Player Matchup

Tsukuyomi
Tsukuyomi
Silver III
ImaSmackYoCheeks
Tsukuyomi
Silver III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
MarcoFish23
Erlang Shen
Silver III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,418 MMR
Party 1
Thoth
Thoth
Silver I
koennieboy14
Thoth
Silver I
Level 116
God Stats
2W - 0L
1,813 SR
Queue Stats
7W - 6L
1,441 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,604 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,546 SR
1,239 MMR
Nox
Nox
Gold III
Lupanne
Nox
Gold III
Level 140
God Stats
41W - 29L
1,676 SR
Queue Stats
73W - 52L
1,557 MMR
Party 2
Neith
Neith
Gold V
Xeladerg
Neith
Gold V
Level 155
God Stats
5W - 11L
1,529 SR
Queue Stats
128W - 141L
1,323 MMR
Party 2
Tyr
Tyr
Silver V
padipaul88
Tyr
Silver V
Level 78
God Stats
16W - 32L
1,432 SR
Queue Stats
269W - 356L
836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
3 / 6 / 7
17,434
581
18,793
25,500
10,689
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
MarcoFish23
Erlang Shen
20
6 / 4 / 6
19,455
649
20,852
29,691
25,879
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 4 / 9
19,680
656
28,190
17,770
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
DiscordiaHou YiPersephoneBacchusCthulhu

VS

Bans
GebCerberusMedusaAresCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
19
3 / 6 / 7
17,424
581
20,573
23,002
10,952
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Xeladerg
Neith
20
11 / 6 / 3
20,360
679
23,046
24,875
5,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 5 / 12
16,839
561
11,643
31,099
34,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
17
Kills
14
14
Deaths
17
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
3
6
7
1.08
L
Nox
3
6
7
1.08
W
Erlang Shen
MarcoFish23
Erlang Shen
6
4
6
2.25
L
Neith
Xeladerg
Neith
11
6
3
2.08
W
8
4
9
3.13
L
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,835
Damage
55,262
72,961
Taken
78,976
40,696
Mitigated
50,911
10,338
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
18,793
4,597
0
4,450
25,500
10,689
194
7,553
17,493
0
105,625
L
Nox
20,573
989
282
4,960
23,002
10,952
136
9,056
13,717
102,662
0
W
Erlang Shen
MarcoFish23
Erlang Shen
20,852
10,854
0
5,478
29,691
25,879
604
7,088
21,905
0
122,572
L
Neith
Xeladerg
Neith
23,046
9,390
0
9,202
24,875
5,304
2,720
10,349
14,386
0
172,045
W
28,190
476
0
410
17,770
4,128
2,122
5,236
12,182
121,799
0
L
11,643
1,452
0
3,886
31,099
34,655
177
9,188
21,636
0
42,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,569
Gold Earned
54,623
384
Minions Killed
345
0
Camps Cleared
0
1,658,861
Distance Traveled
1,604,031
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,434
581
99
3
0
564,356
3
L
Nox
17,424
581
113
4
0
526,758
7
W
Erlang Shen
19,455
649
144
5
0
579,704
5
L
Neith
20,360
679
189
6
0
509,275
7
W
Thoth
19,680
656
141
5
0
514,801
5
L
Tyr
16,839
561
43
1
0
567,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role