Player Matchup

Cthulhu
Cthulhu
GoodyGonzo
Cthulhu
Level 5
God Stats
0W - 4L
1,292 SR
Queue Stats
3W - 4L
1,558 Elo+
Solo
Nu Wa
Nu Wa
KANTUSgallo7
Nu Wa
Level 23
God Stats
110W - 104L
1,353 SR
Queue Stats
202W - 230L
1,185 Elo+
Solo
Fenrir
Fenrir
Mighty07Mouse
Fenrir
Level 25
God Stats
15W - 16L
1,819 SR
Queue Stats
15W - 16L
1,654 Elo+
Solo
Poseidon
Poseidon
PirateKingGP
Poseidon
Level 9
God Stats
2W - 2L
1,650 SR
Queue Stats
17W - 19L
1,653 Elo+
Solo
Neith
Neith
S04-RUHRPOTT
Neith
Level 6
God Stats
0W - 1L
1,287 SR
Queue Stats
42W - 46L
1,282 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,466 Elo+

VS

Team Averages
Level 18
1,580 SR
1,372 Elo+
Merlin
Merlin
Chrser49
Merlin
Level 28
God Stats
9W - 8L
1,578 SR
Queue Stats
48W - 41L
1,594 Elo+
Solo
Hera
Hera
Daphshimi
Hera
Level 8
God Stats
21W - 14L
1,679 SR
Queue Stats
33W - 21L
1,678 Elo+
Solo
Loki
Loki
SkullWolf890
Loki
Level 27
God Stats
2W - 0L
1,644 SR
Queue Stats
10W - 11L
1,189 Elo+
Solo
Bacchus
Bacchus
greenxwrld
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,017 Elo+
Solo
Cthulhu
Cthulhu
xKingCthulhu
Cthulhu
Level 23
God Stats
34W - 34L
1,497 SR
Queue Stats
52W - 56L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GoodyGonzo
Cthulhu
17
2 / 9 / 9
11,627
894
9,149
25,207
26,791
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
2 / 10 / 14
12,341
949
12,471
22,732
19,230
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 5 / 7
13,200
1,015
8,416
17,559
6,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
PirateKingGP
Poseidon
18
6 / 8 / 9
12,224
940
19,123
19,976
8,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 5 / 9
12,315
947
10,230
18,622
7,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chrser49
Merlin
20
6 / 1 / 22
14,976
1,152
18,951
10,007
3,561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
20
16 / 1 / 17
16,936
1,303
39,277
7,602
2,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
8 / 8 / 15
13,717
1,055
16,237
15,565
4,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
greenxwrld
Bacchus
16
0 / 10 / 5
10,215
786
799
14,794
5,846
Cthulhu
xKingCthulhu
Cthulhu
20
7 / 3 / 18
13,223
1,017
20,095
17,324
6,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
114
23
Kills
37
37
Deaths
23
48
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chrser49
Merlin
6
1
22
17
W
Hera
16
1
17
24.5
L
Cthulhu
GoodyGonzo
Cthulhu
2
9
9
0.72
L
2
10
14
0.9
L
9
5
7
2.5
L
Poseidon
PirateKingGP
Poseidon
6
8
9
1.31
L
4
5
9
1.7
W
8
8
15
1.94
W
Bacchus
greenxwrld
Bacchus
0
10
5
0.25
W
Cthulhu
xKingCthulhu
Cthulhu
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,389
Damage
95,359
104,096
Taken
65,292
68,747
Mitigated
23,826
6,712
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chrser49
Merlin
18,951
652
0
2,175
10,007
3,561
0
6,240
3,767
69,352
0
W
Hera
39,277
9,967
0
0
7,602
2,827
0
5,322
2,280
84,949
0
L
Cthulhu
GoodyGonzo
Cthulhu
9,149
932
0
597
25,207
26,791
0
19,215
5,992
24,899
0
L
12,471
4,218
307
1,262
22,732
19,230
0
16,889
5,843
52,330
0
L
8,416
3,077
797
3,119
17,559
6,965
0
13,077
3,942
0
16,657
L
Poseidon
PirateKingGP
Poseidon
19,123
3,146
0
0
19,976
8,101
0
16,625
3,351
53,087
0
L
10,230
3,581
0
630
18,622
7,660
0
13,316
5,306
0
31,679
W
16,237
9,230
0
0
15,565
4,991
0
9,767
5,798
0
25,471
W
Bacchus
greenxwrld
Bacchus
799
153
0
0
14,794
5,846
0
9,105
5,558
4,881
0
W
Cthulhu
xKingCthulhu
Cthulhu
20,095
587
862
1,527
17,324
6,601
0
10,309
7,015
40,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,707
Gold Earned
69,067
218
Minions Killed
278
4
Camps Cleared
4
1,065,694
Distance Traveled
1,152,221
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,976
1,152
128
10
2
254,819
2
W
Hera
16,936
1,303
91
7
1
260,785
3
L
Cthulhu
11,627
894
37
3
0
189,258
1
L
Nu Wa
12,341
949
73
6
1
186,024
0
L
Fenrir
13,200
1,015
18
1
1
249,843
0
L
Poseidon
12,224
940
51
4
0
215,323
1
L
Neith
12,315
947
39
3
2
225,246
0
W
Loki
13,717
1,055
22
2
0
223,123
0
W
Bacchus
10,215
786
2
0
0
144,989
0
W
Cthulhu
13,223
1,017
35
3
1
268,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role