
God Stats
10W - 7L
1,420 SR
Queue Stats
39W - 48L
1,300 Elo+
Party 1
Amaterasu
Amaterasu
Shotgun Rell302
Amaterasu
Level 66
God Stats
5W - 5L
1,455 SR
Queue Stats
42W - 38L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
0 / 12 / 10
10,624
966
15,864
29,702
24,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
15
0 / 11 / 4
9,179
834
1,767
21,802
16,085
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 9 / 0
12,034
1,094
15,362
25,367
16,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 7 / 5
10,178
925
10,102
27,282
30,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
16
3 / 11 / 6
10,862
987
11,199
23,890
10,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeehAlm7
Discordia
20
6 / 0 / 27
12,431
1,130
18,160
5,990
2,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
20
6 / 2 / 30
12,702
1,155
18,442
8,268
3,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Freya
20
27 / 6 / 16
15,501
1,409
50,648
22,650
9,714
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
LoCorleone
Kukulkan
18
5 / 1 / 15
11,130
1,012
14,253
6,517
3,041
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Shotgun Rell302
Amaterasu
19
6 / 2 / 25
12,105
1,100
15,199
16,844
14,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
163
11
Kills
50
50
Deaths
11
25
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Discordia
DeehAlm7
Discordia
6
0
27
19.5
W
Hera
6
2
30
10.5
L
Cthulhu
0
12
10
0.42
W
Freya
27
6
16
5.83
L
Ares
0
11
4
0.18
W
Kukulkan
LoCorleone
Kukulkan
5
1
15
12.5
L
7
9
0
0.78
L
1
7
5
0.5
W
Amaterasu
Shotgun Rell302
Amaterasu
6
2
25
9.25
L
Thor
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,294
Damage
116,702
128,043
Taken
60,269
98,090
Mitigated
33,249
12,344
Healing
17,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DeehAlm7
Discordia
18,160
1,436
0
2,483
5,990
2,337
0
3,561
2,429
44,697
0
W
Hera
18,442
4,915
318
1,256
8,268
3,172
0
5,232
3,036
43,618
0
L
Cthulhu
15,864
1,529
1,285
1,145
29,702
24,238
0
22,974
6,728
39,472
0
W
Freya
50,648
20,129
0
12,287
22,650
9,714
0
13,451
9,199
68,897
0
L
Ares
1,767
986
366
318
21,802
16,085
0
17,355
4,447
9,502
0
W
Kukulkan
LoCorleone
Kukulkan
14,253
1,296
0
0
6,517
3,041
0
2,163
4,354
28,434
0
L
15,362
2,117
1,650
3,799
25,367
16,929
0
22,515
2,852
44,468
0
L
10,102
1,989
0
2,249
27,282
30,601
0
20,916
6,366
0
23,529
W
Amaterasu
Shotgun Rell302
Amaterasu
15,199
10,154
0
1,432
16,844
14,985
0
8,586
8,258
0
22,651
L
Thor
11,199
2,014
595
937
23,890
10,237
0
17,743
6,147
0
25,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,877
Gold Earned
63,869
184
Minions Killed
206
3
Camps Cleared
10
897,504
Distance Traveled
981,198
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,431
1,130
50
5
1
201,840
1
W
Hera
12,702
1,155
69
6
1
187,480
0
L
Cthulhu
10,624
966
52
5
1
194,020
1
W
Freya
15,501
1,409
41
4
6
174,771
0
L
Ares
9,179
834
8
1
0
130,377
0
W
Kukulkan
11,130
1,012
37
3
1
194,129
1
L
Hades
12,034
1,094
74
7
0
197,392
0
L
Tyr
10,178
925
26
2
0
210,626
1
W
Amaterasu
12,105
1,100
9
1
1
222,978
0
L
Thor
10,862
987
24
2
2
165,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role