Player Matchup

Thor
Thor
Ivansgod13
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 43L
938 Elo+
Party 1
Kukulkan
Kukulkan
Jara De Togo
Kukulkan
Level 66
God Stats
4W - 8L
1,357 SR
Queue Stats
131W - 122L
1,282 Elo+
Party 1
Skadi
Skadi
WojjaWabbit
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,034 Elo+
Solo
Team Averages
Level 27
1,452 SR
1,085 Elo+

VS

Team Averages
Level 50
1,433 SR
1,159 Elo+
Kukulkan
Kukulkan
Godamen69
Kukulkan
Level 89
God Stats
1W - 1L
1,462 SR
Queue Stats
162W - 215L
1,166 Elo+
Solo
Cernunnos
Cernunnos
SENSE1KUSH
Cernunnos
Level 42
God Stats
22W - 27L
1,396 SR
Queue Stats
64W - 73L
1,140 Elo+
Party 2
Cthulhu
Cthulhu
way2kill69
Cthulhu
Level 18
God Stats
17W - 17L
1,439 SR
Queue Stats
35W - 37L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
12,262
511
3,502
16,652
14,558
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Jara De Togo
Kukulkan
19
5 / 1 / 2
13,889
579
24,669
10,652
4,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 13 / 3
12,882
537
8,504
19,493
7,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Godamen69
Kukulkan
20
11 / 1 / 9
15,960
665
20,006
16,025
6,378
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
SENSE1KUSH
Cernunnos
18
6 / 4 / 6
15,077
628
13,342
22,383
8,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
way2kill69
Cthulhu
16
4 / 5 / 9
14,020
584
8,350
16,563
14,467
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
7
Kills
21
21
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Godamen69
Kukulkan
11
1
9
15.5
L
1
7
3
0.36
L
Kukulkan
Jara De Togo
Kukulkan
5
1
2
6
W
Cernunnos
SENSE1KUSH
Cernunnos
6
4
6
2.25
L
1
13
3
0.19
W
Cthulhu
way2kill69
Cthulhu
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,675
Damage
41,698
46,797
Taken
54,971
26,601
Mitigated
29,302
3,023
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Godamen69
Kukulkan
20,006
644
1,779
6,600
16,025
6,378
265
6,875
9,150
96,570
0
L
3,502
993
0
0
16,652
14,558
0
8,871
7,781
0
11,251
L
Kukulkan
Jara De Togo
Kukulkan
24,669
156
940
1,989
10,652
4,362
0
6,112
4,540
110,514
0
W
Cernunnos
SENSE1KUSH
Cernunnos
13,342
6,120
1,308
6,103
22,383
8,457
3,499
11,412
10,971
0
92,020
L
8,504
3,483
0
94
19,493
7,681
147
13,401
6,092
0
38,211
W
Cthulhu
way2kill69
Cthulhu
8,350
0
212
1,715
16,563
14,467
0
6,971
9,592
41,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,033
Gold Earned
45,057
198
Minions Killed
273
0
Camps Cleared
0
1,081,854
Distance Traveled
1,161,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,960
665
155
6
0
445,382
0
L
Thor
12,262
511
1
0
0
380,926
0
L
Kukulkan
13,889
579
163
7
0
467,802
0
W
Cernunnos
15,077
628
90
4
0
338,669
0
L
Skadi
12,882
537
34
1
0
233,126
0
W
Cthulhu
14,020
584
28
1
0
377,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role