Player Matchup

Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
Ioctix
Poseidon
Bronze III
Level 105
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Susano
Susano
Gold IV
Sun chacal
Susano
Gold IV
Level 143
God Stats
43W - 33L
1,596 SR
Queue Stats
280W - 274L
1,443 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,557 SR
1,481 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,553 SR
1,262 MMR
Merlin
Merlin
Gold V
Hedelkan
Merlin
Gold V
Level 123
God Stats
181W - 210L
1,504 SR
Queue Stats
798W - 870L
1,377 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
JORGE_M_D
Tsukuyomi
Silver V
Level 77
God Stats
3W - 2L
1,454 SR
Queue Stats
22W - 25L
1,079 MMR
Solo
Bacchus
Bacchus
Bronze I
Shreddstic
Bacchus
Bronze I
Level 119
God Stats
10W - 4L
1,702 SR
Queue Stats
89W - 82L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 2 / 5
12,409
653
13,593
20,969
13,942
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Ioctix
Poseidon
14
3 / 5 / 7
11,254
592
11,195
13,289
4,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Sun chacal
Susano
14
4 / 0 / 7
11,652
613
8,371
10,690
3,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ChaacKukulkanAnubisKumbhakarnaHera

VS

Bans
AphroditeCupidHelMedusaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hedelkan
Merlin
17
2 / 5 / 5
11,933
628
13,048
10,120
3,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
JORGE_M_D
Tsukuyomi
16
5 / 6 / 2
13,070
688
13,124
17,033
11,737
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Shreddstic
Bacchus
14
0 / 2 / 7
11,995
631
9,322
15,721
12,902
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
13
Kills
7
7
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
6
2
5
4.25
W
Merlin
Hedelkan
Merlin
2
5
5
0.9
L
Poseidon
Ioctix
Poseidon
3
5
7
1.3
W
Tsukuyomi
JORGE_M_D
Tsukuyomi
5
6
2
1
W
Bacchus
Shreddstic
Bacchus
0
2
7
1.75
L
Susano
Sun chacal
Susano
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
35,494
44,948
Taken
42,874
22,479
Mitigated
28,456
18,799
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,593
735
805
8,498
20,969
13,942
272
9,206
11,763
74,453
0
W
Merlin
Hedelkan
Merlin
13,048
146
0
634
10,120
3,817
1,239
5,089
5,031
86,423
0
L
Poseidon
Ioctix
Poseidon
11,195
1,590
0
3,150
13,289
4,640
768
7,756
5,533
54,626
0
W
Tsukuyomi
JORGE_M_D
Tsukuyomi
13,124
3,185
0
5,084
17,033
11,737
2,080
9,854
7,179
0
55,955
W
Bacchus
Shreddstic
Bacchus
9,322
258
0
2,378
15,721
12,902
354
9,939
5,782
31,121
0
L
Susano
Sun chacal
Susano
8,371
1,496
0
6,346
10,690
3,897
553
5,456
5,234
0
33,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
36,998
227
Minions Killed
214
0
Camps Cleared
0
1,028,866
Distance Traveled
1,063,407
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,409
653
90
5
0
395,159
3
W
Merlin
11,933
628
112
6
0
319,068
4
L
Poseidon
11,254
592
83
4
0
298,483
0
W
Tsukuyomi
13,070
688
73
4
0
357,804
5
W
Bacchus
11,995
631
29
2
0
386,535
8
L
Susano
11,652
613
54
3
0
335,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role