Player Matchup

Anhur
Anhur
josean el boss0
Anhur
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 108L
1,283 Elo+
Party 1
Anubis
Anubis
ni5cole
Anubis
Level 25
God Stats
20W - 21L
1,546 SR
Queue Stats
85W - 115L
1,280 Elo+
Party 1
Fenrir
Fenrir
yamoshi_hunter
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 47
1,515 SR
1,354 Elo+

VS

Team Averages
Level 15
1,418 SR
1,288 Elo+
Baron Samedi
Baron Samedi
Jorge-quinde21
Baron Samedi
Level 10
God Stats
3W - 9L
1,439 SR
Queue Stats
5W - 13L
1,314 Elo+
Solo
Ymir
Ymir
TheSacck
Ymir
Level 24
God Stats
26W - 36L
1,450 SR
Queue Stats
57W - 89L
1,316 Elo+
Solo
Neith
Neith
angelgt80
Neith
Level 12
God Stats
9W - 34L
1,366 SR
Queue Stats
9W - 34L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
13,507
711
17,191
15,517
5,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
ni5cole
Anubis
16
3 / 2 / 9
12,591
663
11,821
7,963
3,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 11 / 5
11,022
580
8,534
16,155
8,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jorge-quinde21
Baron Samedi
9
2 / 1 / 5
10,189
536
3,226
3,482
912
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ymir
19
12 / 3 / 4
14,068
740
14,151
25,750
20,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
angelgt80
Neith
14
2 / 9 / 8
11,070
583
7,571
17,586
4,187
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
13
Kills
16
16
Deaths
13
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Jorge-quinde21
Baron Samedi
2
1
5
4.5
L
Ymir
12
3
4
4.67
L
Neith
angelgt80
Neith
2
9
8
0.67
W
8
3
5
3.5
W
Anubis
ni5cole
Anubis
3
2
9
3.75
W
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,546
Damage
24,948
39,635
Taken
46,818
17,790
Mitigated
26,078
8,236
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Jorge-quinde21
Baron Samedi
3,226
936
547
600
3,482
912
25
1,063
2,419
8,463
0
L
Ymir
14,151
1,531
0
1,270
25,750
20,979
480
6,976
18,774
82,230
0
L
Neith
angelgt80
Neith
7,571
3,601
0
2,035
17,586
4,187
461
4,003
13,583
0
24,336
W
17,191
10,121
0
4,168
15,517
5,861
1,980
6,076
9,441
0
72,326
W
Anubis
ni5cole
Anubis
11,821
549
433
2,379
7,963
3,689
899
4,432
3,531
41,869
0
W
8,534
3,416
0
1,256
16,155
8,240
798
6,943
9,212
0
30,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
35,327
169
Minions Killed
156
0
Camps Cleared
0
872,169
Distance Traveled
685,875
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,189
536
15
1
0
102,744
0
L
Ymir
14,068
740
113
6
0
343,902
0
L
Neith
11,070
583
28
1
0
239,229
4
W
Anhur
13,507
711
68
4
0
313,767
0
W
Anubis
12,591
663
60
3
0
302,917
0
W
Fenrir
11,022
580
41
2
0
255,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role