Player Matchup

Sol
Sol
JOSUKE1999
Sol
Level 9
God Stats
4W - 4L
1,329 SR
Queue Stats
5W - 8L
1,339 Elo+
Solo
Ne Zha
Ne Zha
ThanaTHQT
Ne Zha
Level 5
God Stats
14W - 10L
1,735 SR
Queue Stats
70W - 71L
1,315 Elo+
Solo
Cthulhu
Cthulhu
faculander
Cthulhu
Level 4
God Stats
0W - 3L
1,312 SR
Queue Stats
2W - 5L
1,416 Elo+
Solo
Team Averages
Level 6
1,459 SR
1,357 Elo+

VS

Team Averages
Level 28
1,353 SR
1,273 Elo+
Heimdallr
Heimdallr
Jerbear105
Heimdallr
Level 34
God Stats
3W - 2L
1,260 SR
Queue Stats
59W - 78L
1,198 Elo+
Party 1
Cerberus
Cerberus
MoistSubject
Cerberus
Level 25
God Stats
2W - 2L
1,304 SR
Queue Stats
17W - 27L
1,190 Elo+
Party 1
Olorun
Olorun
SevenWanderers
Olorun
Level 24
God Stats
27W - 26L
1,496 SR
Queue Stats
96W - 99L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,310
718
2,611
5,417
1,531
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
ThanaTHQT
Ne Zha
4
0 / 1 / 1
4,140
690
504
1,256
306
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
faculander
Cthulhu
7
0 / 7 / 0
4,336
723
2,774
11,612
5,379
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jerbear105
Heimdallr
8
3 / 0 / 7
5,682
947
6,192
3,325
1,118
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MoistSubject
Cerberus
7
2 / 1 / 5
5,391
899
2,336
6,147
3,495
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
5 / 0 / 5
6,157
1,026
5,438
4,198
1,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
0
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Heimdallr
Jerbear105
Heimdallr
3
0
7
6.5
W
Cerberus
MoistSubject
Cerberus
2
1
5
4.5
W
5
0
5
7.5
L
Ne Zha
ThanaTHQT
Ne Zha
0
1
1
0.5
L
Cthulhu
faculander
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,889
Damage
13,966
18,285
Taken
13,670
7,216
Mitigated
5,994
1,749
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,611
555
0
1,193
5,417
1,531
0
2,429
2,913
11,518
0
W
Heimdallr
Jerbear105
Heimdallr
6,192
4,686
0
250
3,325
1,118
1,213
1,922
1,403
0
21,779
W
Cerberus
MoistSubject
Cerberus
2,336
120
391
1,545
6,147
3,495
434
1,682
4,465
9,241
0
W
5,438
2,093
1,026
1,796
4,198
1,381
1,134
1,829
2,369
19,358
0
L
Ne Zha
ThanaTHQT
Ne Zha
504
192
0
458
1,256
306
0
681
525
0
2,660
L
Cthulhu
faculander
Cthulhu
2,774
65
0
98
11,612
5,379
0
4,434
7,033
8,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,786
Gold Earned
17,230
35
Minions Killed
81
0
Camps Cleared
0
241,986
Distance Traveled
306,079
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,310
718
20
3
0
94,240
0
W
Heimdallr
5,682
947
32
5
0
83,860
1
W
Cerberus
5,391
899
25
4
0
104,316
0
W
Olorun
6,157
1,026
24
4
0
117,903
0
L
Ne Zha
4,140
690
4
1
0
33,430
1
L
Cthulhu
4,336
723
11
2
0
114,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role