Player Matchup

Chang'e
Chang'e
NoPants_Nolan
Chang'e
Level 69
God Stats
7W - 2L
1,690 SR
Queue Stats
16W - 20L
1,318 Elo+
Party 1
Sobek
Sobek
StrawHat_Bob
Sobek
Level 29
God Stats
3W - 1L
1,454 SR
Queue Stats
24W - 35L
1,395 Elo+
Party 1
Skadi
Skadi
xXDelayedSensesX
Skadi
Level 29
God Stats
31W - 30L
1,579 SR
Queue Stats
62W - 67L
1,441 Elo+
Party 1
Team Averages
Level 42
1,574 SR
1,385 Elo+

VS

Team Averages
Level 7
1,436 SR
1,246 Elo+
Merlin
Merlin
Pat10NG
Merlin
Level 8
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
goku-rojo158
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,139 Elo+
Party 2
Baron Samedi
Baron Samedi
jose2012alvaromo
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,098 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
8
8 / 0 / 12
6,239
1,248
4,960
3,297
867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
4 / 0 / 15
5,726
1,145
3,407
6,432
3,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
10 / 1 / 9
6,628
1,326
4,882
3,418
943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pat10NG
Merlin
5
1 / 8 / 0
4,569
914
1,751
5,438
1,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
5
0 / 8 / 1
3,971
794
1,605
7,487
2,295
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
jose2012alvaromo
Baron Samedi
6
0 / 7 / 1
4,011
802
935
5,203
1,781
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
22
Kills
1
1
Deaths
23
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
8
0
12
14
L
Merlin
Pat10NG
Merlin
1
8
0
0.13
W
4
0
15
11.5
L
Fenrir
0
8
1
0.06
L
Baron Samedi
jose2012alvaromo
Baron Samedi
0
7
1
0.07
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,249
Damage
4,291
13,147
Taken
18,128
5,312
Mitigated
5,648
9,007
Healing
126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
4,960
561
2,518
2,705
3,297
867
612
618
2,679
12,930
0
L
Merlin
Pat10NG
Merlin
1,751
404
0
0
5,438
1,572
0
2,553
2,885
5,562
0
W
3,407
632
305
2,534
6,432
3,502
337
1,563
4,869
7,811
0
L
Fenrir
1,605
947
0
126
7,487
2,295
0
3,872
3,615
0
3,656
L
Baron Samedi
jose2012alvaromo
Baron Samedi
935
145
0
0
5,203
1,781
0
1,942
3,261
4,888
0
W
4,882
2,460
528
417
3,418
943
884
533
2,885
0
14,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,593
Gold Earned
12,551
38
Minions Killed
10
0
Camps Cleared
0
322,741
Distance Traveled
267,702
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,239
1,248
10
2
0
97,449
0
L
Merlin
4,569
914
3
1
0
84,607
0
W
Sobek
5,726
1,145
8
2
0
119,943
0
L
Fenrir
3,971
794
4
1
0
103,267
1
L
Baron Samedi
4,011
802
3
1
0
79,828
0
W
Skadi
6,628
1,326
20
4
0
105,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role