Player Matchup

Hel
Hel
BANDWAGON345
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
943 Elo+
Solo
Loki
Loki
IBIoodbath
Loki
Level 16
God Stats
12W - 12L
1,395 SR
Queue Stats
141W - 160L
1,300 Elo+
Solo
Bellona
Bellona
bento_is_bento
Bellona
Level 37
God Stats
0W - 2L
1,088 SR
Queue Stats
66W - 128L
1,022 Elo+
Solo
Team Averages
Level 20
1,328 SR
1,088 Elo+

VS

Team Averages
Level 19
1,440 SR
1,115 Elo+
Tsukuyomi
Tsukuyomi
MrrOxyore
Tsukuyomi
Level 24
God Stats
3W - 1L
1,509 SR
Queue Stats
18W - 25L
1,105 Elo+
Solo
Chaac
Chaac
ReTro Bleach
Chaac
Level 26
God Stats
7W - 4L
1,712 SR
Queue Stats
94W - 81L
1,141 Elo+
Party 1
Cthulhu
Cthulhu
ReTro Windex
Cthulhu
Level 6
God Stats
32W - 20L
1,098 SR
Queue Stats
96W - 91L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
12,900
430
317
231
54
20
18 / 10 / 3
21,197
707
41,045
25,863
10,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 18 / 9
18,230
608
16,832
40,271
34,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrrOxyore
Tsukuyomi
20
8 / 13 / 8
18,695
623
15,997
27,432
9,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 4 / 11
21,346
712
23,220
27,194
37,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
ReTro Windex
Cthulhu
20
8 / 6 / 11
18,639
621
19,091
34,206
14,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
22
Kills
28
28
Deaths
23
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
L
18
10
3
1.95
W
Tsukuyomi
MrrOxyore
Tsukuyomi
8
13
8
0.92
W
12
4
11
4.38
W
Cthulhu
ReTro Windex
Cthulhu
8
6
11
2.25
L
4
18
9
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,194
Damage
58,308
66,365
Taken
88,832
45,012
Mitigated
61,583
2,338
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
317
0
0
72
231
54
0
91
140
1,368
0
L
41,045
13,941
204
1,657
25,863
10,197
937
6,552
19,311
0
166,996
W
Tsukuyomi
MrrOxyore
Tsukuyomi
15,997
5,669
0
2,757
27,432
9,491
1,594
0
27,432
0
86,242
W
23,220
7,152
0
11,926
27,194
37,397
1,361
887
26,307
0
119,975
W
Cthulhu
ReTro Windex
Cthulhu
19,091
1,622
1,235
3,575
34,206
14,695
322
820
33,386
77,736
0
L
16,832
5,969
0
405
40,271
34,761
416
12,877
27,394
0
68,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,327
Gold Earned
58,680
227
Minions Killed
324
0
Camps Cleared
0
960,126
Distance Traveled
1,615,037
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,900
430
2
0
0
55,252
0
L
Loki
21,197
707
152
5
0
489,098
3
W
Tsukuyomi
18,695
623
99
3
0
514,262
2
W
Chaac
21,346
712
126
4
0
541,449
0
W
Cthulhu
18,639
621
99
3
0
559,326
0
L
Bellona
18,230
608
73
2
0
415,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role